雨世界

雨世界

Oops, My Bad
39 条留言
viovayo  [作者] 18 小时以前 
I have no idea why that method would NRE since there's not much in there that could cause problems, but I've added a few extra checks now anyway. I hope that actually addressed the issue.
viovayo  [作者] 19 小时以前 
@Peacherweasel | Skyjackal Thank you, I'm going to look into what could have caused this in a sec
Peacherweasel | Skyjackal 19 小时以前 
"NullReferenceException: Object reference not set to an instance of an object
OopsMyBad.OopsMyBad+<TrackWeapon>d__16.MoveNext () (at <70f862fbbc8e48dea7fd368735e4ad8c>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <e8ad740a36e94573bdfd43b460604777>:0)

Error: Cannot create FMOD::Sound instance for clip "" (FMOD error: Unsupported file or audio format. )" <- Part of an exception log I got after the game froze in Subterranean in an expedition as Rivulet.
rainbuzaa 10 月 27 日 上午 4:39 
a mod where scavs will be banned from the pack for killing another scav by acident when?
viovayo  [作者] 10 月 20 日 下午 5:29 
Ah, that's--not really /good/ exactly, I hope your pup and mask are recoverable ;v; but it is good that the mystery is solved so that hopefully someone can find a fix soon
cedarsglen 10 月 20 日 下午 5:26 
@vivovayo Hello! I figured out the issue, and I apologize for wasting your time, as it was not your mod causing it. I believe that something requiring fisobs was doing something odd when saving. Apologies
viovayo  [作者] 10 月 20 日 下午 5:14 
So I'm thinking about this, between the message getting logged fine (if repeatedly) and that prefix apparently /being/ called repeatedly, if I had to guess something's going wrong in the base method. I'm not sure if I can reproduce this since I've never had that issue and I don't think it's my mod that's causing it (though I'm hesitant to assert this without knowing what's going on)

Do you happen to have the bepinex console enabled? That often displays issues that don't get otherwise logged, we might find who the culprit is there.
viovayo  [作者] 10 月 20 日 下午 4:58 
@cedarsglen I'll look into it as soon as time allows. Which shelter was this, in which campaign? Or is it just all of them? Also were you playing co-op with multiple players or just single player?
cedarsglen 10 月 20 日 下午 4:50 
Hello! I am unfortunately encountering an issue while using this mod where shelters are freezing and crashing when trying to sleep in them. I am unsure if it is this mod in particular, or if it is an incompatibility with another mod I have enabled, but this mod is showing up on the logoutput log when the issue occurs. Upon hibernation, the game froze, and there was an endless loop of these two messages:

[Info :Oops, My Bad] Saving VultureMask ID.-1.8345 was held by Player 1
[Info :Oops, My Bad] Saving Slugpup ID.-1.7732 was held by Player 1
viovayo  [作者] 10 月 15 日 下午 4:11 
Updated the mod and the problem should no longer occur, but if it (or another problem) does please let me know ;v;
Jellynater 10 月 15 日 下午 3:33 
Oh sweet, glad I could help! :>
Jellynater 10 月 15 日 下午 3:32 
Oh, and the consolelog is flooded with (in the most recent instance)
"Scavenger ID.4037.30255: Calculating reputation penalty leniency for violent act against friend by player 1."
"Die! Scavenger"

The scavenger in question was further away from other scavengers, but the first two crashes occured with them grouped up - the listed IDs were just different every so often
viovayo  [作者] 10 月 15 日 下午 3:30 
I think I've managed to reproduce the issue now as well. Looking into the cause and how to fix it now, give me a bit, and thank you for bringing this to my attention.
Jellynater 10 月 15 日 下午 3:28 
My first crash happened around the rightmost side of SI_D06, and my second crash happened in nearby the top-right pipe of SI_C05.
I was able to replicate it again in SI_D06, moments ago.

As for settings, I have "Apply leniency for close-by threats" enabled and set to a max distance of 3, with "scaling with closeness" also true. All other options are the default.
viovayo  [作者] 10 月 15 日 下午 3:02 
@Jellynater Can you tell me what you have set the settings to, and where exactly this happened? I tried to reproduce the issue in CC_C09 but it's working as expected.
Jellynater 10 月 15 日 下午 2:49 
There seems to be a soft game crash that happens when killing a scavenger (as Artificer) in a room where they're KO'd by an echo.
Monokuro 10 月 15 日 下午 12:46 
How to not go from "my best friends and body guards" to "there's a price on my head".

The pearl monkeys need to show some respect >:(
mmm crunchy celery 10 月 15 日 上午 11:20 
finally, polite scavs
modthesillyguy 10 月 15 日 上午 9:03 
viovayo  [作者] 10 月 13 日 下午 6:30 
@rolu😀 You can lower the game speed in the remix menu or use the danger reflex mod that afaik is exactly what you want (though I've never used it). I don't think an option like that would fit this mod's premise specifically but I hope you'll find what you're looking
rolu😀 10 月 13 日 下午 5:41 
I would like to see slow motion added for deflecting spears or dodging, I need it :C
Thexwhats 10 月 13 日 下午 5:38 
goog...
rain world ancient 10 月 13 日 下午 2:55 
@Stone Imp typical semi-self aware species racism, you are scug they are scav. scug and scav are not the same
Stone Imp 10 月 13 日 上午 10:56 
they do it to themselves quite often,i never understood why we got punished for the mistakes other scavengers have committed
carpsexer69 10 月 12 日 下午 6:53 
@Manya&Vanya just fuck around in shaded citadel as artificer with the blood mod active
OakishAcorn 10 月 12 日 下午 5:22 
the modding community fixing small but annoying parts of the game, making it surprisingly less brain-melting. I know how to words.
IVLD 10 月 12 日 上午 11:32 
Peak mod :rwscavenger:
Manya&Vanya 10 月 12 日 上午 11:00 
guys, who can create mod where i can do a mass genocide of lantern mices with gore (with scavs too)
Meow 10 月 12 日 上午 8:49 
W mod, thank you
cadiesquirrelgirl 10 月 12 日 上午 8:45 
well they should have been right in front of the lizard ok
Shrinkshooter 10 月 11 日 下午 9:36 
if they didn't want to die they shouldn't have been in my way on a 2D plane. Natural selection, tbh.
viovayo  [作者] 10 月 10 日 下午 3:41 
Thanks yall for the kind words, it really means a lot ;v;
#1 Femtanyl fan 10 月 10 日 上午 9:07 
i love the thumbnail LMAO ToT
Ashlight 10 月 9 日 下午 3:50 
I love both the Idea of the Mod and the thumbnail artwork.

Poor :rwslugcat: Monk didn't mean it to hurt that :rwscavenger: Scav.
oleandy 10 月 9 日 下午 2:32 
this is such a smart idea! thank you for making such a mod!!! :rwscavenger:
viovayo  [作者] 10 月 9 日 下午 12:54 
@SlugSlug You mean like a tamed lizard? That seems beyond the scope of this mod, but could be an interesting mod on its own. I'm not sure how hard it would be to write that sort of custom behaviour, so I make no promises, but I'll look into it.
SlugSlug 10 月 9 日 下午 12:16 
i always bring a dead scavenger as some sort of blanket for my slugcat and their pups. that scavenger really liked me.

but anyways, could you add an option to befriend a single scavenger and make em just follow you everywhere?
Shotfun 10 月 9 日 上午 2:52 
I remeber how i killed two scavs in my first sm play through, and both times they just didn't care.
ERROR2401 10 月 8 日 下午 7:10 
finally, (more) reasonable scavs