Project Zomboid

Project Zomboid

Fashion Apocalypse — Find Pristine Clothes (No Holes)
29 条留言
pimatstudio  [作者] 10 月 27 日 下午 1:16 
Alright @Drekkennought and @(everyone else experiencing this bug)

Please unsubscribe from the mod, wait 3 seconds and subscribe again - to force update.
The mod should now be properly configurable and not produce the nasty bug regardless if you run "Mod options" or not.

Once again thank you for the report and pardon for this bug. Hope the situation is now under control.
pimatstudio  [作者] 10 月 27 日 下午 12:38 
GREAT, thanks for the heads-up, I must've messed smth up since I entered the modding community in January and never used B41 a single time ever since, and so I haven't had an opiton to run any testing, I'll try to run B41 today and sort it out, worst case scenario I'll just revert to no options for 41 and try it later in future.
Drekkennought 10 月 27 日 下午 12:09 
So, I've encountered a bizarre bug where attempting to modify the mod options on Build 41, using the mod options mod, will cause the menus to blacken out and become unresponsive. The only thing that can be interacted with afterwards is a blank drop-down box for Fashion Apocalypse. I tested and confirmed this using only Fashion Apocalypse and Mod Options.
Shiro 10 月 26 日 下午 11:45 
@pimatstudio I fell asleep yesterday before seeing your response, and woke up to this great surprise of an update, I'll test it right now, thanks a lot for integrating this suggestions so quickly mate, this is a mod I wanted for a long time, cheers!
pimatstudio  [作者] 10 月 26 日 下午 5:01 
@Keinori
This should be in the base functionality in the first place, it's always good to listen to people's suggestions :)
pimatstudio  [作者] 10 月 26 日 下午 3:47 
No probs =] ties and bows still have the green ticks thou, nasty bug... I'll try to get rid of it in the future ;)
Keinori 10 月 26 日 下午 3:41 
@pimatstudio
amazing! thank you for your attention :steamhappy:
pimatstudio  [作者] 10 月 26 日 下午 1:34 
OK, fine, so as per request of populum :D the mod's upgraded with new mod options for showing green ticks, holes, or both, or none separately for:
a) zombies
b) world containers
c) player inventory

Hope I didn't rush it... Please see if it's working as intended for you.
Happy dying!

oh and also B41 legacy mod options support has been added,
also ties and bows no longer have green ticks even though they cannot possibly have holes
Keinori 10 月 26 日 下午 12:52 
@pimatstudio
Yes, what @Shiro proposed is a really good idea. I even thought it already worked like that, until he proposed it.
pimatstudio  [作者] 10 月 26 日 上午 10:15 
@Shiro, in fact what you requested is very easy to implement, so I might just do it for you. I wonder if anyone else thinks this is a good idea?

Oh, and one more thing – do you mean also the clothes that your character is wearing? As in all clothes, both in the inventory panel and the loot panel, including those found in containers? (They’re always pristine, so I considered that functionality unnecessary.)

This change literally comes down to modifying a single line of code, but I’d also need to create an option in Mod Options. I’ll try to get it done. As an option, others might find it useful too.
pimatstudio  [作者] 10 月 26 日 上午 10:09 
@Shiro, yes, of course, it is by far possible, I'd say in modding almost everything's possible, imagination is the limit.

@Keinori, @Wansin ... although also time is the limiting resource. At this point I am quite busy with other things, like life :D so I cannot promise if and when I'd be able to create a patch

That being said, if anyone feels like diving into the code and creating a modified version of my mod, I give them permission. As stated in my license:

I GRANT PERMISSION for:

inspiration
thorough refactoring

I STRICTLY FORBID:

pretense
plagiarism
intellectual theft
Shiro 10 月 25 日 上午 3:29 
Just tested the mod, it seems that it only works on zombie corpses, would it be possible to add the option for it to work on any clothing regardless of the inventory or container?
Keinori 10 月 24 日 上午 5:57 
@Shiro
As far as I've tested, yes!
Shiro 10 月 24 日 上午 4:36 
I have no knowledge in coding, so I'll ask a dumb question: is this compatible with Rocco's mods? If not, would you consider making it compatible?
Keinori 10 月 23 日 下午 5:51 
hi @ pimatstudio
Could you consider adding compatibility with gizlikodlar's "Inventory ReInvented Build 42.12.3" mod? Your mod's markings don't appear correctly in it.
pimatstudio  [作者] 10 月 21 日 下午 12:10 
@Voila, thanks for your report, well, it's no surprise since I never used that mod myself ergo I couldn't have known there was such a conflict.
I might take a look into it likely a little later this week. Maybe I'll come to enjoy that mod myself :)
Wansin 10 月 21 日 下午 12:06 
@primatstudio
Nice!! I saw `ISInventoryPane.renderdetails` in the .lua of "Has Research" and i thought it was incompatible. Subscribing and i will let you know if i see any conflict ;) Thank you!!
Voila 10 月 21 日 上午 7:00 
It seems this mod conflicts with Inventory Tetris; none of the clothes are showing the number of holes. Is there any way it could be remedied? Thanks for your time.
pimatstudio  [作者] 10 月 21 日 上午 5:33 
@JuryOfYourFears
Thanks a lot for the info! I updated the description accordingly :)

@Wansin
I'm running both mods and it's not like any of these would prevent the other from working :) It seems. If you've a screenshot of any result of a conflict, I'd be much obliged if you posted it.
pimatstudio  [作者] 10 月 21 日 上午 5:32 
@JuryOfYourFears
Thanks a lot for the info! I updated the description accordingly :)

@Wansin
I'm running both mods and it's not like any of these would prevent the other from working :) It seems.
Wansin 10 月 20 日 下午 12:02 
Hi!! Congratulations for this wonderful mod! I read about the compatibility, and it could have potential conflict with the mod "Has research", it's possible with a patch or something, get the two mods working together?? Thank you!! :D
JuryOfYourFears 10 月 19 日 下午 9:28 
Just wanted to note that it does indeed work for 41.78 :)

This mod's great. Well done.
GamerCake 10 月 19 日 上午 11:38 
AI slop in MY project zomboid workshop?
✪ Tax 10 月 19 日 上午 4:05 
Project Fashonoid :steammocking:
pimatstudio  [作者] 10 月 18 日 上午 11:03 
Thanks folks ^^ happy you find it useful!
10 of Hearts 10 月 17 日 下午 7:42 
Yeah this gets an award. Thank you
Keinori 10 月 17 日 下午 3:31 
ABSOLUTE AMAZING I EVER WANT A MOD LIKE THIS :steamhappy: THANK U :steamsad:
这个学姐有点怪 10 月 17 日 下午 2:09 
I need this so much! Great work !
Aurel 10 月 17 日 上午 10:11 
Awesome idea, I'll be trying it soon!