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It just seem redundent to have both. Besides that this is a must have mod for kislev campaigns
The Kovnik like so many ranged heroes is hard to get full value. I'd like to see them have some more army abilities. However, they're still good with a niche role in poking monstrous infantry, monsters and characters.
The Voyin is very helpful as a dedicated melee character. Like Cathay, Kislev did not have one and needed it.
The units are pretty much all great. The Storozhi especially become ridiculously good as a frontline for ice guard. The sled artillery has uses, but I rarely found them necessary to use as a single Little Grom can do the artillery poke needed.
Great work!
Sorry for the off-topic, but I think you're very close to a complete reskin/rework of Kislev in the old (lore-like) style. In fact, IMO, the only thing really missing are the Winged Lancers (and their variants). You've already created other units or their equivalents, and you could remove some of the current ones (like the Akshina Ambushers or The Things in the Woods and maybe replace them with beasts from your other mods). But of course, I know it would still be a ton of extra work, I'm just simply amazed at how close you are to creating the Kislev that many people would love to see.
PS. It looks a bit odd that the artillery sled is operated by only one person, but I suppose that's how it has to be with this model.
To anyone : Did someone tried with the Motherlands ?
Does that mod not just change the model for the wizards mount
Question: Is it possible to change the campaign map mount model of the Voivoda to the in battle one: he uses the Gryphon Legion horse in campaign map and in Battle uses the Kirasirs mount, which seems more fitting.
Also, is it possible to create skill dumps for the Lords/Heroes? I use 2x skill points mod for Lords and my Voivoda has nowhere else to dump his skill points.
I seem to have a CTD when booting up the game after this mod's lastest update. It worked okay before this update, if I remove the mod the game works. I wonder if any drastic changes were made? It could be an incompatibility issue, I use a lot of mods, but like I said it worked before this update.
Any plans for the future to make tier 4 (maybe even 5) units?
short range but fires a volley before charging in with lances.
and i have qustion can you make no replacement model reskin mod for streltsi ?
i like everything but i want original streltsi unit modeling
https://imgur.com/a/cZqqZEZ
Now, for the nitpick:
Could you please update the Voivode's general type icon? Right now it's blank and appears a bit out-of-place on the general recruit screen. Both the Voyin and the Kovnik have such wonderful unit type icons (the bardiche and the sniper target), that it's a shame the Voivode's dosen't have something similar
I really love the design of these units.