全面战争:幕府将军2

全面战争:幕府将军2

Weierstrass Castles for Vanilla
86 条留言
初雨秋 10 月 20 日 下午 9:43 
I believe this mod has a bug. Some towers in cities are misplaced, appearing where they shouldn't be. For example, their models are shifted to the right, causing troops to clip through the towers when deployed on the city walls. These towers then have a severe blind spot or simply won't attack at all.

For some unknown reasons, troops can't be deployed to open areas within the city. I suspect it's due to collision issues with the city models. This disrupts the deployment formation. Furthermore, collision or pathfinding causes troops to get stuck in inexplicable locations.

It also seems that AI-attacked troops get stuck outside the city due to pathfinding issues, forcing the player to attack them.

I'm playing Shogun, and I haven't tried Samurai's Fall to see if this bug exists.

Also, thank you for making this mod, as it allows me to experience these rich cities without downloading moss. <Although this mod still needs work.> :)
Castiel Valerian 10 月 18 日 上午 3:08 
Is anyone else have the path-finding issues? a quarter of my units will make it inside then suddenly take off somewhere else
BrassyCrane 10 月 16 日 下午 12:30 
is it multiplayer compatable?
Asuka  [作者] 9 月 29 日 上午 2:58 
@Jip「ジップ」 we dont know
Jip「ジップ」 9 月 28 日 下午 9:10 
hm, this is a bit weird and im not sure if its just me; but sometimes towers don't appear, and other times they do. It's only on the map with the most stairs for some reason. It could be another mod that I have which conflicts with the towers but im not too sure
Asuka  [作者] 9 月 28 日 上午 5:56 
@Baki Perro actually i do this thing, when im tired of this map mod, i will use sots. switch between them
Asuka  [作者] 9 月 28 日 上午 5:54 
@Hoonting Richard does it work?
Hoonting Richard 9 月 28 日 上午 3:16 
Will definitely try this with Expanded Japan. SOTS was giving me random crashes.
Elgroso8 9 月 26 日 下午 3:50 
sad,guess i'll have to switch between them while in campaign :steamsalty:
Asuka  [作者] 9 月 26 日 上午 3:57 
@Tadeoitoitoito its not a movie mod, it should show up in mod manager
Asuka  [作者] 9 月 26 日 上午 3:56 
@Baki Perro no, its an unknown error caused by same kind mod
Tadeoitoitoito 9 月 26 日 上午 2:20 
do i need something else for this mod?. it isn't showing up in the mod manager
Elgroso8 9 月 25 日 下午 9:24 
I found out the problem,whenever i play this mod with the Kyoto Heian period mod the bridges on this mod stop working,can you find a way to make it work? the Kyoto map is just too good to be left out of the campaign ):
Takeda 9 月 25 日 下午 1:14 
Woah! Thanks for the prompt answer! I understand now. That makes sense since most of the castles in Shinano are mountain castles, that's why. Thank you! Excited to see the other castles.
Asuka  [作者] 9 月 25 日 上午 4:24 
@Takeda This depends on the location of your castle on the campaign map. If your castle is situated in mountainous terrain, it will load as "mountain." If it's on flat land, it will load as "plain." We currently have six types of castles: coastal, hilly coastal, hilly plain, kyoto, mountain, and plain. With the exception of Kyoto, all other castle types have an upgrade sequence of five levels. Some castles undergo very significant visual changes after being upgraded, so I encourage you to see for yourself.
Takeda 9 月 24 日 下午 3:14 
Hey great mod! I just have a question tho. How is the variation in this mod? I have played multiple sieges but I only have 1 castle scene for all those sieges. Thanks!
