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报告翻译问题






Look in the Common Workarounds post. Make sure you're unsubbed from the 3.14 version of the mod first.
The Republic is effectively dead at game start since the mod opens with the Emperor's declaration of the Empire.
I finished the compat for 4.1.7 earlier today, just need to double check something and then push the update.
@sulyvahn:
Did you read anything in Bug Reports/Common Work Arounds posts?
@nymphygate:
Your first mistake was thinking ChatGPT is going to give accurate information. I'm pretty sure the Stellaris wiki had an article on trade mechanics. We have done nothing special with it and it operates like it does in vanilla.
@Mox Neo:
None whatsoever and if they are added, they will not be playable. Same goes for the Pykes and Shadow Collective.
No. We have no interest or desire in ever letting player-made empires be a thing.
That sounds like you're using mods that are conflicting with New Dawn.
@USMC0311:
As long as you have mega engineering researched you should be able to get the components
Unsub and resub to see if it fixes the file size. On my end, the workshop version is -906.89 MB. Its negative because the Paradox launcher is dumb and at a certain file size it overflows.
@Koffeekki:
if you want to cheat the event in, open the console and put in swnd_galactic_cw_leadup.7 while playing as the Empire. Off the top of my head I can't remember it Eriadu or Ciutric can do it.
excelent mod
You'll need to build them them for orbital or planetary shipyards. And you also need the Starship Structures technology which is an engineering tree option.
No and it never will be. We have absolutely zero interests in compatibility with those mods.
@Koffeekkii:
You can if you want. You should get an event eventually that will let you claim a total war-style casus belli against all the former Separatist-aligned companies.
@Moridin:
We plan on expanding some narrative events surrounding it. The GCW itself is something we want to expand upon as well. If you want to expand on your ideas some, you can definitely write a suggestion on our Discord so it doesn't get lost in the comments here.
thanks for any help, i loved the senate mechanics
Though I like how the New Republic usually forms and manages to consolidate the systems around Coruscant, there's a lot of bordergore even before the Empire splinters, because of how every participant can seize ownership of the systems they occupy.
If you could review the way systems change hands during the GCW and whether every participant should be called into one huge war (rather than maybe a handful of parallel conflicts), it would be great :)
In the near(ish) future we plan to overhaul per-ship navalcap similar to the changes being proposed to vanilla - as performance for the base game ships improve ND should also benefit substantially.
Its something on Paradox's side that we have to ultimately wait on them for. It boils down to the amount of ships and fleets.
also this may be to do with the fact that it just became behind on the updates a few days ago but i'm not sure
I haven't tried it them either though so maybe they might work?
I recommend playing on the Medium or Small map until they fix vanilla.
This is not a mod issue.