Going Medieval ( 前往中世纪 )

Going Medieval ( 前往中世纪 )

食品 - 新鲜水果和蔬菜
33 条留言
endless  [作者] 10 月 25 日 上午 6:56 
@梦蝶梦: Thanks for reporting this! There seem to be some general issues with new modded room types, and my mod’s new room is affected as well. I haven’t found a solid fix yet, but I’ll add a “Known Issues” section to the description and keep it updated.
endless  [作者] 10 月 25 日 上午 6:39 
@jorge: ¡Hola! Oh wow, thank you so much for your kind feedback! I have no idea why, but your earlier comment about the “problema de sintaxis” was hidden for quite a while — I totally missed it. It’s now fixed in the latest update! 🙌
Blazing Scout 10 月 9 日 下午 1:08 
@Swax Pretend we teleported to peru and brought them back
Swax 10 月 9 日 上午 4:54 
Nice mod but "potato" in medieval age...
Nomirah 10 月 6 日 上午 5:14 
@endless

I installed the mod myself. It sounded nice, but I struggled a bit with the implementation. I added a separate tab for the new resources under Manage Food/Stimulants. So far, it's fine. Growing and harvesting is no problem, and crafting works too. But the villagers aren't consuming the (new) items. I've now read through the instructions and found that everything is set up as described in the introduction. After getting a bit desperate, I restarted the game. As a test, I manually led villagers to a shelf where the new goods are visible and had them try to eat them. That worked. I'll have to see whether this happens automatically after a restart. I thought it might be helpful to mention the restarting of the game. Otherwise, the idea is really nice :)
梦蝶梦 10 月 4 日 上午 7:24 
Sorry to bother you, but I've encountered a bug. In the later stages of the game, I often come across situations where the room type functions disappear. The trigger conditions are unclear, and I cannot see the internal transparent layers. Among the mods I use, the only one that involves modifying room types is yours. However, I'm not entirely sure if it might be caused by another mod.
Jorge 9 月 27 日 上午 11:20 
Yo voy a corregirlo en mis archivos locales y te cuento si se solucionan esos fallos. Es un trabajazo el que te has currado, madre mía...
Jorge 9 月 27 日 上午 11:19 
¡Hola! Gracias por el mod, está genial.
He visto un pequeño problema de sintaxis en PlantMapResource.json que puede romper la carga del JSON:

shrub_blackcurrant → coma al final de MaterialParameters.variations (línea ~1635)

shrub_blueberries → lo mismo (línea ~2050)

shrub_strawberries → lo mismo (línea ~2465)

"MaterialParameters": {
"variations": [
{ ... }
] ← quitar la coma aquí
},

invalida todo el JSON y el juego no puede cargar ese repositorio (se te caen todas las plantas definidas en el archivo). A mi me pasaba que había plantas que no daban fruto estando maduras...
paul316 9 月 27 日 上午 4:32 
@endless Ty for the reply, no i dont have a cancel also if one grows in an inconvenient place, you can chop it but dont get a sapling from it
mysticnyte54 9 月 25 日 下午 4:26 
Me again sorry :( I made a Our All Meals, everything clicked in meal & raw. 1 for Our Packaged Meal every needed including yours. 1 For Our Raw everything clicked including yours. On the stove i edited it to use onion, dung brick linen cloth...they still use the ingredients but give no meal :(( If you know what i'm doing wrong please let know, really want to use your awesome mod :))
endless  [作者] 9 月 25 日 下午 2:37 
@susie: Happy you enjoy the mod! You have to cook it as a meal at the stove. Just like you get bread (meal) from barley, oat, or wheat, you’ll get pies (meal) by using fruit as the input.
endless  [作者] 9 月 25 日 下午 2:20 
@paul316: Isn’t that already the case? On my side I don’t see any issues with canceling the chopping of any plant
susie 9 月 24 日 上午 11:13 
Thank you for this great mod. I'm growing orange and lemon trees and can buy orange and lemon pies now from merchants but is there any way I can make these pies myself?
paul316 9 月 24 日 上午 4:37 
Would be handy for a cancel when accidently clicking chop on the orange and lemon trees
mysticnyte54 9 月 23 日 上午 6:26 
Forgot to say, after removing mod...clicked for them to use cabbage without changing anything else on them..came back got the packaged meals on the shelf i had set for them. I'm a 40 year gamer, started with DOS games :) I had Imure for pics before but they will only show you what i've already said :)) In manage i made a profile called meals with all your meals added, set each settler to use the meals one.
mysticnyte54 9 月 23 日 上午 5:59 
Hi thank you for responding :) Yes at the stove for each of the 10 i put to use onions, sticks for fuel & linen cloth. I had like 6000 onions 3000 cloth & thousands of sticks...set them each to run at 100. Left them working when i saw they was doing ok came back prob hour later & saw no packaged meals on the shelf i had put to allow them. Checked all my shelves in case got put else where, none had any of them at all :( Took mod off..without editing or doing anything, the meals was made put on the shelf. So if you know what i did wrong please let me know cause i want to use your awesome mod :))
endless  [作者] 9 月 23 日 上午 5:17 
@mysticnyte54: Sorry to hear that! I couldn’t reproduce your issue — everything works fine on my side as intended. Considering the number of subscribers, you might be the first one to run into this.

