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those are types of textures that add detail to the main texture, bumpmaps adding unique details like depth (think the inner parts of brick walls), and specular is for lighting or reflections i think
Your gmod config
Alot of addon
confliting or whatever, really weir
I will be doing that later on
There isnt a BB enemy that we are thinking of doing but at some point in the future we will be doing more BB stuff, rn we can port ds1 and elden ring enemys & model (most of them) dark souls 3 is a special case where we cant port it, and i have to pay zhinge for the model lol
ds1 from roach or my rebalanced version?
normally i use my own rebalanced versions and yeah cleric beast & lawrence is a boss that you mostly cant do mistakes
same for sharkman but i do think i should nerf the cleric beast a bit
Will be a enemy pack from ds1
And quickly later a dark souls 3 boss