边缘世界 RimWorld

边缘世界 RimWorld

RunAndGun - Continued
172 条留言
TarkusZhmikhich 11 月 16 日 下午 5:42 
Same problem as below. It's common. Save and reload fix that, but only before next weapon use.
ふうねる 11 月 16 日 上午 4:46 
When my man shoot at something,and throw away his weapon at the same time。He is stucked and made an action bubble which become larger all the time 。
Meme Goddess  [作者] 11 月 16 日 上午 4:20 
@ふうねる ~ What kind of conflict?
ふうねる 11 月 16 日 上午 4:18 
Conflict with “Dual Wield”
Meme Goddess  [作者] 11 月 16 日 上午 1:38 
@A7Ranger ~ Haha, let me know if you have any issues <3
A7Ranger 11 月 16 日 上午 1:19 
How well does this new one work? Nevermind, I'll see for myself, thanks Meme Goddess. :luv:
Meme Goddess  [作者] 11 月 15 日 下午 8:09 
@Deankiller Turnupseed ~ There's a PR [github.com] open to fix it, someone from the CE team just needs to review and merge it. Or if you know how, you pull the PR and build it locally ^.^
Deankiller Turnupseed 11 月 15 日 上午 11:57 
its not yet patched for ce right?
Meme Goddess  [作者] 11 月 11 日 下午 3:18 
@Mitsurugi ~ I would have to get CAT's permission, as they've picked up the mod AND there's a link to their version on the official page showing that the OG dev endorses it. At most I can see if I can offer them some help with it
Mitsurugi 11 月 11 日 下午 2:49 
I really like the work you do, would you consider working on KV Show Hair With Hats or Hide All Hats ? There is another version of it but I can't figure it out, comments on that one are disabled, and looking at the comments on the original KV one, it seems a lot of people have issues with the newer one.
Meme Goddess  [作者] 11 月 6 日 下午 7:10 
@爱丽丝不够了 ~ Sure, I've added it to my todo list ^.^
爱丽丝不够了 11 月 6 日 上午 4:40 
Hi,I've added some new mods that added lots of weapons,and i want to forbidden for certain weapons in the mod settings,but there is no scroll bar or search bar in the settings.Can you add a scroll bar or forbidden runandgun on heavy weapons?
Meme Goddess  [作者] 11 月 3 日 下午 6:51 
@philtheunikorn ~ Wasn't easy, but well worth it for future proofing ^.^
philtheunikorn 11 月 3 日 上午 10:00 
needed this to survive against aliens stopping to shoot is not a good idea... you are a true hero for making it not need hugslib
Zero Tachikoma 10 月 31 日 上午 3:08 
Cheers.
Meme Goddess  [作者] 10 月 30 日 下午 6:32 
@彻不幅 ~ <3
彻不幅 10 月 30 日 上午 3:27 
LOVE YOU
Meme Goddess  [作者] 10 月 29 日 下午 11:07 
@mr-mucho-Bueno ~ Hmmm, not sure. The actual feature is easy to make, but not sure about the balance, since there's already an accuracy penalty for weapon size

