Left 4 Dead 2

Left 4 Dead 2

机瞄模组 [VScript]
242 条留言
. 11 月 15 日 下午 1:44 
Does it have animations in 3rd person?
勇者艾露猫 11 月 14 日 下午 10:40 
为什么不把这个跟静步绑在一起呢?
Poolsup (TH) 11 月 14 日 上午 11:21 
nothing working
LingAi 11 月 14 日 上午 10:57 
注意,加速器的模式选择,可能会影响cl_updaterate这个命令,导致失效。
Lᵁz ⋆★ 11 月 9 日 下午 7:28 
hi, when i fire som weapons go into ADS mode instead of hip firing, even on singleplayer game :( how do i fix? its only s couple of weapons tho
PureConfusion 11 月 9 日 下午 6:26 
what input to aim
mickey mad-house 11 月 9 日 上午 11:26 
my doesnt work :\
4512369781  [作者] 11 月 9 日 上午 5:39 
@syahmi2002.sa
Yeah, I swapped the two animations in a previous version to be consistent with the latest version of the plugin. I will definitely provide an option for that later. :)
0MNIM 11 月 9 日 上午 4:36 
Such a good addon
syahmi2002.sa 11 月 8 日 下午 6:43 
I want to ask something. In the original plugin and in older versions of this addon, several ADS weapon mods such as the MWR M4A1 and the MW2019 ADS weapons had two equip animation sequences: one that played only when first acquiring the weapon (the deploy animation), and another that played when switching back to the weapon (the unholster animation). However, in the latest updates of this addon, both animations seem to play randomly for both acquiring and switching back to the weapon.

Is this due to the HolsterWeapon setting you added, or was it removed unintentionally? Either way, I’d like to request that this feature be restored, perhaps as a toggleable setting.
syahmi2002.sa 11 月 8 日 下午 6:30 
@(´・‿・`) With default settings, shooting with and without ADS doesn't make much difference in terms of firing spread. However, you can emulate the spread reduction during ADS by setting the SpreadReduce value in the settings.txt file to 1. This will give you the temporary laser sight when ADS. For further immersion, you can also set the HideLaserSight value to 2 to hide that temporary laser sight when ADS, but it won't affect the permanent laser sight you acquired.
(´・‿・`) 11 月 8 日 上午 5:54 
Any difference shooting with and without ads?
MG.Rogers 11 月 7 日 下午 11:06 
ts boutta go crazy
Doc 11 月 7 日 下午 1:49 
WOW!
Stalinator ☭ 11 月 5 日 上午 10:34 
I learned how to create in Blender 3D, it's very easy, there's a tutorial on the page. You can simply move the origin to the cursor in the ADS view and just save the animation with the new point origin.
Stalinator ☭ 11 月 5 日 上午 10:33 
One of the things I found to overcome the "lag" in the Flick client was to make the weapon animation for ADS shots always appear when firing, so it doesn't alternate, but you can still press the button to aim, but when firing both will have the ADS shot animation.
󠀡󠀡 11 月 2 日 下午 9:27 
how to use online?
Wabisuke 4 Dead 11 月 1 日 下午 7:59 
@4512369781
Many people might dislike the corrective forces after firing. However, I like this effect, so I think I'll upload it as a separate mod. Thanks for the great idea.
4512369781  [作者] 11 月 1 日 下午 6:47 
@Wabisuke 4 Dead
what I mean is you can change the "m_vecPunchAngle" instead of the eye angles. I've already tested it after the comments.
Wabisuke 4 Dead 11 月 1 日 下午 6:26 
@4512369781
Thank you for the comments. But I don't believe simply suppressing changes to m_vecPunchAngle will resolve the high ping issue. Reports indicate that mod causes this problem just by altering eye angles.
kouga  [作者] 11 月 1 日 下午 5:42 
afaik i dont think its possible to adjust the fov sg552 style without the viewmodel disappearing because of vscript limitations. hell i havent even found a plugin that does that. if you still want the sg552 zoom, take a look at kurochama's "Scope on All Guns" mod.
keep in mind that it will work against the features of this mod, you'll see what i mean if you try it

