Age of Wonders 4

Age of Wonders 4

More Heroes Ambitions
17 条留言
Ringwraith 11 月 2 日 下午 10:34 
So good I installed it long ago and thought it was vanilla. It feels like it belongs. Well done!
Dr. Fireman 10 月 30 日 下午 6:22 
Thanks for explaining the limits, here are a few basic ones I cooked up:

Mercenary
Minor:
Clear infestation
Major:
Equip Full Tier 3+ equipment
Reward: Artisan Equipment (see below)

Artisan Equipment is currently from Prospector, so I would change the bonus somewhat as the requirements for Prospector are easier to attain in my opinion. Perhaps it could be:replaced by a custom bonus with a different name and higher upkeep costs. Don't know if it is easy to change the bonus though.
Daverin2112 10 月 28 日 下午 4:36 
I would say, seems a pretty darn reasonable time to get back after waiting on a major dlc!
robertpanasuk 10 月 28 日 上午 11:55 
completely understandable. no reasonable person would hold that against you. He||, it might even be a good thing since the next major patch is on the 11th.
Ayasta  [作者] 10 月 28 日 上午 8:53 
Hey, just a heads up : I won't bring new stuff until at least November 15th, very busy IRL at the moment.
robertpanasuk 10 月 27 日 上午 9:09 
can you add a Dragon Slayer ambition? it is a classic fantasy that isn't supported by the base game.
Daverin2112 10 月 25 日 下午 7:05 
A www, I just noticed that Channeler is not a choice for a ruler. Any reason why?
fireball900 10 月 23 日 下午 5:31 
I'm loving this. However Demonologist's minor ambition seems very niche. Would it be possible to add 'faithful' units as an alternative.
Or maybe Fey?
Since Celestials can be rare, depending on map conditions.
Blechwalze 10 月 21 日 下午 1:35 
A question with demon transformation your units become fiends does this work with the Demonologist Ambition or Necromancer with Undead transformtion?
Ayasta  [作者] 10 月 21 日 上午 6:57 
@Championxs @Nuke87654 Its possible
@Dr.Fireman The tools are VERY limited for ambitions. Basically :

- As Attacker/Defender/Whaterver > Win/Lose/Whatever > a Water/Underground/Structure Type(wonder,city,Node)/Whatever battle > in friendly/enemy/neutral territory > where you kill/route > number/unit type/unit tier > of Ally/Enemies

- Capture / Raise > Unit Type/Tier after battle
- Equipment Type equipped for X Turns
- Explore Structure Type
- Army Comp Evolution/Tier
- Hero Level
- Governed City Revenue/Health/Pop
- Doing stuff to Heores in Crypt/Prison
Championxs 10 月 20 日 下午 3:53 
To add on the ideas, how about specific slayer kinds for hero types? Like we already have Duelest, and legend slayer but what about like range, mage or melee slayers? Like melee can have the dmg reflect passive, while range and mage can reduce enemy defense and resistance respectively?
yoga.wd 10 月 20 日 下午 12:11 
Oh this is interesting! Subscribed!
Nuke87654 10 月 19 日 下午 9:29 
noticing a trend in your idea, which I dont mind, but maybe adding more to these kind of theme, like a ambition that buffs faithful unit, a melee focus buff/range focus buff/magic focus buff ambition, an ambition that buff tier 1 units, or just an ambition that increase the yield of resource a city can produce by a set percentage
Dr. Fireman 10 月 19 日 下午 3:36 
Awesome, I agree with the other comments, undermodified part of the game - looking forward to more of them!

Trading ambition would be nice (gain 100 gold passive income from trading resources) or something similar.

Or Diplomacy in a similar manner.
ironwall 10 月 19 日 下午 1:58 
good mod idea, certainly more of these ambitions will be good, thank you for work.
Daverin2112 10 月 19 日 下午 1:27 
I can answer: YES THEY ARE FOR RULERS WOOOO!!!
Daverin2112 10 月 19 日 下午 12:05 
YES, MOAR AMBITIONS!!!

No seriously, way underused mechanic for mods so far. Also, and forgive since the name may be obvious, but actually heroes only, or ruler as well?