安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I think the best way to do this then would be between cargo containers. There is both conveyor connection as well as a -how to put it- not very good place for a player with salvaging in mind to attack
Although this is a good idea, know the fastest way to defeat your opposing structure or ship is to cut it's power. By destroying the reactor, a lot of damage on your ship and on the enemy structure/ship is no longer done or necessairy. So basically, it makes this a weekspot in any case. Instead of having to think or precisely destroy the turrets, the player would just sit in 900 distance, firing with their (precision) gattlings at the reactor untill nothing works there any more (while the problem with the easy prey stations because turrets can't shoot as fast as projectiles go, so you can dismantle a station without danger is not yours, nothing to do about that except for auto-patrolling ships)
Just click the "subscribe" button, it will download it. then launch the game, click on "workshop" in the main screen, it'll be there
Nice ship btw, even tho i don't understand why a reactor would be placed outside like this, the design is pretty neat!
apart from that, no other problem found. good job indeed!