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@Ferinha I'll take your offer with helping model if you're still up for it.
@Visoth I could look into it but i would need to create a new model for a hanging kitty or use the pre-existing models.
Unrealistic? I'll have you know, I read about someone who bike across the country with their cat in their carriage!
Only the "Rename Cat" option is properly translated.
I found the following two entries in the Lua files and successfully translated them:
IGUI_PocketKitten_Rename = "Rename kitten",
IGUI_PocketKitten_RenamePrompt = "Enter a new name:",
However, all other options in the right-click menu (such as "Put in pocket", "Let go", etc.) still appear in English, even though I've added their translations to the localization file.
It seems the game isn't picking up the other translation keys — are they missing from the code, or is there a specific format I need to follow?
(im not capable of dealing with that mentally)
thanks author and thanks that kittens are very rare, there will be additional motivation to explore the world :3
I increased bait effectiveness and added more baits. I didn't fully test the bait system but it *should* work. They spawn more often in trailer parks and towns, sometimes in the forest. It just depends which baits you have. Defo try getting a dead mouse or rat as bait.