Asuka  [作者] 9 月 23 日 下午 10:05 
@Napoleon Blownapart i didnt encounter any, and nobody reported any.
Asuka  [作者] 9 月 23 日 下午 10:04 
@Riku Do we actually have histocial castles for Osaka and Edo in moss? I seem to have assigned them to other castles. Therefore, they are not special and do not have exclusive castle maps.
Napoleon Blownapart 9 月 23 日 上午 11:20 
does this have the pathfinding issues that units generally has in these types of castle mods?
Riku 9 月 23 日 上午 2:38 
@Asuka is there any chance you can add the Osaka and Edo caslte map into the campaign?
Asuka  [作者] 9 月 23 日 上午 1:16 
@Baki Perro not possible, i dont have map original file so i cant edit those maps,it belongs to Weierstrass, and he dosent own all these editable files in his computer.
Asuka  [作者] 9 月 23 日 上午 1:14 
@•LGA• Cyrus: Emperor of Mankind yeah, you can see [MoSS]xxx in custom battle
•LGA• Cyrus: Emperor of Mankind 9 月 23 日 上午 12:15 
This completely replaces all the vanilla siege maps on the campaign map and also playable in custom battle?
Elgroso8 9 月 22 日 下午 7:04 
it would help alot if there was more water passes on the map or make the bridge bigger,just an idea.
Asuka  [作者] 9 月 22 日 上午 5:31 
@Baki Perro Since that's the case, perhaps we should use a smaller scale. I usually employ a medium-sized number of users, and my games basically don't crash or have strange bugs.
Elgroso8 9 月 21 日 下午 5:08 
when the units are double the size the bridges don't work
Asuka  [作者] 9 月 21 日 上午 9:07 
@Ess i like those trees and bushes
Ess 9 月 20 日 下午 2:33 
I like it very good designs, but its a lot of trees and bushes everywhere
Asuka  [作者] 9 月 19 日 下午 9:10 
@Ess no
Ess 9 月 19 日 上午 11:22 
is it compatible with sronghold of the samurai? like if i put them together do i get more variations of castles? thanks!
Riku 9 月 19 日 上午 4:25 
happy to help thanks for the fast fix too.
Asuka  [作者] 9 月 19 日 上午 1:24 
@Riku glad to hear that, i cant fix it without your report
Riku 9 月 18 日 下午 11:15 
Just tried it and it seem the tiers are now in order.
Asuka  [作者] 9 月 18 日 上午 9:31 
@speempoj i wil try
Asuka  [作者] 9 月 18 日 上午 9:31 
@Riku now its OOOOOOOOK, come and try plz
speempoj 9 月 18 日 上午 9:11 
I don't know how to describe my experience form this gameplay, u have to try it once ( Very hard is already headache)
Asuka  [作者] 9 月 18 日 上午 6:49 
@speempoj why its good, never played
speempoj 9 月 18 日 上午 3:31 
@Asuka for me, this mod collection make the game become good and the AI seem more intelligent
Asuka  [作者] 9 月 17 日 下午 9:43 
@speempoj I will try
speempoj 9 月 17 日 上午 4:27 
Asuka  [作者] 9 月 16 日 下午 9:32 
@GuidoBoyyy however this mod is designed that it should work with Fall of the Samurai, deserve your own try anyway.
Asuka  [作者] 9 月 16 日 下午 9:30 
@Jip「ジップ」 thanks for telling us about this
Asuka  [作者] 9 月 16 日 下午 9:30 
@GuidoBoyyy only Sengoku Jidai campaign
Jip「ジップ」 9 月 16 日 下午 5:09 
I've tried this with Fall of the Samurai, and I can confirm that it is indeed compatible with FOTS
GuidoBoyyy 9 月 16 日 下午 2:45 
Is this mod compatible with Fall of the Samurai, or is it exclusively for the Sengoku Jidai campaign?
Asuka  [作者] 9 月 16 日 上午 6:49 
@Foff No, you cannot. I believe this has been sufficiently discussed.
Foff 9 月 16 日 上午 6:45 
is there any different? because you can already play those map by themself without any MoSS data
Asuka  [作者] 9 月 16 日 上午 1:29 
@᲼ this seems to be a normal issue
Asuka  [作者] 9 月 15 日 上午 5:14 
yeah thanks for reporting!