安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






you make alot of great stuff
and i support it Chefpyroe
noticed they look goofy thanks to that, though it doesn't look half-bad in the 4th thumbnail
have actmod and dynabase plus i have some animation addon thats isnt actmod related mostly replaces NPC animations most animation mods i have in my mod list
Well, if you have the requirements for ActMod and you have made sure that it is well and not disabled in the addons list inside your game, then this means that either the PM (The character or model that the player uses) you are using does not fully support animations to work with ActMod, or there is an animation conflict where ActMod was unable to recognize the required animation.
i mean more dances from fortnite
goodjob bro
I liked the music from the dance "ESMERALDA"