Fallen Aces

Fallen Aces

Madness Project Goon Arena
19 kommentarer
Jamie Stien 3. okt. kl. 10:13 
i know, that puzzle (and the one with the glasses) made sense, but using a plate to denote zero is not intuitive at all, especially given that the plate is not visible if you are standing infront of the safe.
Splitcoco21  [ophavsmand] 2. okt. kl. 23:49 
its just the bottle combination-puzzle from chapter 3
Jamie Stien 2. okt. kl. 21:55 
lad, if you are going to do that put ALL of the bottles on plates, I just thought it was a random plate.
Splitcoco21  [ophavsmand] 2. okt. kl. 19:41 
its hence why both 1 Whisky bottle and 6 Whisky bottle are very far away from each other.
Sorry for the inconvience though.
Splitcoco21  [ophavsmand] 2. okt. kl. 19:37 
oh that part, actually the combo is 1 0 6 The number 0 in the middle of 1 and 6 reflects on the empty plate that's on top of the locker.
Jamie Stien 2. okt. kl. 18:55 
there are only 7 whiskey bottles in the room with the vending machines, in groups of 1 and 6 respectively, but that is wrong because no matter what combo of 16(and then guessing the last number) or (whatever number)16 works
Brrrrrrrrritscold 24. sep. kl. 18:42 
PEEEAK
Splitcoco21  [ophavsmand] 22. sep. kl. 13:46 
Count the whisky bottles or Glass cups in their respective rooms where the safes are located
cromeforce 22. sep. kl. 11:51 
Splitcoco21 where's the codes for the safe's?
Splitcoco21  [ophavsmand] 21. sep. kl. 20:14 
I'm on my way to decrease amount of enemies, amount of weapons and guns and increasing time.
Then I'll work out how to implement the script system used in Episode 1 Chapter 3 called TargetNeutralised.
LeoLoewy90 21. sep. kl. 19:39 
Had a lot of fun piling them up with noclip function and electrocuting them all at once with the vending machine...
thebadeed 21. sep. kl. 11:22 
F#ck once the level STARTS most of the weapons are unreachable or downright annoying to get because of the intense enemy spam blocking you from doing ANYTHING
BingAss 21. sep. kl. 6:58 
I also noticed that your level has a ridicilous amount of resources scattered everywhere to balance out the extreme enemy spam. That's not really a good level design philosophy. It feels like the game is babying you with a ridicilous amount of items. Having less enemies and less items would probably make the level more satisfying
thebadeed 21. sep. kl. 6:53 
Machine gun mooks on the FOURTH wave 💔💔💔
BingAss 21. sep. kl. 6:51 
Yeah it's definetly harder then BLOODRUST, not sure if that's a good thing. Ya gotta restrain yourself with those enemy spawns.
Leatherneck 21. sep. kl. 5:41 
might be harder than bloodrust
thebadeed 21. sep. kl. 5:21 
PLEASE at LEAST put way more time on the timer, I constantly end up with like 9 hp and 2 million goons with guns on my a$s
BingAss 21. sep. kl. 5:02 
so yeah uhh, give the player more breathing room, that's like the only grasp i got with this map
BingAss 21. sep. kl. 4:42 
ok uhh imma be honest this shit just isn't fun, getting steamrolled by a bajillion machine gun mooks is miserable. this issue is made even worse by the fact that waves spawn based off a timer so you will probably end up dealing with like 3 waves of enemies at once.