边缘世界 RimWorld

边缘世界 RimWorld

Prepatcher
59 条留言
Wolves Hero 10 小时以前 
This mod stopped loading & show 6 errors can't get main menu just stuck picture background. I unsubscribed then loading into main menu done
Lemniscate_Mike 19 小时以前 
The issue was with the pawns in the caravan. It seemed like all of them were trying to do something and causing errors, if I remember right(at work currently) it was related to them talking to each other. Maybe teaching or something...?
jikulopo  [作者] 21 小时以前 
@Lemniscate_Mike that log doesnt have any errors related to caravan, however there are some errors from i think conflict between VE starjack and death rattle although those dont seems to be breaking much from what i can tell
Lemniscate_Mike 10 月 1 日 下午 5:11 
I'm getting a bunch of errors when a caravan is on the map. I'm not 100% sure if this is the cause, but didn't notice it happening before installing this.

Here's my full log!

https://gist.github.com/HugsLibRecordKeeper/cd6daa8281eb83afe0d3b4c84e565e51
jikulopo  [作者] 9 月 26 日 下午 4:02 
@DumPotato read the troubleshooting section on original mods description
DumPotato 9 月 26 日 下午 1:04 
its causing my game to be unplayable and cant do anything
DumPotato 9 月 26 日 下午 1:04 
prepatcher error: Fatal error while reloading: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown
Bullfango 9 月 21 日 下午 4:18 
@juniper That can be fixed with the game's file verifier. Go to options and run the option in the gear. Go to the properties of RimWorld in the installed files option. There you will see the option to verify the integrity of the files, and it will do its magic by itself.
jikulopo  [作者] 9 月 19 日 下午 3:42 
@Juniper gonna need a log
juniper 9 月 19 日 上午 5:46 
This mod consistently causes my game to crash with a black screen at startup.
kingslycamben 9 月 14 日 上午 8:51 
@girk It is mainly for modders to use for their mods, its very useful for performance mods specifically. Also allows you to change mod load order before game load, though using Rimsort is preferable.
girk 9 月 14 日 上午 1:29 
whats the benefit of this mod? care to explain fellas?
Alu 9 月 12 日 下午 6:13 
it shouldnt
its steam page refers to this one
domestic_omnom 9 月 12 日 下午 6:12 
has anyone got this to work with Multi Floors? It says that zetrith.prepatcher is required.
Alu 9 月 12 日 下午 5:03 
Fish is absolutely being updated by its real modder
That forker doesnt show as reliable by their comments on the rw discords
So just wait for bradson
Oga 9 月 12 日 下午 2:04 
there is also a fork of fishery working on 1.6 on github
Cyber Witch ~ 9 月 12 日 下午 12:55 
oh no
fwuit 9 月 12 日 下午 12:52 
WITCH????????????????
Cyber Witch ~ 9 月 12 日 下午 12:37 
it wont
Starempire42 9 月 12 日 下午 12:35 
Oh how I hope fishery get updated in the future...
Alu 9 月 12 日 上午 1:46 
no one knows
zetriths unseen for a year
Cyber Witch ~ 9 月 12 日 上午 12:50 
ah so the original is legit abandoned? sad
Alu 9 月 11 日 上午 3:44 
thats just a name change in the about file
Otogi 9 月 11 日 上午 3:40 
how can i get mods that are dependent on the original prepatcher and on original prepatcher only to work with this version? because even when i have this version enabled the mods still want the original and dont work.
Alu 9 月 10 日 下午 8:00 
the log

