DayZ
BeyondBounds
38 条留言
Dani 10 月 5 日 下午 12:06 
Sounds like the Nexus project thry have in Rust. But let me get this straight this is for linked servers and you need a car to travel?
RPowerSpeed 10 月 5 日 上午 2:25 
The concept is similar to the current MapLink function of Daemon. I'm interested to see whether this mod runs stably.
parasire.010 10 月 4 日 下午 1:36 
Dude its like a dream come true, Sent a request, If I can help at all reach out please!
FortniteFein 10 月 4 日 上午 9:33 
h
911🔞 10 月 3 日 下午 10:39 
nice
:steamthumbsup:
Dr. Tux Jones 10 月 3 日 下午 10:01 
Dude, what the hell... YOU ARE CRAZY, I LOVE IT
同性恋 10 月 3 日 下午 8:23 
123
Kornflakes 10 月 3 日 下午 8:07 
Hey, this looks extremely impressive man. I would love to get further in touch with you in regards to functionality within the mod. Sent ya a req :)
steelmaus 10 月 3 日 下午 6:15 
I am very new to DayZ. I am learning to not get upset when someone takes me out! I do truly enjoy the whole experience, although I wish other players would talk to me before taking out my 'toon'. Them's the breaks though! Keep up all the great work.
TESTY 10 月 3 日 下午 2:30 
this has alwaays been around furious five had something sim on that server
Ferso 10 月 3 日 上午 8:12 
мяу
[TREIBJAGD] Ano 10 月 3 日 上午 7:37 
Finaly! Was waiting ages waiting for such!
L△ndum 10 月 3 日 上午 5:11 
I know Zen, he's a notorious modder around here, and I seen Deceased too I wasn't talking about them, but you gotta recognize that, for a mod that's not even released yet.. That comment section is weirdly enthusiatic, people around here love to shitpile on people so that's why this is surprising.
But well, I respect what you're doing nonetheless, this seems like a promising project and I appreciate that.
WoozyMasta  [作者] 10 月 3 日 上午 5:08 
@L△ndum
> Why does that comment section look like boted?? It's not even released and can't be tested but there's more feedback on this mod than on any other big mods released lately?


Zenarchist is literally a DayZ modding legend. If you think even his comment is botted, you might wanna check if you’re a bot yourself 🙂
When someone like Zenarchist comments on your mod, that’s not bots — that’s respect.

There’s genuine feedback here because one of the main goals of this post is to collect it early.

And this project isn’t just “another skin pack” — it’s a whole new level of work that takes much more time and effort to bring to a production-ready state. Trust me, you’d be way more upset if I rushed a release and ended up breaking your character with every update.
L△ndum 10 月 3 日 上午 4:50 
Why does that comment section look like boted?? It's not even released and can't be tested but there's more feedback on this mod than on any other big mods released lately?
Zenarchist 10 月 2 日 下午 6:38 
Epic project! Great work guys, looks awesome, loving the interfaces. It would be fantastic if this mod includes a simple API to hook into for transferring modded player & item stats to the other servers too, for mods which add extra player stats/persistent variables (eg Terje's skill/medicine mods etc - assuming you're planning to add that but just thought I'd mention it in case). Good luck with the project
Chris 10 月 2 日 上午 7:28 
Great idea! Thank you very much for your effort, looking forward to using it soon! <3
Deceased 10 月 1 日 下午 5:41 
I guess, could've been under a random name so you don't blue ball anyone.
Anyways, you mentioned REST API, can you elaborate? Do you connect to dayz servers via rcon directly then manage database through ftp or something?
WoozyMasta  [作者] 10 月 1 日 下午 5:37 
@Deceased
> if its not being released yet then why is it even on workshop?

Because:
- I need to test it somehow — I can’t just email every new PBO update to my team. Workshop is the easiest way to deliver builds.
- It’s a way to show the intent — that the project exists and is being actively worked on.
- To gather feedback early, even before the public release.
Deceased 10 月 1 日 下午 5:14 
if its not being released yet then why is it even on workshop?
TheMagnificentKing 10 月 1 日 下午 4:46 
Whats the difference from maplink? or is this just a nicer maplink?
El Wahrani 10 月 1 日 下午 1:20 
not understand what do you mean with this mod ? what do you can do with ?
its same map or travel between servers ? same hive ?
ForanYT 10 月 1 日 上午 11:02 
Nice work
THE PIMP 10 月 1 日 上午 10:19 
Nice work. I got a spare server identical mods to my other server just on a diff map. If you want a tester hmu
DaRkThoR 10 月 1 日 上午 7:23 
nice job this is what dayz need
DaMadesTx 10 月 1 日 上午 7:02 
WOW
Hightech 10 月 1 日 上午 3:34 
We're really looking forward to the release.
Good Citizen 10 月 1 日 上午 2:08 
It's incredible, it really transcends boundaries. Can you make a Chinese language version?:steamthumbsup::steamthumbsup::steamthumbsup:
TrojanSizedMan 10 月 1 日 上午 1:52 
you pull this off, you gon be a legend. got a quick question tho, how would mods that work only for sakal for example, react when I move onto a different map? anyway seriously, this is sick mod, thanks for even just sharing this beta, i just appreciate even suggesting such possibility to this game:steamthumbsup::steamthumbsup::steamthumbsup:
[BL] Hannibal 9 月 30 日 下午 8:29 
This looks very promising, have used maplink previously but this looks like a more refined implementation
GloryStar 9 月 30 日 下午 3:06 
All similar mods have two problems: they are difficult to set up and have zero compatibility with mods.
WoozyMasta  [作者] 9 月 30 日 下午 2:23 
@Hightech
> Is the setup the same as maplink via mongodb?

No, this is a Go backend with a built-in SQL and KV database. You don't need to install anything extra, just one binary.
teni_ruin 9 月 30 日 下午 12:00 
wow!!
Hightech 9 月 30 日 上午 11:30 
Is the setup the same as maplink via mongodb?
Sentoz 9 月 30 日 上午 9:35 
As stated, the mod is currently in beta, so it's only available on one server. Instructions will be released in the future.
Radiant Loner 9 月 30 日 上午 4:46 
Sick mod blud
SWat 9 月 29 日 下午 11:34 
How does it work? Post instructions!
Sentoz 9 月 28 日 下午 5:03 
This is the best gaming experience I have ever had