Left 4 Dead 2

Left 4 Dead 2

Incap Dragging Restoration
20 条留言
Jariner 11 月 7 日 下午 1:11 
was wondering when whoever would restore this thanks to the animations also being included in left 4 dead 1.
Morsch  [作者] 10 月 26 日 上午 7:14 
@T626 Not sure, i prefer the vanilla movement so it is quite the blank round of a question.
T626 10 月 26 日 上午 6:53 
@Morsch Will this still work compatibly alongside https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2785330143&searchtext=Slow+Walk? Because I already have & installed the Slow Walk mod and its cfg file, "exec SlowWalk.cfg", a few years back already.
OnlySlug 10 月 10 日 上午 6:11 
holy peak
Baron von Delt 10 月 7 日 下午 1:27 
@Morsch Much obliged then. Will definitely give this a shot.
Morsch  [作者] 10 月 7 日 下午 1:26 
@Baron von Delt

It was never mentioned in the description, i would make it clear if it wasn't... you can use both together normally.
Baron von Delt 10 月 7 日 下午 1:25 
This will not be compatible with normal restored survivor crawling, right?
vvidito 10 月 6 日 下午 1:09 
NO
Bobinsox 9 月 30 日 下午 9:52 
Coach dragging you to your doom (the Burger Tank fryer filled with scorching hot grease)
Morsch  [作者] 9 月 25 日 下午 12:35 
@zuaL

Glad :)
zuaL 9 月 25 日 下午 12:16 
Love the idea :steamthumbsup:
Morsch  [作者] 9 月 20 日 上午 7:11 
@clever john

Yeah true, i've been doing some tweaks to it, to make it slightly better... be filling an update soon.
clever john 9 月 20 日 上午 7:07 
quite janky not gonna lie, but still BEYTAH enough
huylagb 9 月 19 日 上午 2:24 
cool mod ngl, at first i thought it would be like bf6 when you drag and revive at same time
skullmonkey 9 月 18 日 下午 4:15 
col mod :steamhappy:
MrDanny 9 月 18 日 下午 2:00 
Omg its beta
Morsch  [作者] 9 月 18 日 下午 1:15 
@ChickenChucker96 skull reaction
ChickenChucker96 9 月 18 日 下午 1:13 
L missed reference.
Morsch  [作者] 9 月 18 日 下午 1:13 
@ChickenChucker96 The mentality for this design is to just drag closer for a revive essentially, not push.
ChickenChucker96 9 月 18 日 下午 1:11 
What if we took the incapped survivor... and PUSHED them somewhere else?