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报告翻译问题






- Standing on the bed upstairs makes it so the zombies can't reach you. I would clip the bed like the rest of the models to make it so you cant go up there at all
- The map lacked a bit of gameplay. Adding a few soulboxes around the map that are required to fill before opening PaP would have helped a lot. Just going through unlocking doors was a bit boring
- There were no perk/pap sounds at all. That is a really easy fix you can find on the mod tools discord.
Keep making maps! Would love to see what you could make after getting more familiar with the tools!
- Almost nothing is clipped. You can walk through about 90% of the models which doesn't feel good when playing
- The car models in the driveway look like vista models, meant to be far away from the player in the vista, not up close. You can almost certainly find better looking stock car models in radiant to use
- All the walls upstairs look to be like 1 unit thick. Looks a bit goofy IMO. BO3 standard is 8 units thick for interior walls and 16 units for exterior walls. You can find more documentation on scale standards in the bo3root/docs_modtools folder
Continued in next comment