席德·梅尔的文明VII

席德·梅尔的文明VII

Benualdo's Standard Earth TSL
18 条留言
Ben  [作者] 10 月 20 日 上午 5:04 
@Parsifal Thanks for reporting this potential issue.I updated the map to ensure it's no more possible to sail from Japan or Australia to the "New World" during Antiquity.
Parsifal 10 月 19 日 上午 7:34 
It seems like user could easily went from Japan to America in the classical age. Wouldn't it hamper the generation of treasure fleet in exploration age, since that the old world and the new world are not strictly blocked from each other by the open ocean tiles? Not sure whether if this would happen since I just start a new game from classical, but just curious about this.
Ben  [作者] 10 月 18 日 上午 1:18 
@Phaetom TSL for Chola has been fixed in version #11. Thanks for reporting the issue.
Phaetom 10 月 17 日 上午 10:31 
Stanting in Exploration Age, Chola always spawns in Africa, even without Dai Viet :steamfacepalm:
BrockKids1 10 月 13 日 下午 12:46 
I Like Civ 7 it isn't an entire dissapointment in my Opinion. Give it a while and then maybe things will have changed. Jesus loves you all so much that he died for you on the cross. God bless you all
Blondie 10 月 13 日 上午 3:43 
I like TSL effort, but CIV 7 has been such a disappointment that not even these mods can save it. Plus, I'll never get over how Civ 4's earth map was satisfactory and the mods made it even better like GEM. The projection used here is cut off especially in Scandinavia, which makes me sad :(
Ben  [作者] 10 月 13 日 上午 12:40 
@[DE] PantherKitten Salazary The Germania mod works without any reload here, maybe you have a conflict with another civilization mod? You could look at the errors in the logs and report them to its author.
[DE] PantherKitten Salazary 10 月 12 日 下午 8:42 
ah thanks.. yes very much folks havent updated yet and are useless cause lots of errors and reloads incomning...
Ben  [作者] 10 月 12 日 上午 1:26 
@[DE] PantherKitten Salazary For Germania I used https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3532157043
For Gauls the mod is not yet available on Steam it's only on CivFanataic but has not been updated for 1.2.5
[DE] PantherKitten Salazary 10 月 11 日 下午 10:28 
i dont ask where the folks start... i ask where you have the folk from... cause gauls i dont find it.. and germania this from steam workshop reload the game every round!
Renouf 10 月 11 日 下午 6:09 
@tylermorrison420 Bro don't call someone a timewaster when your question can be answered with a easy google [forums.civfanatics.com]. Especially when that person is spending their free time making you content for nothing in return. I'll even airplane-spoon the information to you too: maps bigger than Massive (128x80) aren't currently possible because X tiles past 128 are glitched and appear white instead of generating correctly. Least entitled gamer
tylermorrison420 10 月 11 日 下午 5:08 
i already use that, you still have not answered my question and the only reason im even asking you is because i know you are a high quality map maker in the civ modding community. massisive is good but how big can we go?
Ben  [作者] 10 月 11 日 下午 3:27 
@[DE] PantherKitten Salazary You can see the start for Germania in one of the screenshots (light blue). Gauls start at the location of Lutèce (Paris).
Ben  [作者] 10 月 11 日 下午 3:24 
@tylermorrison420 Bigger Earth maps already exist if you want a bigger map try. "Greatest Eath map" from YnAMP (104x64) or YAMEM - Yet Another Massive Earth Map (128x80)
[DE] PantherKitten Salazary 10 月 11 日 下午 12:06 
where you have the folk germania from? or gauls?
tylermorrison420 10 月 11 日 上午 10:36 
thanks for explaining what standard earth means

another wonderful waste of time
Ben  [作者] 10 月 11 日 上午 1:37 
@tylermorrison420 It's called "Standard Earth" because it's standard (84x54) size :steamhappy:
tylermorrison420 10 月 10 日 下午 2:55 
thanks but can you make it bigger?