Half-Life 2

Half-Life 2

Just Like The Old Times | Map Sequence RESTORATION
29 条留言
cool rock eater 10 月 18 日 下午 7:20 
drake and diddy
Sas Man 10 月 13 日 上午 11:48 
damn
wrenchuser 10 月 12 日 下午 10:33 
was that math in the third screenshot :steamsad:
Isaac 10 月 11 日 下午 2:51 
i didn't know that the image of the blurry siluett was a stalker until now (i saw it about a year ago)
Crash_Trooper 10 月 11 日 上午 5:25 
alright
x0shimy  [作者] 10 月 10 日 下午 8:26 
I just tested it a few times,it still works as usual
Make sure you don't have any conflicting mods that change the same map,
Crash_Trooper 10 月 10 日 下午 3:29 
hey the mod broke after the update it had
toonjoey 10 月 10 日 上午 9:10 
Just to be clear IIRC this wasn't actually made to fit anywhere and was just made for E3 based on a just-for-fun writing test Marc Laidlaw had made in Hammer.

Regardless this is a neat way of including it
SleepyNotDead 10 月 9 日 上午 6:03 
glad it got fixed, everything looks much better now
x0shimy  [作者] 10 月 9 日 上午 2:23 
Thanks for the feedback!
Try my best to update it ASAP
Dillon 10 月 8 日 下午 9:29 
A few points of feedback:
1. You need to fix the cubemaps
2. Make the camera zoom in on GMan as much as it did in the original E3 Psyche demo, the current angle is a bit awkward
3. If it's possible, make it less obvious that GMan is standing on a platform.

Aside from that, this was executed pretty well, I'd say.
Dr. SourceCode 10 月 8 日 下午 7:48 
a little flawed but great idea.
expert.cleaners12 10 月 8 日 下午 7:18 
Yes you should make more maps like this also could you add compatibility with Kleiner's lab restored
mcjigglefat 10 月 8 日 下午 4:39 
this is what charlie kirk saw before dying
Junktown jerky vendor 10 月 8 日 上午 7:36 
your mods will appear, videos are impossible in base hammer editor i'm pretty sure
Indistinct forgotten player 10 月 8 日 上午 4:15 
is this a video or an actual cutscene? would my mods appear?
Wind of Vista 10 月 7 日 下午 10:35 
:headcrab::headcrab::headcrab::headcrab:
123Go! 10 月 7 日 下午 10:06 
:headcrab::headcrab::headcrab:
Toito 10 月 7 日 下午 8:14 
"Well well, isn´t this just like old times? :headcrab:"
Freddy Fazbear 10 月 7 日 下午 7:31 
It truly is like.. old.. times, isn't it, Mister Freeman? :gman:
⛧MegaloManiaC⛧ 10 月 7 日 下午 7:18 
such an amazing addition
Dillon 10 月 7 日 下午 6:11 
I've wanted a mod like this for a while now. It's a shame valve cut sequences like this out of Half-Life 2, it would have added a lot to the surreal aspects of this game's atmosphere (e.g. the glitched breen monitor, radio music, a lot of the ambient sounds you hear inside the citadel).
Kayosh 10 月 7 日 下午 4:11 
The result absolutely is amazing. I doubt it'll happen, but personally always wanted someone to feature the Black Mesa version of the test chamber for CM2013's HL2 intro map.
justdeltaxd 10 月 7 日 下午 2:40 
looks cool but idk how this would fit in retail. maybe a reference to gordon teleporting to xen? idrk
SleepyNotDead 10 月 7 日 上午 10:56 
The sequence is amazing but the map's cubemaps are broken, really hoping this is fixed soon.
Ennard_Idk 10 月 7 日 上午 9:10 
Aw, not compatible with the Barney helmet mod 😔
Pink Flamingo 10 月 7 日 上午 8:25 
this is the best shit in workshop
Cheeseburger 10 月 7 日 上午 12:23 
Looking forward to add this to my beta collection:steamhappy:
julian 10 月 6 日 下午 10:38 
This is really cool. You did an outstanding job with the visuals and background audio here