安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






If you genuinely do not have the time to fix a basic oversight, just say "I don't have the time rn to fix this issue" or something along those lines. People like me will respect you more if you weren't being passive-aggressive towards your own audience.
can't wait for more!
First of all, I've noticed that the Marines and ODSTs dropped by the Pelican spawn on top of each other, which looks kind of weird lol
Also, not sure if the AI pathfinding is properly working, they take their sweet time to get to the main area xd
The Blind Wolves and Thorn Beasts are kind of lackluster, they just stay there, menacingly. I suppose the Digsite tag was left unfinished or something, so I doubt that's your fault.
Also, I don't see any Prophets down there xd. The Specters should have pilots to add further challenge, and maybe a bit less Marines, they make the Drinol fight too easy.
Great work, all! and thank you for all of your work!
https://youtu.be/C4BL1zYgneQ
- Spartan Phazed
But yeah, please keep going and give us moar! Make this feel like a level that could have come from the bungie devs themselves!
Needler projektily is just like the trailer one. I credited the Digsite team and the torchlight is broken and only worked with modeling bsps. I didnt really get to make a falcon section.
- needler has no projectile
- you should credit the digsite team
- the torchlight is not working
- too bad there is no falcon section
- could you share the shredder pickup icon ?