全面战争:战锤3

全面战争:战锤3

Super Units - All Factions Compilation - End Times Escalation
307 条留言
Ooh-la-la, It's GAGA!! 7 小时以前 
Can ya make some RoR chaos spawns?

CA added new type of spawn to slaanesh, it's a garrison summon unit, it's larger than regular spawn, it hit's like a giant monster, it's very cool, but not recruitable;(((
Dead 9 小时以前 
Mad lad, so many units to try out now. Glad I came upon this, I'll have to see if it'll work in my current campaign but if not I'll def include it on my next one
Pwner1  [作者] 13 小时以前 
I did some fixing among other things.
Lershu477 12 月 11 日 下午 11:04 
My bad,I mean I can't find it in the unit browser list.
Pwner1  [作者] 12 月 11 日 下午 8:00 
I'll make this mod for 40k totes
Pwner1  [作者] 12 月 11 日 下午 2:05 
I looked through all tzeentch buildings for Kairos, damron prince and Changeling and the chariots were there.
Lershu477 12 月 11 日 下午 12:55 
Burning Chariot Regiment It disappeared from my Tzeentch recruitment list and appeared in the Warriors of Chaos faction. Was this intentional?
UltraStrategyMan 12 月 10 日 上午 8:46 
Basically Caradryan like units
UltraStrategyMan 12 月 10 日 上午 8:46 
No, it would be halberd unit, good against monsters
Pwner1  [作者] 12 月 10 日 上午 7:47 
hmmm would that be redundant in the roster? Dark Elves already have a greatsword unit too
UltraStrategyMan 12 月 10 日 上午 7:24 
Mb, add some anointed of asuryan as 4-size unit with ROR variant?
koksi 12 月 9 日 下午 2:51 
Three units in Khornes "The Eight" have messed up visuals, the rest of the unit looks OK. Something messing with the model?
sipelgapesa1 12 月 9 日 上午 10:54 
I have very limited knowledge of modding. I think Aislinn cant build those buildings where your mod does spawn HE units.
Aislinn has is own city buildings and he has horde type Dragonship .

Maybe you need just add units spawn keys to his buildings. I did add units to my buildings once in TW: three kingdoms. It was years ago and i dont remember anymore what was needed to do.
I spawned 2 mod units at start with "customise staring units" mod and they work fine.

