天国:拯救2

天国:拯救2

Alternate Combat Mod
11 条留言
Knight Dragon 10 月 4 日 下午 8:41 
As hardcore mode player, want to say that without combat rose this mod is less usable because it's a lot harder to indicate which side a strike would go
N4K3D 10 月 4 日 上午 6:41 
you switch targets to fast
Firtz 10 月 2 日 下午 3:29 
Makes lock-on less strong, so switching stance fucks with the camera even more ..
¯\_(ツ)_/¯ Bapho86 =D 10 月 1 日 下午 4:47 
Se ve muy prometedor :praisesun::steamthumbsup:
Christovur 9 月 30 日 下午 1:53 
Thank you. :)
crush  [作者] 9 月 30 日 上午 11:50 
@Christovur I'll look into it, but as always with experimental mods like this crashes and bugs are to be expected, especially with a huge game like this with so many possible interactions. I've been playing the game myself with the mod with no issues so far, but I will look into it soon.
Christovur 9 月 30 日 上午 10:56 
I had three crashes in the kings gambit quest while pouring wine. After disabling the mod, I was able to finisch the quest just now.
crush  [作者] 9 月 30 日 上午 10:06 
@Redhalo I know what you mean, this mod doesn't change that behaviour. Would have to find the logic that triggers the unlocking when enemies surrender/run away
Redhalo 9 月 30 日 上午 9:17 
There's nothing worse than being in the middle of a heated fight, and having all your equilibrium drained from you instantly when you lose your targeting. I go from oriented to the current combat, to disoriented, and staring at the sky or ground. It's asinine..

Can this mod keep me locked onto a target even after it dies, or tries to surrender? That's what I really want. Some way to make the targeting forced to manually stay lock on at all times on the living and the dead, unless manually unlocked. Is this even possible?
Lustful Adventurer 9 月 30 日 上午 7:29 
Gotta try
Christovur 9 月 30 日 上午 2:06 
Very promising, will give it a try!