In my guide I didn’t specifically mention meal plans at the stove — in case that was missed: you’ll also need to edit the packaged meal there, the same way as shown in the guide, just make sure to tick the box for the new ingredients.

If the issue persists, please open a discussion with screenshots related to this mod and your problem so we can take a closer look.
mysticnyte54 9 月 22 日 下午 7:29 
Forgot to mention even the 1000 packaged meals i had before starting to cook those was gone too :( All the cooking supplies went down but no meals showed :(
mysticnyte54 9 月 22 日 下午 7:26 
Ok hate to say this but we got a big problem :(( I had like almost 1000 paged meals before adding your mod. Made alot of onions to make the package meals with. Had 10 cooking in the kitchen for them. /was busy building mining went to check & there was ...none...anywhere :( I watched & they would finish cooking get more ingredients , but no meals would show up on the shelf or the floor pile :( I uninstalled your mod & they then would produce the packed meal :( I did like you showed...made the meals on the manage page gave that to all of them...so hope you can find the problem cause love your mod :)
mysticnyte54 9 月 22 日 下午 2:09 
Hi again :)) I was thinking your so talented, we get tons of meat that just roasted meat is so bland :)) I'd like to request steak with your fantastic potatoes, if you would want too :)) Meal fit for a castle :))
mysticnyte54 9 月 22 日 上午 9:32 
Wow that is awesome thank you very much for that :)) As my mom would of said, your smarter then the average bear :)) Hugs :))
endless  [作者] 9 月 22 日 上午 7:24 
@mysticnyte54: You're not the first one. :) So I decided to make a little Guide related to this issue, hope that helps: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3572840314
endless  [作者] 9 月 22 日 上午 4:23 
@mysticnyte54: There’s no JSON file for that — you have to manage it directly in-game by adjusting the food/stimulant plan of your settlers. 🙂 Just change the default to a custom one, including all the new meals and stimulants.
adora 9 月 21 日 下午 9:48 
omg thank you for making this !!
mysticnyte54 9 月 21 日 下午 7:59 
Oh ok thank you for letting me know :) Is it a JSON file i change it in,, if so which one please :)
endless  [作者] 9 月 21 日 下午 7:38 
@mysticnyte54: You have to manage it through customization — by default eating/drinking is off/forbidden for new resources. This cannot be changed and is a limitation of modding.
mysticnyte54 9 月 21 日 上午 8:51 
Awesome fun mod, but they don't eat the pies, fruit or drink the drinks :(( The items grow just fine work in cooking, but they don't eat or drink them :((
CACAOauFOUR 9 月 19 日 上午 9:25 
👏🏻👏🏻nice. Thank you very much. :steamthumbsup:
ladyrixx 9 月 14 日 下午 1:23 
Could you have the option to turn off potatoes? I'd love to use this mod, but the potatoes would bug me, since they wouldn't be in the area for another couple centuries.
Joseph Vissarrionovich Stalin 9 月 12 日 下午 11:30 
666
黎昕-PW 9 月 11 日 下午 7:52 
好诶好诶
Bohemond 9 月 11 日 上午 4:36 
NICE JOB
Puppy Axel! 🐶 9 月 9 日 下午 9:29 
Amazing work! I am looking forward to the updates to this mod!