Project Zomboid

Project Zomboid

Immersive Water Shutoff
59 条留言
キツネユキ  [作者] 23 小时以前 
@K.Plotnikof, I haven't tested it, but there shouldn't be any issues.
K.Plotnikof 11 月 16 日 上午 9:43 
Does this work with the Take A Bath And Shower mod?
キツネユキ  [作者] 11 月 13 日 下午 8:23 
@Jiseong, np
Jiseong 11 月 13 日 下午 7:46 
@キツネユキ thanks
Burning Bush, Jr. 11 月 13 日 上午 1:19 
Ну если на выходных будет скучно, то попробую заняться этим
キツネユキ  [作者] 11 月 13 日 上午 1:10 
В теории к слову, это очень легко, по-моему достаточно monkey path'нуть ISReadBook, вроде я его видел пока Timed Action делал
キツネユキ  [作者] 11 月 13 日 上午 1:09 
@Burning Bush, Jr., я тоже об этом думал, но как-то не могу сказать, что это действительно нужно. А насчёт того, что я сделал за неделю.. да, я вообще аниме-псих больной, устал дебажить все это дело
Burning Bush, Jr. 11 月 13 日 上午 1:04 
лол, ну ты крут, столько всего за неделю сделал

Я еще подумал, мб сделать чтение развлекательных журналов и книг так же с страницами как и учебные книги и увеличить длительность чтения, и чтобы бонус постепенно добавлялся, а то прочитать всю книгу "том соер" за 20 минут и моментально избавиться от скуки и смертельной депрессии это сильно

Не знаю когда у меня дойдут руки, но если ты хочешь, можешь этим заняться :papyrus:
За базу думаю взять наработки из мода "Slow Reading"
キツネユキ  [作者] 11 月 10 日 下午 4:18 
@Jiseong, B42 only - I’m not planning any mods for B41. For B41, there's a mod called No Water.
Jiseong 11 月 10 日 下午 4:13 
work b41?
キツネユキ  [作者] 11 月 10 日 下午 2:07 
@smegmawarrior, Nice nickname, bro. Thanks!
キツネユキ  [作者] 11 月 10 日 下午 2:06 
@GarglingGlass, However, the developers made a central water system, and only truly abandoned houses don’t have any water. Why are you talking about real life when I’m referring to the game?
smegmawarrior 11 月 10 日 上午 11:46 
Okay, confession - I have been playing for years under the impression that water goes tainted a few days after the shutoff, because that's what would happen in real life. I never checked, just steered clear and set up something else by the time that happened. Gonna install this mod so the game plays how I thought it did. Thanks.
GarglingGlass 11 月 10 日 上午 5:06 
Not sure where you're from or how you manifest water in the middle of nowhere, but again, well water is still a thing. I'm not talking about ropes and buckets. What do you think the Culligan Man does? Probably half the buildings in PZ would only need electricity to have water.
キツネユキ  [作者] 11 月 9 日 下午 12:00 
@GarglingGlass, It's already more immersive than every house still having running water after the shutoff in a zombie apocalypse. Cheers.
GarglingGlass 11 月 9 日 上午 9:51 
To be immersive, most of the rural houses and towns in KY would have wells and only need electricity to pump them.
キツネユキ  [作者] 11 月 9 日 上午 12:19 
@hunterzzz, Да, она начнет потом исчезать и портиться, в зависимости от твоих настроек, которые ты выставил, по дефолту вода не портится, используй мод из описания для открытия настроек песочницы, и настрой на свой вкус
hunterzzz 11 月 9 日 上午 12:12 
Братка, подскажи пожалуйста, я вот добавил в текущее сохранение, а вода в раковине "Неограниченная" еще, она потом исчезнет и будет портиться как будет общее отключение ? У меня в настройках 0-30дн
キツネユキ  [作者] 11 月 8 日 下午 10:11 
@cowboy, Glad you liked it :lunar2019piginablanket:
cowboy 11 月 8 日 下午 9:58 
thank u goat
キツネユキ  [作者] 11 月 8 日 下午 6:13 
Yoo, I'm tired as hell lol
キツネユキ  [作者] 11 月 8 日 下午 6:07 
1.0.6:
A little rework of translations (Except French).
Added new options:
Keep Water in Baths
Fillable Baths
Filled Bath Chance (%)
Added new timed actions: Fill Bath / Empty Bath, which only work until the water shutdown.


