Space Engineers

Space Engineers

Handheld Scanner
41 条留言
pryde64 10 月 22 日 下午 5:14 
i downloaded really cool
s.o.v.a  [作者] 10 月 3 日 下午 9:15 
I can also change the labels to contrast ones so that the adjustment is not necessary at all.
s.o.v.a  [作者] 10 月 3 日 下午 9:12 
@RikeiR I think it's better to leave it that way if it doesn't interfere with other functions, because it's easier to remember the button.
RikeiR 10 月 3 日 下午 7:52 
“Shift + P” is set to “Quick Color Pick” by default in the game. I think other key bindings would be better.
s.o.v.a  [作者] 10 月 3 日 上午 12:48 
Fixed a bug. Found another one)
Bluessy 9 月 29 日 下午 3:58 
@s.o.v.a thank you for the reminder i need to add the binoculars mod to my save, as a game dev i can understand why this bug exists and since it doesn't impact the functionality, we can call it a feature
xdevourx 9 月 29 日 上午 7:55 
Same issue with the drill, removing this from my list until its fixed
RikeiR 9 月 29 日 上午 12:52 
After I installed this mod, my hand drill started pointing in strange directions and I could no longer dig straight holes.
Jakewhistler 9 月 28 日 下午 7:52 
I think this mod is screwing up my hand drill. I found myself unable to use the drill until I removed this mod from my current save. When I press the hotbar for the drill it comes up but I can't see it in first person, only third person, and then it is held in a sort of 'down' position. The mouse button operates the drill but I can't see where it's pointing, or tell if it's drilling at all.
s.o.v.a  [作者] 9 月 27 日 下午 5:46 
@Bluessy Yes, it's a known bug. Binoculars also require ammo... ¯\_(ツ)_/¯
Bluessy 9 月 27 日 下午 4:20 
Nvm scanner works, just says needs ammo when you "fire" it
Bluessy 9 月 27 日 下午 4:19 
Device requires ammo, Known bug?
s.o.v.a  [作者] 9 月 25 日 下午 8:37 
@bot fly Yes. If it works without a straight line, it's a bug.
bot fly 9 月 25 日 下午 8:05 
does it require line of sight?
s.o.v.a  [作者] 9 月 25 日 下午 12:34 
@psychoticocdcleric Yes, I noticed a problem on the alien planet, it's hard to see the markers. I'll fix it.
psychoticocdcleric 9 月 25 日 下午 12:22 
Would like a config option for changing the color of the circles that appear.
s.o.v.a  [作者] 9 月 24 日 下午 12:59 
@Captain Bart I can move the scanning beam forward a little in the code, but that's cheating. It would be cool not to take into account radio-transparent materials.
Captain Bart 9 月 24 日 上午 10:16 
So nothing can be blocking the antena then from what I can understand.
s.o.v.a  [作者] 9 月 24 日 上午 10:01 
@Captain Bart The current version requires that there be nothing in the critical location directly in front of the emitter.
Captain Bart 9 月 24 日 上午 9:53 
Do all block's block the scann's or can I use like armor panels to make a radar dome?
s.o.v.a  [作者] 9 月 24 日 上午 9:47 
We've upgraded the scanner's firmware. After successfully filtering out signal reflections from planet that caused phantom markers, we were surprised to find that plants are detected, with an impressive scanning range of up to 1000 meters in some cases!
Lendan 9 月 24 日 上午 4:34 
nice scanner but scans nothin in air
DAUMELKAEFER 9 月 24 日 上午 3:32 
okay ... i have a problem ... ur scanner marks now my car :D
Federation Cosmic-Bolt 9 月 24 日 上午 12:02 
I SOOOOOOO can't wait for someone to make a version of this that makes the Model a "Tricorder" from Star Trek
s.o.v.a  [作者] 9 月 23 日 下午 2:00 
@DAUMELKAEFER Added it. It fits well into the concept.
@ALL This antenna scans with radio waves and cannot find food. We need another device.
C.DEF 9 月 23 日 上午 11:48 
Oh man i wish i had this mod years ago trying out my void survival!
Major Muffin 9 月 23 日 上午 4:14 
food scanner?
DAUMELKAEFER 9 月 23 日 上午 3:28 
can u make a small-grid version ?
blingole 9 月 22 日 下午 1:33 
where have i seen this before "Detecting large amount of unknown creatures are you sure what your doing is worth it?"
RougeSable 9 月 22 日 上午 4:29 
If it could focus at finding food vegetables, that would make it awesome for this new game update!
crimson 9 月 21 日 下午 4:59 
@s.o.v.a so it's partly possible but you'd probably have to chat with the mod author for the Food Radar mod to figure it out completely, gotcha.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3564518607 <- mod in question.
Zak4tt4ck1 9 月 21 日 下午 4:40 
what is the ammo called and where is it in the assembler?
s.o.v.a  [作者] 9 月 21 日 下午 3:45 
@crimson I quickly checked. The scanner can be tuned to display mushrooms. It not work for berries. IDK
crimson 9 月 21 日 下午 12:42 
@s.o.v.a ,there is a mod that makes it so the plants from the apex survival update is able to be detected via a ore detector, is this able to be used for detecting plants like said mod?
s.o.v.a  [作者] 9 月 21 日 上午 11:17 
@Eevee This mod is needed for my other mod, which is not ready yet. A mods that shows minerals already exists AFAIK
@valeriowar This is a flaw on my part, I changed the setting to public.
valeriowar 9 月 21 日 上午 2:36 
do you have other mod? i cant see your workshop because your account is private
Eevee 9 月 21 日 上午 1:16 
so will it just say there is a asteroid in a direction or will it also show what the asteroid has ore wise.
Blues Hailfire 9 月 18 日 下午 3:50 
Love it
s.o.v.a  [作者] 9 月 18 日 上午 5:31 
@Harold. Ah that's a bug. This device does not need ammo.
Harold 9 月 18 日 上午 5:29 
Says I need ammo. Where is the ammo located?
Roboman5e15YT 9 月 17 日 下午 8:14 
ooh this will help allot in wreck salvaging