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and add ammo boxes in the empty rooms and etc
'
Also is there a need to put an invisible wall on the top stairs, instead of putting some barricades there? Feels a bit weird to have what it seem like a passable terrain, only to get blocked.
Decent map to loop but zombies seem to get stuck in the left side hall in the last room on the right!
1. Add more supplies around the office so that players aren't so reliant on the vending machines for healing items or daggers.
2. Add a time delay between rounds so people can use the vending machines without being swarmed immediately.
3. Please add some kind of sound to alert players that a new round has started and don't begin the new one so quickly after the previous one ends.
I know these overlap but I'm just giving some feedback and ideas for changes to be made. I also don't know what you can do with the front doors but right now it looks like we're floating up in the air. I hope you find these suggestions helpful. Otherwise it's a good start and I look forward to updates.