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They should be up this weekend.
- Hunters are super easy to kill with the AR, even from the front. Easier than with a rocket launcher. May need to look into that. I love the powerful AR but at least on Heroic it feels like a tad too much
- The carbine is a great addition to the sandbox, but it along with some of the other Covenant weapons feel just a little underpowered currently
- While special enemies dropping powerups is neat (cloaked elites dropping active camo, hunters dropping healthpacks, gold elites dropping overshield, etc), I feel like there needs to be some change involved. Having a pile of powerups after clearing certain rooms it kinda takes the punch out of their usefulness. AGain, great idea, the powerups are very much underutilized pieces of Halo's sandbox, but as of right now I feel like they're too prevalent
Even though the problem hasn't resurfaced just yet I'll put my specs below just in case
Device Name DESKTOP-U67B1LB
Processor AMD Ryzen 5 3600X 6-Core Processor 3.79 GHz
Installed RAM 16.0 GB
Storage 477 GB SSD SSDPEMKF512G8 NVMe INTEL 512GB
Graphics Card NVIDIA GeForce RTX 2060 (6 GB)
System Type 64-bit operating system, x64-based processor
Enemies (especially grunts and jackals) now fire stupidly fast in an attempt to match the player, but this is the same mistake that Halo 2 made. Deaths feel a bit cheap and encourages shooting gallery play instead of engaging in fights.
The flamethrower is an interesting take, but the amount of combat forms that spawn with it and melt you makes it frustrating to go up against.
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The biggest giveaway is the armor on the legs being nonsensical and asymmetrical. Also note the ejection port of the AR being on the bottom, the general shape of individual elements of the armor, the shape of the helmet, etc.
Also, the overall lighting, composition, and rendering of small distant objects gives it away pretty easily.
About your revamp, I must say I realy like the flame-thrower you tinkered. Not all mods have a flame-thrower which works very well and do not blind you.
As for modding, it is like many practices, you start small and simple then new opportunities open themselves to you with the knowledge you acquired along the way.
Good luck on your next endeavor, may you keep will, interest and imagination for it.