Left 4 Dead 2

Left 4 Dead 2

Deadly Acid (Vscript)
17 kommentarer
kurochama  [ophavsmand] 3. okt. kl. 15:03 
@Mesozoic Gamer , start a map on Singleplayer, & then check in ".../Left 4 Dead 2/left4dead2/ems/". A folder with the name similar to this mod will be there, & the cfg file is inside the folder.
Mesozoic Gamer 3. okt. kl. 12:16 
Where exactly is the config file? Trying to search within L4D2's overall folder and I just can't locate it unless the search bar is just liking to fail.
kurochama  [ophavsmand] 3. okt. kl. 11:34 
@L_M , yes. This works on any acid.
L_M 3. okt. kl. 10:43 
im using ka boomer that after kill it cause spit after that, it is work with this mod?
Kали 3. okt. kl. 9:51 
@kurochama works well, ty
kurochama  [ophavsmand] 3. okt. kl. 7:21 
@Kали , I just updated & added "acid_slowdown" feature. You can give a try.
Kали 3. okt. kl. 6:45 
@kurochama ty
Shunyang 3. okt. kl. 0:22 
what map did u use on your preview?
K 2. okt. kl. 18:13 
oh wow I've been waiting for a mod like this. thank you!!
kurochama  [ophavsmand] 2. okt. kl. 15:45 
@Kали , probably I can add the acid slowdown as the new feature later.
Kали 2. okt. kl. 15:04 
@kurochama Oh, its because the other mod is not working for me. An alternative would be good, even better with a configuration file
kurochama  [ophavsmand] 30. sep. kl. 16:34 
@M1Y4K0 , you can try "Melee Sharpshooting" for long-ranged melee attack.

@Kали , I think there's already a mod for that, but I forget who the author is. Probably the author is RF or Shadowysn.
Kали 30. sep. kl. 15:42 
could you add an "acid slowdown" feature?
kouga 28. sep. kl. 17:52 
oh awesome! thank you so much for your hard work @kurochama :steamhappy:
Demo 28. sep. kl. 17:13 
I always assumed canonically the acid still hurts other zombies, they're just too angry to give a shit.
Xenorvya 28. sep. kl. 10:51 
This mod is a good addition; the acid feels more real than just an artificial difficulty for survivors.

It'd make sense it also corrodes infected and nearby objects.
My only suggestion is an EMS setting to change the range, because 250 is quite big and the infected (mostly noticeable from the Witch due to her pain sounds from my testing) take damage despite not being inside the acid. They can be somewhat far and they'll still take damage.