its almost always needed to even begin to id oddities in mods
the hugs log
carries a modlist
patch data
system specs at times
and errors along with other info
Very valuable to see if its errors or what causing peoples issues
~~its why many modders have posts going post logs or no help~~
KaelynZ 9 月 10 日 下午 7:23 
what more info can i provide to help solve this problem?
Alu 9 月 10 日 下午 5:25 
Issue is
With even 400 mods logically made to load right
Many of us still have under 3 minute load times
So more than "it doubles my load time" is needed
Zetrith couldn't do anything with those reports in 1.4 and I doubt jik can ether
As there's no info
Vra4 9 月 10 日 下午 12:39 
but not x2 due to 1 mod.
vexxn0va 9 月 10 日 下午 12:12 
Sorry but if you have a mod list thats over like 100 mods you deserve a long load time, i cant imagine having more than 150 at once
#6 9 月 9 日 下午 10:36 
Also, can confirm the load time increase. On a mod list of 821 I went from 5m30s to 9m32s.
#6 9 月 9 日 下午 10:10 
Balls to that, use all the mods you like. Honestly I've been bouncing between the linux and windows builds and the Windows build works better in proton than the linux native build does. Maybe give that a shot, though keep in mind if you are running something like Bazzite you will need to figure out an odd issue that causes a crash due to their memory management setup, I didn't work on that much yet so can't offer much help there.
Alu 9 月 9 日 下午 8:11 
would honestly
recommend not using 800 mods rn
early days of a dlc major reveal are unstable and should be kept to logical levels
KaelynZ 9 月 9 日 下午 8:10 
update on load times: still bad (4 min -> 8 min with prepatcher, 842 mods), and i am definitely not running out of memory - I have 32GB and RimWorld is only using 8GB. However, I *am* running on Linux native, and wonder if that could be making a difference somehow. I'm not getting a long delay at any specific point - it just looks like everything is loading at half speed, like it's doing double the work. any help or suggestions would be appreciated!
jikulopo  [作者] 9 月 9 日 下午 12:40 
@elĐeve it is compatilbe
@Joof for vanilla itself its less reload but more keeping another copy
harmony+all DLCs vs prepatcher+all DLCs is +~600MB, for mods its just another assembly kept in memory+some overhead
on my modlist(500 mods) it adds about 1200MB(18760->19920)
Yariazen 9 月 9 日 上午 1:56 
@jikulopo Thanks! RWT and prepatcher are working properly together now.
Tyler 9 月 8 日 下午 8:37 
Thanks for updating this mod!
Joof 9 月 8 日 下午 6:13 
@jikulopo would it be significant RAM? I presume it's reloading the rimworld and maybe some expansion assemblies?

Tanks my load times, but I'm barely making it over here with the steam deck!
elĐeve 9 月 8 日 下午 4:29 
i think it's incompatible with rjw :SG0_Sorry: :spazdunno:
pactman 9 月 8 日 下午 2:36 
I checked the latest version and it started without any errors.
jikulopo  [作者] 9 月 8 日 下午 12:36 
@KaelynZ that sounds way too much, prepatchers impact is mostly from loading all assemblies one more time, which even on heavier modlists should only be like 5-10 sec, not whole minutes. The only way i can think of for such severe load slowdown is you running out of ram - it is not possible to unload assemblies so any prepatched assemblies are also keeping the originals in memory
jikulopo  [作者] 9 月 8 日 下午 12:34 
@Yariazen latest version should have it fixed, please check
@pactman unable to reproduce, make sure you have all that mods dependencies/provide a full log
@Coolchilion latest version of 0harmony.dll, yes
pactman 9 月 8 日 上午 3:52 
When "VSIE - Rational Trait Development" is installed, the following error occurs and startup fails:
Prepatcher Error: Fatal error while reloading: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Yariazen 9 月 7 日 下午 10:31 
I thought I'd mention it, prepatcher is incompatible with rimworld together. Log with near minimal mods to reproduce (prepatcher, rwt, and dlcs)
https://pastebin.com/nLLXYcZ5
Coolchilion 9 月 7 日 下午 6:31 
So this includes the recent version of Harmony?
KaelynZ 9 月 7 日 下午 5:44 
I just added this to my mod list (753 mods), and my startup time went from 3:34 to 6:17, with no other changes. Removed it, and startup time went back down. Is this expected?
Lunar Nepneus 9 月 7 日 下午 3:42 
Hope performance Fish follows shortly :awkward:
FlyOnTheWall 9 月 7 日 下午 3:13 
The west has risen again! Billions must have hope!
A-R-I-E-S 9 月 7 日 下午 1:17 
FINALLY OMG THANK YOU
Scionin 9 月 7 日 上午 10:32 
YEEEEEESSSSSSSSSSSS SIIIR!!!!
KawwaK 9 月 7 日 上午 5:54 
Epic!