安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Maybe an ED compatch in the future? To go hand in hand with the ED update that the DeI team is currently working on
First off, thanks for the kind words and for giving a damn about the mod.
The feedback came flying in fast, and it’s been crazy helpful. I can’t reply to everyone, so here’s the important part:
1. Most issues come from the 12TPY submod, it messes up the startpos file. As mentioned, don’t use it for now. A fully compatible version for TINY and DEI is on the way.
2. Minor bugs and balance quirks will be patched soon. I’m gathering reports right now.
3. For those asking about my ReShade preset, it’s now up on the TINY Discord via #download-links.
4. Please don’t report issues if you’re running a bunch of other mods.
Use a clean setup with DEI and TINY first, then add other stuff one by one to check for incompatibility.
5. And lastly, sorry vanilla players. There won’t be compatibility in the near future. Maybe some brave modder will make a “bridge” submod one day, rewriting half a million DB lines to make it all fit.
Love,
MIs
pessinos and iconium are some of them that dont show
So that your mod will be integrated into theirs by default?
(That would make things much easier and would also apply to other useful submods anyway.)
Custom Cities look amazing and the season effects are so immersive.
There are a few bugs with customs cities on different maps (ROR, HATG, Macedonian Campaign)
Ceaser in Gaul has a bug with some mountains that appear in the mediterranean sea.
Question: will the hybrid cities like those of the Thracian factions will be reflected in some way on the campaign map eventually?