All Sandbox Options come with tooltips that explain each setting.
キツネユキ  [作者] 11 月 8 日 下午 5:44 
@8hoursofsleep, No, it doesn’t. I thought about it though, it’s a cool idea - and there’s already a mod like that anyway.
8hoursofsleep 11 月 8 日 下午 5:36 
Does the mod add periods of blackout? It would be amazing to have power and water come and go every few days and so on, as if people are trying to keep it on for everyone but it tends to fail.
キツネユキ  [作者] 11 月 8 日 上午 11:20 
Within the next few days (we'll see how it goes), I'll implement the bathtub filling feature, along with a sandbox option for it. This will include a setting for a configurable chance for water to remain in the tubs, emulating people who would fill their tubs before a water shutoff as emergency water. Players will also be able to fill the tubs manually. Thanks for the idea, Falcon!
キツネユキ  [作者] 11 月 8 日 上午 10:22 
@Constantine, it doesn't affect wells or pumps. I haven't checked compatibility with the Water Pipes mod, but I don't think there should be any issues. You can check it if you want, but make sure to back up your save first.
Constantine 11 月 8 日 上午 10:16 
This doesnt effect wells in the game I would assume? Also, would you know if any compatibility issues would exist between this and the water pipes mod?
キツネユキ  [作者] 11 月 8 日 上午 8:57 
@Falcon, That's an interesting idea! It would be pretty easy to add, so maybe I’ll consider it - just not sure if it's really needed for most players.
It would be a bit strange though - like the player somehow stocked up water just by being nearby.
Falcon 11 月 8 日 上午 8:36 
Can there be a sandbox option for a low (or configurable amount) chance for water to remain in the bathtubs to emulate people who would fill their tubs prior to shut off as emergency water? Just an idea
キツネユキ  [作者] 11 月 8 日 上午 8:26 
@The horse, oh, you mean in real life? In Zomboid there’s no such thing as a pump - all houses are connected to the central water system, even the most remote shacks. Very realistic, right? And yeah, that's why the mod has Sandbox Options, if you want, you can play with only water tainting after the configured days.
キツネユキ  [作者] 11 月 8 日 上午 7:55 
@hunterzzz, Спасибо, да, работает уже в текущем сохранении :)
hunterzzz 11 月 8 日 上午 6:37 
very needed and nice mod ! good job bro and respect for russian language
hunterzzz 11 月 8 日 上午 6:29 
its working in already save game ?
The horse 11 月 8 日 上午 3:12 
my house has a well and a pump and whenever the power goes out theres still water in our faucets even though the pump doesnt work
キツネユキ  [作者] 11 月 7 日 下午 10:35 
@leshi49, Thanks! You can just reduce the amount of food through the Sandbox Options, don't you?
leshi49 11 月 7 日 下午 10:32 
Excellent mod. Can anyone suggest another mod for food shortages? There's a lot of it.
キツネユキ  [作者] 11 月 7 日 下午 7:12 
@W3VO, Gracias! Glad you liked my mod :)
W3VO 11 月 7 日 下午 7:01 
Amooo este mod!! Gracias!!!:spiffo:
キツネユキ  [作者] 11 月 6 日 上午 8:44 
@The 8th Victim, *mwah* :lunar2019piginablanket:
The 8th Victim 11 月 6 日 上午 8:18 
Good idea, sir or madam, thanks!
キツネユキ  [作者] 11 月 6 日 上午 6:39 
@MobileSuitCleb, Thanks a lot! That feature was actually added in the recent update. Glad you're enjoying the mod!
MobileSuitCleb 11 月 6 日 上午 6:29 
Oops completely missed the part of the description with tainted water, ignore me. Fantastic mod, keep it up. Best water shutoff mod on the workshop
キツネユキ  [作者] 11 月 6 日 上午 6:12 
1.0.2:
Reworked Sandbox settings. Each option now works independently (except Min/Max %, which are required for either water randomization or retaining water in toilets), allowing full flexibility - from a completely passive mode to a fully hardcore experience.
Note: if Water Removal Mode is OFF, the "Toilets Keep Water" option will have no effect (as expected).
Fixed a bug where the last drop of water (0.00) remained after either drinking or pouring water into a container.

Apologies for the reset of your Sandbox options - they had to be reworked.
I recommend using the this mod to easily reconfigure them in-game. After that, make sure to reload your save.
キツネユキ  [作者] 11 月 5 日 下午 3:43 
Tainting Water added. By default, this feature is disabled (-1). When enabled, water will become tainted after a configurable number of in-game days following the water shutdown.
Fixed a bug where the last drop of water (0.00) remained in any water container (Not really a bug, but it bothered me…)
I’m officially drained from all this WATER debugging. Got it? :lunar2019piginablanket:
OxTailSafu 11 月 5 日 下午 2:41 
Awesome! :steamthumbsup:
キツネユキ  [作者] 11 月 5 日 下午 1:57 
Works even better than I thought. Tainted water works seamlessly. :)
The patch will be released soon, stay tuned!
OxTailSafu 11 月 5 日 上午 11:53 
Awesome! Looking forward to it
キツネユキ  [作者] 11 月 5 日 上午 11:29 
@OxTailSafu, For the second question x2:
I think I’ve figured out how to implement water tainting as well. If all goes well, I should be able to get it done in a couple of days.
キツネユキ  [作者] 11 月 5 日 上午 11:25 
@OxTailSafu, np :steamhappy:
OxTailSafu 11 月 5 日 上午 11:24 
Ooooh, this will be a must have for me next run then! Thanks for the clarification. :steamthumbsup: