Prison Architect

Prison Architect

SCP: Site Architect
62 comentarii
BluuAzuul cu 3 ore în urmă 
Mod doesnt seem to be working for me. Got both this and the safe & euclid pack downloaded and activated in game with no other mods and it doesnt seem to have added anything?
CyberShep 9 dec. la 12:23 
@Zodiac thats fair, I'll be looking forward to you coming back to it.
Zodiac  [autor] 9 dec. la 8:10 
@CyberShep I'll look into this but right now I've had some unexpected stuff happen IRL so I'm going to be away from this project for a bit.
CyberShep 9 dec. la 2:02 
Update:
So it seems I found a way to duplicate prisoners. For one reason or another, I've noticed every time I use the fetch button it somehow... duplicates them? The duplicate is just dead, borderline unmoving. Doesn't have a name and can't be interacted with. The guards keep trying to get these duplicates, which doesn't work so the button just resets. I don't know how I achieved it in the first place, but its weird and interesting and also sad because it prevents me from playing the mod.

Please fix thx <3
CyberShep 9 dec. la 1:27 
Yo, I really like this mod. One issue that seems pretty significant is the "Fetch D-Class" button on SCPs doesn't work anymore. It did the very first time with 330. Now when I press it, it just goes to "Escort en-route", and then nothing happens and it reverts to "Fetch D-Class". I'm honestly pretty bummed out as I was really enjoying this. Hope its still in development!
Mogamer2012 6 dec. la 7:20 
They are just standing still and i can't do tests!
Zodiac  [autor] 5 dec. la 21:20 
@Mogamer2012 A little more specific? what's the issue?
Mogamer2012 5 dec. la 20:22 
The researchers aren't working!
driveaheadfan 4 dec. la 13:55 
this is so fresh i love it
Zodiac  [autor] 3 dec. la 9:56 
@susmatteoo I'm going to rebuild each of the SCP's code to handle things a little better in large active prisons.
susmatteoo 3 dec. la 8:24 
999 keeps escaping containment (like outside the facility) how to i stop it?
Zodiac  [autor] 2 dec. la 21:44 
@cibercenterPC05 Like i've mentioned multiple times (It's quite literally impossible not to come across it) this mod is a very big work in progress and I'm planning to add a lot of features to it.
cibercenterPC05 2 dec. la 18:04 
When I'm investigating the presence of Safe, Euclid, and Keter, each die "tab" says (turrets will be enabled, containment methods will be specialized, and specialized blockades will be activated). None of that happens in the mod. Don't write filler.
susmatteoo 2 dec. la 7:20 
alright, im going to try the p90 gun mod and see if it works
Zodiac  [autor] 28 nov. la 13:13 
@susmatteoo No, I can't modify guard or riot police scripts. Only so much you can do with modding I'm afraid.
susmatteoo 28 nov. la 9:47 
can you add guns for mtf and guards
Zodiac  [autor] 28 nov. la 3:35 
@tacomeat. Hahha you're all good!
tacomeat. 27 nov. la 22:36 
@zodiac OMG sorry i thought this was the old mod from another SCP creator, oops.. :facepalm: ignore that!! so sorry!!!
Zodiac  [autor] 27 nov. la 21:44 
@tacomeat I'm sorry the what? Do you mean a research desk?

Researchers need an available research desk to file their research with the foundation. Testable SCP's will automatically bring D-class and Researchers to the chamber to begin testing.
tacomeat. 27 nov. la 20:53 
How does the research core thingie work, whenever I do "Toggle Class-D Check." nothing happens, despite there being ample CD presence with scientists.
Zodiac  [autor] 27 nov. la 12:43 
@nataa_montana Make sure both of the mods are enabled. I've updated the mod now to include Safe SCP subjects and changed the name. The game doesn't see that as the same mod so just re-enable it in the mod menu.
nataa_montana 27 nov. la 12:30 
For some reason the scps disappeared? I can no longer find them in my objects tab or my spawn cumand tab
nataa_montana 26 nov. la 16:42 
It’s okay! Thank you very much for helping me solve this problem, keep up the good work
Zodiac  [autor] 26 nov. la 15:08 
I got this same bug during playtesting @nataa_montana I think it's fixed and will be released soon. Apologies but this is a work in progress with lots and lots of moving parts. We'll get them all ironed out!
Zodiac  [autor] 26 nov. la 3:26 
@nataa_montana It's all working fine when I'm testing it. Can you tell me a bit more about what is happening when you say it's "Bugging out". I need a little bit more detail
nataa_montana 25 nov. la 21:05 
Well I’ve tried with 914 and 012, the only one that seemed to work once before bugging out was the bell
Zodiac  [autor] 25 nov. la 19:32 
@nataa_montana Which SCP are you attempting to test with?
nataa_montana 25 nov. la 19:28 
Yes that’s what I have been trying but the guard goes completely alone without a d class and then the whole thing bugs out, never letting me test correctly
Zodiac  [autor] 25 nov. la 19:26 
Testing only applies to certain SCP's. To test you must have a guard and D-class present. Click on the item and click "Fetch D-class" then when they get there "Begin test." Eventually I plan to have Researchers that will attend these tests and then go and file their research giving you extra money.
nataa_montana 25 nov. la 19:11 
How do I do testing correctly?
@Zodiac ah, thank you
Zodiac  [autor] 23 nov. la 11:53 
@Костянтин Переверникрученко Don't have cameras around 895 or it will result in deaths. Cameras not around 895 aren't effected.
Is there a way to prevent 895-related deaths? I'm getting bored of re-hiring a few guards every minute or so.
Zodiac  [autor] 19 nov. la 2:23 
It's back up again! sorry about that folks
Fox :D 19 nov. la 0:40 
I found a solution for the SCP pack! Unsubscribe this pack, subscribe again and when it says "this mod needs these mods too" (sorry, mein translation ist nein gud), then press the "subscribe to everything", and it also subscribes to that mod! It worked for me!
Introversion_Builds 18 nov. la 18:13 
WHY I CANT GET IT?
Fox :D 18 nov. la 10:55 
YESSSSSS THANK YOU!!!
Zodiac  [autor] 18 nov. la 7:55 
SCP's are here! download "required items"!
Fox :D 17 nov. la 10:13 
I love SCPs! Thanks for the mod!
ravenx587 16 nov. la 21:17 
ok this mod is gonna be so hype if its done properly! i cant wait to see what you do! and dont rush yourself either, burnouts real, take your time and cook!
SmoczyGracz 16 nov. la 10:10 
It will be very great to see mod letting us build real scp facility focused on performing tests and containing anomaly object
TeraTexx 16 nov. la 9:26 
this looks good but we need updates every now and then:steamthumbsup:
Zodiac  [autor] 12 nov. la 10:56 
SCP's will be added soon!
TonyX 11 nov. la 13:06 
why i can't play the mod ?
Greg 10 nov. la 12:52 
how do i get scps
okuimo 10 nov. la 8:26 
how to get/place scps ?
BADMAN 10 nov. la 2:49 
Thank God
Zodiac  [autor] 9 nov. la 17:08 
@BADMAN I will update it all very soon! I got a lego set in the mail so that took a few days to build, but now my attention is back on this again!
Zodiac  [autor] 9 nov. la 17:08 
@misio78 will be added soon!
misio78 9 nov. la 12:46 
How 2 place SCP'S?