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I've tried to add fishing, it was the very first thing I tried after the crop harvest, but I couldn't make it work. Maybe I give it another try on the future...
I guess he's saying:"When caravan leaving map, items in pawn's inventory will be dropped, except items selected for caravan."
There's a discord you can join, or share on discussion tab.
I'd be grateful if you confirm it's fine now.
I'd take a look at that modlist in any case. Thank you.
P.S. there's a discord server you could join, maybe some others will help us find it.
Please let me know it's working fine now.
I.e. a guy stands at deep drill, there's 20 iron next to him and 180 iron in his inventory. He keeps drilling, but not putting in on floor but into his inventory. After a time there's like 300 iron in his inventory so I try to make him drop it, click the down arrow in Gear tab, the iron disappears from his inventory, but doesn't drop on floor, poof it's just gone.
i think its because of diffrent ranges. I understand his request.
But no option for harvesting only far wildplants and deny in your own fields... that seems way too weird imho... why wouldn't you want them to pick up your own fields?
For example, I love this mod for harvesting wild plants far from the base, but I don't need it for harvesting in the fields. But I like it for animal products...
Thanks! Just warming my engines!
lmk it's correctly working
Whatever else you can add is appreciated. If you manage to catch some logs on that precise moment. Or if you have extra time, you can try to reproduce with the least amount of mods loaded.
I'd gonna watch to it. As the intervals seems to be equal, try to disable haul every X hours (5 by default) maybe it's only the mod trying to run unload job on every pawn what's causing it
Otherwise and anyways, it will be very helpful if you share a modlist at least. Logs are thankful to have indeed, but I can start working on the modlist without logs. So don't be shy to post on the thread :P
If you've some spare time you can try some of the suspicious mod along with H&H in a new game save. If you manage to reproduce the error with only 1 mod we're gonna call it a day so I know which mod exactly and the behaviour description, also I could reproduce myself easily and start coding around it
Thanks for the thumbs up, appreciate it!
even avoiding that, my game slowly got laggier and then unplayable after almost exactly 1hr of playtime with very precisely timed lagspikes every 20ms or so. performance analyser said it was something about checking pawns' jobs.
my modlist is around 200 though, and with many other mods that change jobs, hauling, and inventory, so likely not a huge problem if you're playing lightweight.
I can run it again and send a log if you need it
About the things scooped from bionics, H&H has filters to pickup, and only picks up materials matching the work is doing. In that sequence it seems there's no job made from the pawn, therefore it must not be picking using H&H... try to reproduce the bug with the least amount of mods possible, ideally only H&H and FSF bionics
Not sure but I guess that mod requires the DLC? which I don't have so that'd be hard to test myself
Also (not as often as I used to) I sometimes find a pawn or Megascarab miner with line 10 chunks stuck in inventory with weight at 150kg/25kg.
I just found they work normally on isolated tests
LMAO xDDDD
I do guess it has something to do.
Yesterday I was doing tests, one of the tests was to use wood to attack another pawn.
The pawn I chose resulted to be a tortured artist by chance hahahahah