XCOM 2
[WOTC] Training Roulette Second Wave Option
11 条留言
Hardygun 10 月 17 日 下午 4:54 
Thanks for confirming my suspicions!

Thank you for the pointer. I'll try tinkering with it.
shiremct  [作者] 10 月 16 日 下午 4:03 
There will be *very* minimal variation without the perk pack. A few abilities may swap spots here and there, but that's all the shipped config will do without the perk pack and chances are lower.

The config setup in the mod for base-game classes is still mostly demonstrative. If you are wanting it to do more than that, you may need to edit the XComClassData.ini file in the mod's config folder: ...\steamapps\workshop\content\268500\357009475\Config\VanillaClasses\XComClassData.ini
Hardygun 10 月 15 日 下午 5:22 
I'm trying to use this mod, but it doesn't appear to be working.

I am using the AML, but I am not using Mitzruti's Perk Pack.

When I check the XComClassData.ini, it appears to be the base file.

The most likely conflict is with Enemy Within Training Roulette by Teddy, which I was using before I found this mod. I still have it in my mod list, but it is currently disabled. AML is not reporting any conflicts.

Should I be seeing some randomization without the Perk Pack?

What should I be looking for in XComClassData.ini to verify I have the right one?
shiremct  [作者] 9 月 28 日 下午 5:15 
Important Update - the way the mod defines the appropriate class entry to use for the randomized ability tree when the Training Roulette SW option is active has changed, meaning setup for supported classes will need to be updated for anyone using this on their own.

This was needed to allow multiple mods/authors to touch the same class without hard incompatibilities. Help documentation in the included XComClassData.ini file has been updated to reflect new config structure.
shiremct  [作者] 9 月 24 日 下午 10:29 
I'm currently working on other stuff, so no plans to put that together at the moment, but I encourage someone to create some configs for them if they would like. Setting up the configs is not difficult, just takes some time.
savagek29 9 月 23 日 下午 8:41 
Any plans for compatibility with proficiency pack?
Boisegangpc 9 月 22 日 下午 4:38 
Would love to see someone make a patch for this and Proficiency; while I love Amalgamation, I definitely could use something a bit less insane while retaining a bit of that variability that I enjoy.
Zero 9 月 20 日 下午 6:53 
Oh no...
I am going to have so many god damned questions...
Vaultwulf 9 月 19 日 下午 10:53 
Congratulations on this release. This seems to be a very robust system with lots of buttons to push and levers to pull. A class tinkerer's dream come true. I'm looking forward to seeing the possibilities! :steamthis::steamthumbsup:
Bleggar 9 月 19 日 下午 9:22 
Have I lived to see the triumphant return of shiremct himself? Love your work, welcome back
shiremct  [作者] 9 月 19 日 下午 8:41 
If you are feeling adventurous or want to see more examples of how this can be used, you can also take a peek at my in-process classes here , which this option was originally built for before being ported out for general use. Be aware, these classes are in active development, incomplete, and subject to changes!