Barotrauma 潜渊症

Barotrauma 潜渊症

Immersive Ignitables - Tobacco Addiction Add-On
20 条留言
HELP İS ON WAY DEAR 10 月 26 日 上午 9:36 
finally ı can play my self RL
:steamthumbsup:
_]|M|[_  [作者] 10 月 11 日 上午 1:27 
@Comrade Leanna: Oh epic!
Then @ZacryZean forget what I said, it's already compatible :steamthumbsup:
Comrade Leanna 10 月 10 日 下午 9:22 
jus realis da mod icon says mamboloqwq
Comrade Leanna 10 月 10 日 下午 8:50 
B3
Comrade Leanna 10 月 10 日 下午 8:49 
no i actually updated the expansion pack
ZacryZean 10 月 10 日 下午 2:04 
you should add a patch for the expansion pack that makes it usable with the expansion pack
_]|M|[_  [作者] 10 月 10 日 下午 12:06 
@[AIM] iHeroLix: Good idea! :steamthumbsup:

@ZacryZean: Works with Neurotrauma, but currently does not work with the expansion. You can still play with the expansion, but items from it won't cure your withdrawal symptoms or inflict addiction until the pack is updated by the author to implement the new afflictions.
ZacryZean 10 月 9 日 下午 6:23 
can this work with neurotrauma And the immersive ignitables expansion pack?
Comrade Leanna 10 月 9 日 上午 1:59 
!!
Comrade Leanna 10 月 9 日 上午 1:59 
awesome sauce
[AIM] iHeroLix 10 月 7 日 上午 9:16 
@_]|M|[_ Biggest concern with opium overriding would be Neurotrauma, so maybe instead make opium derrivative, like opium powder that has to be crafted using opium, that way you wouldn't need to override opium itself, just tie it to a recipe
_]|M|[_  [作者] 10 月 6 日 下午 9:17 
@[AIM] iHeroLix: Maybe. I'll first need to check how much incompatibility with other mods I'd cause by overriding opium. If it's not too much, then I'll probably add it.
[AIM] iHeroLix 10 月 6 日 下午 2:10 
@_]|M|[_ would you ever consider making opium smokeable, maybe include some wilder visual effects to it and make it quite addicting? after all there were 2 opium wars IRL
_]|M|[_  [作者] 10 月 6 日 上午 10:27 
@[AIM] iHeroLix: I've added new afflictions to the base mod which are just empty and do nothing. They've been configured within the items and this add-on just overrides these afflictions to then add the effects. The expansion pack would need to also define these afflictions in their items to make them compatible with this add-on.

These are the new afflictions that need to be defined.
Example from cigarette:

<Affliction identifier="he-tobaccoaddiction" amount="0.1" />
<Affliction identifier="ii_recenttobaccointake" amount="50" />
<ReduceAffliction type="tobaccocraving" amount="2.0" />
[AIM] iHeroLix 10 月 6 日 上午 7:14 
@_]|M|[_ @FemboyScar Immersive ignitables expansion already has affliction added, so i assume this addon is for people who don't want to use the expansion?
_]|M|[_  [作者] 10 月 5 日 上午 3:57 
@FemboyScar: That's up to the author of that mod. It's as simple as adding certain afflictions to their items, then they become compatible automatically.
FemboyScar 10 月 5 日 上午 2:09 
Can you make it compatible with the immersive ignitable expanded? Like the smokes that give different healing and effects.
PHOENIX 10 月 4 日 上午 6:14 
smokeable opium is peak
fallendespair 10 月 3 日 下午 7:24 
MAKE OPIUM SMOKEABLE AND MAKE IT ADDICTION
Justglassin 10 月 3 日 下午 4:53 
Thanks for the cool mod!! I'll be adding this to the campaign I'm starting soon