Half-Life 2

Half-Life 2

kitter's Transhuman Overhaul
22 Comments
kitter  [author] Oct 11 @ 10:02am 
it happens ig :gordon:
Tobias Oct 11 @ 9:55am 
Y'know, i have a problem with how the selfillum isn't completely deactivated when the soldier dies.
I don't want the eyes to turn black when the soldier dies, i just want them to not be slightly glowing
UNIT1 Oct 8 @ 4:25pm 
Shotgunner texture reminds me of the bright ass HL:A shotgunner model
People hate it but I love it
justdeltaxd Oct 8 @ 7:24am 
Can shotgunner camo be more exaggerated
justdeltaxd Oct 7 @ 2:20pm 
fuck
kitter  [author] Oct 7 @ 11:58am 
i'm 99% sure that's impossible, no vmt magic could do that
killermonkey75 Oct 7 @ 11:49am 
that's kind of impossible from what I can tell, it could maybe be done in gmod but it just wouldn't work in half life 2.
justdeltaxd Oct 7 @ 11:11am 
i suggest making their eyes flicker or slowly fade to black, maybe even both as humans dont immediately die from fatal gunshots all the time
killermonkey75 Oct 7 @ 10:10am 
small insignias would look wierd
d1mos71 Oct 7 @ 7:26am 
i like it but i think it would look better if he had both insignas just maybe smaller
kitter  [author] Oct 6 @ 4:22pm 
@Tobias i think it's good enough, the images don't really show it but you can make out the camo from the shotgunners
kitter  [author] Oct 6 @ 4:21pm 
@dripbine happy late birthday :headcrab:
kitter  [author] Oct 6 @ 4:21pm 
@marcos.a.feijo i think youre talking about doing the dirty combine version of this mod... yeah, i'll do that in the future
kitter  [author] Oct 6 @ 4:21pm 
@justdeltaxd i extract the half life 2 texture .vtfs using GCFScape, then i use VTFEdit to extract the texture as a .tga, then i use krita to edit the textures
killermonkey75 Oct 6 @ 2:33pm 
y'know... that shotgunner... he's red... almost... orinch...
Tobias Oct 6 @ 7:56am 
Suggestion: add more contrast to the base shotgunner's camo, i.e. by superimposing the normal soldier's tan patches onto the texture
dripbine Oct 6 @ 2:00am 
probably one of the best vanilla style mods ive seen. and released on my birthday too.
cat luis Oct 6 @ 1:49am 
Successfully avoid unreasonable mirror reflection effects
matthewwwww Oct 5 @ 9:58pm 
What
marcos.a.feijo Oct 5 @ 9:40pm 
Does Episode Two Dirty transhuman Overhaul Version Please!, And Also for the Prison Guards of Nova Prospekt as Well With Dirty Texture, why combine prison guards of nova prospekt with dirty texture are seen in Entropy: Zero 2 With Dirty Texture in chapter Ashes, Since the prison guards don't have dirty textures, and why the others (Regular, Shotgunner, Elite Exept Prison Guard) do but the prison guards don't, right man, that makes sense?
justdeltaxd Oct 5 @ 9:03pm 
how do you make these textures?
... Oct 5 @ 7:45pm 
Very simple but nice