as for the gun request, you will need to ask the original creator to implement ads support, or ask someone else, or do it yourself. there is a tutorial in the discussions section. :steamhappy:
fondleyournutz 11 月 1 日 下午 3:37 
This mod is really good, but could you please add a lower FOV function, so it zooms while you are in ADS? It does that with the sg552 and I kinda like the effect.
Also could you make one for this mod please? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1890199218
Thank you for your work brosquito
Stalinator ☭ 11 月 1 日 下午 12:04 
Best mod ever :zhand:
4512369781  [作者] 10 月 24 日 上午 5:18 
@瑾川君
本来也是我自己犯蠢了,类似的问题反复修了几次😂
瑾川君 10 月 24 日 上午 4:16 
投掷物手臂问题这么快就修了,辛苦了大佬
KenS 10 月 23 日 下午 9:52 
好了,辛苦您了
4512369781  [作者] 10 月 23 日 下午 9:45 
@KenS
修了,你看下还有问题不?
4512369781  [作者] 10 月 23 日 下午 8:59 
@KenS
干,把这个搞忘了,多谢反馈。
KenS 10 月 23 日 下午 8:49 
现在用这个脚本,投掷物第一人称会隐形了,望修复
toolazy 10 月 22 日 下午 7:13 
you should added an zoom like sg552 for for alll weapons feature
4512369781  [作者] 10 月 21 日 上午 10:23 
@Wabisuke 4 Dead
I tweaked the "ForceWalk" setting, it's not perfect but better than before.
Wabisuke 4 Dead 10 月 21 日 上午 7:10 
@4512369781
okey. I've decided to set ActivateButton = BUTTON_WALK, SmartHoldingKey = 0 instead. thanks.
4512369781  [作者] 10 月 21 日 上午 2:55 
@Wabisuke 4 Dead
bucause of m_afButtonForced will make the camera lagging behind, and m_flLaggedMovementValue will slow down all movemnet, need more fix, change friction is the easier way.
Wabisuke 4 Dead 10 月 20 日 下午 7:33 
@4512369781
Just another question, why are you setting friction instead of m_afButtonForced in the ForceWalk option? When I use black mesa view roll, the camera shakes uncomfortably.
4512369781  [作者] 10 月 20 日 下午 3:36 
@WABISUKE4DEAD
of course! I'll add the link to your guide in the description when you finish it.
Thanks a lot.:steamthumbsup::steamhappy:
Wabisuke 4 Dead 10 月 20 日 上午 7:44 
@4512369781
can i open new discussion if i write how to create ads mod guide?
4512369781  [作者] 10 月 19 日 上午 11:17 
@Karmine
change "MWHEELUP" to the button you want to use.
4512369781  [作者] 10 月 19 日 上午 11:13 
@Karmine
Maybe the game forces you to press the walk button, and the mod detects it. You can see my previous comment(use translate).
4512369781  [作者] 10 月 19 日 上午 11:00 
@银设
能直接检测到的按键不多,所以想绑定其他键就要用到 bind 命令,而且剩下几个默认没有使用的按键也有其他mod在用,选择就更少了。后续我会加上“检视武器”模组用的方法,就可以不受限制了。
现在来说你可以修改 ActivateButton = 16384 ,然后在控制台输入 bind "MWHEELUP" "+alt1"
这些是能用的,要是和其他mod冲突,就换一个试试。
16384 - "+alt1"
32768 - "+alt2"
8388608 - "+grenade1"
16777216 - "+grenade2"
33554432 - "+lookspin"
银设 10 月 19 日 上午 5:16 
哦找到了,但是好像只支持四个按键,本来还想鼠标滚轮上机瞄,滚轮下狙击开镜呢
Bill 10 月 19 日 上午 5:16 
does this work on normal guns I'm talking about guns without no mods
银设 10 月 19 日 上午 4:59 
设置要改哪里才能改按键啊?
Valentinee 10 月 19 日 上午 4:30 
when you walk up the hill in THE SACRIFICE with your ADS key bound to your walk action, you get locked into ADS mode as long as your speed isnt changed back to default
L4DEnjoyer 10 月 17 日 下午 10:20 
is this compatible with steam deck?
Ssssxxx 10 月 17 日 下午 8:22 
加动态反馈大幅增加手感!还有感谢大佬做的插件!
Art888 10 月 17 日 上午 10:34 
ok, ty man
4512369781  [作者] 10 月 17 日 上午 10:03 
@kouga
of course its optional!
but only for the host :(
kouga  [作者] 10 月 17 日 上午 9:34 
@4512369781, as long as its optional yes!
Art888 10 月 17 日 上午 9:32 
hey man, i want use this ADS with my skins. its possible? i don't want use ADS with you're guns
Valentinee 10 月 17 日 上午 9:27 
short showcase of Aim Down Sight weapons
https://www.youtube.com/watch?v=nu59YwhjCXs