Half-Life 2

Half-Life 2

kitter's Transhuman Overhaul
22 opmerkingen
kitter  [auteur] 11 okt om 10:02 
it happens ig :gordon:
Tobias 11 okt om 9:55 
Y'know, i have a problem with how the selfillum isn't completely deactivated when the soldier dies.
I don't want the eyes to turn black when the soldier dies, i just want them to not be slightly glowing
UNIT1 8 okt om 16:25 
Shotgunner texture reminds me of the bright ass HL:A shotgunner model
People hate it but I love it
justdeltaxd 8 okt om 7:24 
Can shotgunner camo be more exaggerated
justdeltaxd 7 okt om 14:20 
fuck
kitter  [auteur] 7 okt om 11:58 
i'm 99% sure that's impossible, no vmt magic could do that
killermonkey75 7 okt om 11:49 
that's kind of impossible from what I can tell, it could maybe be done in gmod but it just wouldn't work in half life 2.
justdeltaxd 7 okt om 11:11 
i suggest making their eyes flicker or slowly fade to black, maybe even both as humans dont immediately die from fatal gunshots all the time
killermonkey75 7 okt om 10:10 
small insignias would look wierd
d1mos71 7 okt om 7:26 
i like it but i think it would look better if he had both insignas just maybe smaller
kitter  [auteur] 6 okt om 16:22 
@Tobias i think it's good enough, the images don't really show it but you can make out the camo from the shotgunners
kitter  [auteur] 6 okt om 16:21 
@dripbine happy late birthday :headcrab:
kitter  [auteur] 6 okt om 16:21 
@marcos.a.feijo i think youre talking about doing the dirty combine version of this mod... yeah, i'll do that in the future
kitter  [auteur] 6 okt om 16:21 
@justdeltaxd i extract the half life 2 texture .vtfs using GCFScape, then i use VTFEdit to extract the texture as a .tga, then i use krita to edit the textures
killermonkey75 6 okt om 14:33 
y'know... that shotgunner... he's red... almost... orinch...
Tobias 6 okt om 7:56 
Suggestion: add more contrast to the base shotgunner's camo, i.e. by superimposing the normal soldier's tan patches onto the texture
dripbine 6 okt om 2:00 
probably one of the best vanilla style mods ive seen. and released on my birthday too.
cat luis 6 okt om 1:49 
Successfully avoid unreasonable mirror reflection effects
matthewwwww 5 okt om 21:58 
What
marcos.a.feijo 5 okt om 21:40 
Does Episode Two Dirty transhuman Overhaul Version Please!, And Also for the Prison Guards of Nova Prospekt as Well With Dirty Texture, why combine prison guards of nova prospekt with dirty texture are seen in Entropy: Zero 2 With Dirty Texture in chapter Ashes, Since the prison guards don't have dirty textures, and why the others (Regular, Shotgunner, Elite Exept Prison Guard) do but the prison guards don't, right man, that makes sense?
justdeltaxd 5 okt om 21:03 
how do you make these textures?
... 5 okt om 19:45 
Very simple but nice