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Rapporter et oversættelsesproblem
it's just to be able to see them as they are from proxy and orbit space, you can use a similar proxy but it would look wonky unless you tune up the fadeout range, but doing so sacrifices the rotation visual unless you also tune up the surface zone, which with fast spinning objects can cause some dizziness sometimes
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3351055036&searchtext=
there is also a tutorial linked to the exporter, so you could also watch that to make a proxy
quick link to exporter: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3350589349
it's up to you to make a proxy however, and someone would probably do it themselves eventually if you don't, but still
That mod is probably incompatible then. I would guess that if you add this mod and remove the other tellus mod, the planet would be replaced by this one. But I don't think you could have both in the same world. And gravity and the atmosphere might also not update. You could probably have these planets and the other tellus by changing the load order so it overrides this tellus. Honestly idk what'll happen, but try it out, save it before and play around with the load order.
any proxies for use in Real Solar Systems?
i am 100% using that gas giant skin and those planets/moons in a star system