About RoR units i have no idea. Aislinn dosnt have any of your mod-s units in RoR list.
Pwner1  [作者] 12 月 9 日 上午 4:12 
I have no idea about him, since I do not own his dlc? Maybe I overwrote the normal unit.
sipelgapesa1 12 月 9 日 上午 2:40 
Aislinn can hire only skycutter fleet.
He has is own buildings and it seems he has personal RoR list to.
Pwner1  [作者] 12 月 8 日 下午 5:08 
Big Beta-ish update. DLC based units such as SKycutter Fleet, Ettin Migration, Fimir Retainers, Merwyrm unit, (and RoR is Amarnar! that is also for vampire caost), reworked mantocre riders for unique mounts,
Pwner1  [作者] 12 月 7 日 上午 6:52 
I'd rather not. AI recruitment is limited to RoRs too so.
mo and krill 12 月 6 日 下午 2:46 
Can you make a standalone version for Empire?
Xfrost 12 月 6 日 上午 10:54 
Im getting a data bas crash on the maneater unit
Pwner1  [作者] 12 月 6 日 上午 4:25 
Make sure you have the proper version running and only this one, do not combine with the old mods, and see if any graphic mods are conflicting.
S.H.A.D.O.W. 12 月 6 日 上午 2:53 
I before used "Warriors of Chaos Super Units - End Times Escalation" and there be no problems
S.H.A.D.O.W. 12 月 6 日 上午 2:33 
For some reason my units have glitchy textures.
Koexistenz 12 月 5 日 下午 5:56 
One of my favorite mods, thanks for your genius and hard work
Pwner1  [作者] 12 月 5 日 下午 2:59 
Generic CLinkerspawn of Nurgle added
N3oNFr3zZ 12 月 5 日 下午 2:22 
redownloaded, works now ty
Pwner1  [作者] 12 月 5 日 下午 12:47 
Crashes with the updated one?
Pwner1  [作者] 12 月 5 日 下午 12:38 
doesn't give me errors
Mr Miagi 12 月 5 日 下午 12:24 
I also had a problen with the wh3_dlc26_ogr_inf_ehin_maneater_ete in table main_unit_resource_costs_junctions_tables
and pack file pwner1_wh3_ete_unit_pack.pack causing my game to crash
N3oNFr3zZ 12 月 5 日 上午 11:23 
Crash on start up, invalid database record
wh3_dlc26_ogr_inf_ehin_maneater_ete in table main_unit_resource_costs_junctions_tables
and pack file pwner1_wh3_ete_unit_pack.pack
maybe its on my end need to see
Pwner1  [作者] 12 月 5 日 上午 8:19 
Updated, also added a marauder unit for norsca and RoR for them and tzeentch factions, also thought if the new DLC brings canditates? feel free to gift me them if you want to.
Pwner1  [作者] 12 月 5 日 上午 2:27 
Let's pop the hood and see if anything is broken.
Alpharius 12 月 5 日 上午 12:10 
update-fix is needed yes-right!
S.H.A.D.O.W. 12 月 4 日 下午 11:35 
7.0 update pls
tirpman 12 月 4 日 下午 3:37 
hello sir, 7.0 crashes
could you update?
Lershu477 12 月 4 日 下午 2:46 
7.0 crashed
Pwner1  [作者] 12 月 2 日 下午 12:22 
If the model glitches out it sounds like incorrect vertex type is being assigned through material files. Any other mods that might be causing this? Because mine work.
Dan Panik 12 月 2 日 上午 9:05 
I'm not sure why, but the textures on the carnosaur riders is glitching out for me any time the camera is close to them. Otherwise everything else is looking amazing and playing great. it honestly might be something on my end with other mods, but i wanted to ask to see if anyone else is having a similar issue.
Ooh-la-la, It's GAGA!! 12 月 1 日 上午 4:38 
It just that your units are very elite and strong, but they not always look like it, making them compatible with this awesome reskins would help your mod
Ooh-la-la, It's GAGA!! 12 月 1 日 上午 4:36 
And you don't need a fellow modder to make reskins for you, everything has alrdy been done for you, just make your Tamurkhan unit friendly to this one and it will look 1000 times more badass, instead of bucket it covers his ugly rotten face with a skull https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2922685161
Ooh-la-la, It's GAGA!! 12 月 1 日 上午 4:33 
Yeah not doing that, too lazy, just not gonna recruit this unit
Pwner1  [作者] 12 月 1 日 上午 4:25 
If all else fails changing the appointed model from unit_variants_tables to desired model such as wh3_dlc20_chs_cha_chaos_sorcerer_msla using RPFM from user's end is possible and to tweak the mod to one's heart's content.
Ooh-la-la, It's GAGA!! 12 月 1 日 上午 3:46 
They are Tamurkhans, Plague Ogre Mutants are Plague Ogre Mutants
Pwner1  [作者] 12 月 1 日 上午 3:14 
Sorry, I did not have a fellow modder make him unique textures just to cover him up, I mean they are Plague Ogre Mutants.
Ooh-la-la, It's GAGA!! 12 月 1 日 上午 1:58 
Forget that reskin, sorcs are cool looking while vanilla, and the upcoming Slaanesh sorc lords doubles down on that awersomness.
I literally don't want you to tweak anything, i said they were already awesome the first time you implemented them, just revert them back to vanilla game skins and they will be worth recruiting again.
And if you want to distance your units from the ordained - how about you start with Tamurkhan ror ogres, all 4 of them literally have his ugly head, put some bucket on their ugly mug instead and LEAVE MY SLAANESHY BRITNEY ALONE!!!
Pwner1  [作者] 11 月 30 日 下午 5:23 
I did some tweaking, still, altering the head of the Slaanesh just so make it look pleasing to one person who uses a specific reskin would be too much, I get to use that head I made for the Aspiring Heroes for another unit, waste not want not.
Ooh-la-la, It's GAGA!! 11 月 30 日 下午 3:14 
They are one of the only cool units in the game that rock badass horned helmets, with those glowing purple eyes.... pls bring them back.....
Pwner1  [作者] 11 月 30 日 下午 3:08 
THey have partial armor and sorcerer accessories, I could add a cape or switch heads.
Pwner1  [作者] 11 月 30 日 下午 2:59 
Well, I thought they were looking way too much like the ordained sorcerers, since they were not in fact such yet.
Ooh-la-la, It's GAGA!! 11 月 30 日 上午 4:56 
Yeah they look much worse now, just some boring marauders with staffs lol, mage vibe is gone
Ooh-la-la, It's GAGA!! 11 月 30 日 上午 3:54 
noooo.....