Barotrauma

Barotrauma

Aggressive Autopilot
21 kommentarer
Electroneer  [ophavsmand] For 54 minutter siden 
@Daddyfatflab yea, that is something I was planning on changing in a future update that may also include some adjustments to the avoidance factors when getting too close to obstacles. I think the 1.1.0 update I made really ramped up the aggression now that the vanilla autopilot isn't fighting mine anymore.

That said, I haven't seen any complaints come in, so maybe the 1.1.0 avoidance is good as is?
Lumby For 4 timer siden 
what an absolute legend
Daddyfatflab For 5 timer siden 
The autopilot to objectives is excellent! Any future updates renaming it from settlement name to generic "Objective" or even the specific objective it will path to?
Harleymart 6. okt. kl. 8:05 
not surprised you were given a literal fucking veiled threat because you used an ai generated image, considering the art community is one of the most vile and insane communities on the internet who have a bad tendency of harassing and dogpiling people they dont like

"endangering actual art"

this is why ai is better :thefarmer:
Lumby 3. okt. kl. 8:11 
Nothing that affects the whole level I think? At least, not beyond those that simply add more wrecks or beacon stations that could spawn, and the More Level Content mod adds some more mission types I think.
Electroneer  [ophavsmand] 3. okt. kl. 7:52 
What a coincidence, I actually just started an SP campaign using that sub myself, so maybe I'll run into the same issue myself, haha.

Are you running any mods that effect level generation, or was it in a vanilla level?
Lumby 3. okt. kl. 7:40 
It was the Good Fish Molly from More Submarines for Europa. I wasn't stuck in the sense that I couldn't get out, just that the autopilot went toward a corner-shaped wall instead of around it.

It was singleplayer so I just took control of captain, steered to a slightly better position and then turned autopilot back on. It only happened once and wasn't a huge deal.

I figured even with the mod I'd still run into the autopilot being questionable about navigation sometimes lol. Its still a way better experience for me, I mostly play singleplayer and get pretty bored of staring at the sonar terminal so this mod is great.
Electroneer  [ophavsmand] 3. okt. kl. 6:34 
@Lumby
Interesting, what submarine were you using when it got stuck on a wall? I'll see if I can replicate it.

And yep, totally agree, lol.

In regard to targeting mission objective, I think I did see something related to that floating about the source code, so it might not be too crazy to do. But yea, technically it is a bit out of scope for what this mod is.
Lumby 3. okt. kl. 2:00 
At this point I only wish there were a way to have the autopilot go toward mission objectives instead of only to the beginning or end of the level, but I understand that may be outside the scope of this mod
Lumby 3. okt. kl. 1:52 
I tried it out and it worked pretty well for me. I only got caught on a wall once. Nice work Electroneer :)

Pretty ridiculous that all of the discussion so far have been from people bikeshedding about the thumbnail, instead of providing any feedback about the mod itself...
Electroneer  [ophavsmand] 2. okt. kl. 17:35 
@Snubby
There's nothing to hear out, your complaint is invalid. No artists lost work because I used AI to generate the mod's icon...

Anyway, actual icon has been made now. The original will be kept in the images for posterity.
Snubby 2. okt. kl. 15:07 
Yeah well see that's that attitude that's a dangerous slippery slope ! But hey if you won't hear me out then that's that.
Electroneer  [ophavsmand] 2. okt. kl. 13:55 
@Snubby
You're taking this way too seriously, lol. Some little throwaway icon for a mod is not "endangering actual art".

@TYBEROS
Kinda surprised you actually made one, but unfortunately, I don't particularly like it.

But worry not, I'll make my own icon once I have the time so the mod icon is no longer the primary point of discussion here...
horse 2. okt. kl. 11:56 
bro actually made an icon lmao
PhonyStuff Radio 2. okt. kl. 11:49 
no you don't get it AI went to my house and killed my dog. i hated that dog keep using AI.
Snubby 2. okt. kl. 11:42 
I mean Tyberos has a real point. While it doesn't really affect the mod, the workshop was a lot more fun when people just made their own little thumbnails instead of this effortless garbage. It's not like it's hard to do, Tyberos here proved it so lol. And by proliferating and accepting AI """"art"""", you endanger actual art, which all the media you enjoy could not have been made without, such as Barotrauma itself for one easy example.

Everyone can pitch in in their own way. Play your part. Make a sh*tty little thumbnail today ! :steamthumbsup::steamhappy:
Jim the Skeleton 2. okt. kl. 11:37 
TYBEROS the GOAT
TYBEROS THE ANGRY 2. okt. kl. 10:43 
Electroneer  [ophavsmand] 2. okt. kl. 10:00 
@TYBEROS THE ANGRY
Not sure why you're complaining about something so inconsequential. If you want to make a better icon, by all means, go ahead and post it here, and if I think it's good then I'll swap it in.
Weeabooze 2. okt. kl. 9:31 
V It's not like it's gonna kill ur family or anything
TYBEROS THE ANGRY 2. okt. kl. 9:19 
no ai slop pls