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• Play tested 'easy' 'normal' and 'hard' difficulties and adjusted them accordingly so the allied forces do not outright push the enemy back to spawn.
• Wookie barricade is now more easily destructible.
• Fixed a bug where the enemy outpost garrison atop the platforms didn't have their AI enabled.
• Reset republic faction phase 2's breeds regarding their icon priority.
• Changed LAAT-C script upon death where it should get deleted from the battle map.
• Touched up a few map details that were missed during retexturing.
• Decreased ammo count for turrets.
• Galactic Frontier is compatible with this mod but it changes quite a few vanilla textures (environment stamps, grass, and droideka skins to name a few).
• Removed autoassigning the player extra units and turrets as this caused a visual bug where the player was not able to tell if they received said units - preventing the fallback objective from completing.