@Spaghetti Heresy ~ <3
mr-mucho-Bueno 10 月 29 日 上午 5:41 
is there a way to make running with small arms like pistols and SMG's is faster than bigger fire arms like AR, shotguns, LMGs, and snipers.
likewise for bigger firearms like gatling guns and rocket launchers being the slowest
Spaghetti Heresy 10 月 29 日 上午 12:05 
Thank you for the update <3
Meme Goddess  [作者] 10 月 26 日 下午 5:11 
@chesiq ~ That's a good idea, might take a look at that when I've got time
chesiq 10 月 26 日 下午 3:03 
Can confirm it's incompatible with Dual Wield. Shame coz there was a mod called Tacticowl that merged rng sad and dw maybe it's better to revive that one
Vroom3r 10 月 19 日 上午 8:56 
Ty. Saw your comment on original mod thread
Meme Goddess  [作者] 10 月 18 日 上午 12:23 
@BigBoy_Liam ~ I removed the requirement of Hugslib when I continued this mod, there shouldn't be an issue with having/not having it ^.^
Deankiller Turnupseed 10 月 17 日 下午 7:43 
@BigBoy_Liam how do you live without realruins or rim war
BigBoy_Liam 10 月 17 日 上午 3:43 
The other run and gun requires hugslib and this mod doesn't. Is there any issues with it not being a requirement. I heard hugslib is a bit outdated for 1.6 so I am removing it and swapping out any mods that use it.
Meme Goddess  [作者] 10 月 17 日 上午 12:45 
@Psycok_33 ~ Sounds like a mod conflict, does the issue happen with just this mod installed? If not, can you send me a mod list exported using RimSort to rentry? ^.^ Just fyi though, mod conflicts are lower priority on my todo list, unless the specific mod has already been identified
Psycok_33 10 月 16 日 下午 1:49 
When it's active, the pieces don't move at my command. Why?
If I deactivate it, they do.
aunt jemichael 10 月 15 日 下午 6:18 
love this mod <3 just wish CE team would put a patch out already :(
Meme Goddess  [作者] 10 月 6 日 下午 11:43 
@Allied_Mastercomputer ~ <3
Allied_Mastercomputer 10 月 6 日 上午 8:34 
Meme Goddess coming in clutch again, the absolute legend.
Meme Goddess  [作者] 10 月 3 日 下午 11:16 
@plaerjilion_RUS ~ Yeah, I honestly expected they'd have it fixed before launch. Was kinda a surprised when I started getting bug reports (like I knew I would) about the patch after the mod had released unexpectedly :(

@Voodoo Doc ~ <3
Voodoo Doc 10 月 3 日 下午 12:33 
@MemeGoddess

Thanks for putting in the time to do this!
plaerjilion_RUS 10 月 3 日 上午 8:31 
I thought, that ce team fix problems of patches fast, but your text about error with compatibility on guthib was published 2 months ago, but problem is still continued.
Meme Goddess  [作者] 10 月 2 日 上午 7:10 
@Ушел в CS2 - encore.[xD] ~ Thanks for reporting that, I'll fix it when I have time ^.^
Ушел в CS2 - encore.[xD] 10 月 2 日 上午 1:41 
Hi, something is wrong with your modification.
When used with mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2537588364 , the pawn freezes on reload after the first shot (it is treated only by reloading the save).
When changing to another version, "Run and Gun" ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3523879860 ) this does not happen.
At the same time, no errors appear in the console (or they are white and yellow, I turned off white and yellow, but I did not think of turning them back on during testing).
Sirpikmin9000 9 月 29 日 上午 9:39 
is very good/ out of ten
BEARS 9 月 28 日 上午 5:41 
Thanks!
lime 9 月 27 日 下午 11:17 
Thank you for you're work! Been using run and gun for years, excited for the CE Team to fix the broken patch
Meme Goddess  [作者] 9 月 27 日 下午 5:54 
@DarakuGato ~ I appreciate you saying that <3 Really should be resting right now, am on holidays, but getting a lot of bug reports on some mods :(
DarakuGato 9 月 27 日 下午 5:51 
Just coming in to say thank you Meme Goddess for working hard to fix the instant melee bug. Don't forget to rest you hero.
Meme Goddess  [作者] 9 月 27 日 下午 5:46 
CE is compatible, but they have a broken patch. I checked with 1.5 and the patch also doesn't work there. With the 1.6 update, they added a check and error message for the patch failing, however they didn't fix the patch. Basically, it works as well as it did before, now it just gives an error message.

Here is the Github Issue that I've logged on CE mid August to have the issue fixed, feel free to comment there to show the devs that people want this fixed ^.^
https://github.com/CombatExtended-Continued/CombatExtended/issues/4161
lime 9 月 27 日 下午 4:39 
came here to ask that too, my logs say it couldn't apply a patch to CE
GoldenMoondown 9 月 24 日 下午 1:13 
Is this continuation compatible with Combat Extended?
月吟裔德格 9 月 24 日 上午 11:22 
Forgive me. After conducting multiple tests, I found that "Dual Wield" has more significant issues in this bug.
月吟裔德格 9 月 24 日 上午 10:17 
After allies' pawns attack the enemy, they will remain standing and staring blankly. When I clicking on these buged pawns, larger and larger white circles will appear on their bodies. After save and load, everything returns to normal until allies attack again.
Visual Exception reported a "Run And Gun - Continued" issue. If I uninstall this mod, Dual Wield mod would constantly report errors during the first minute of loading the save file, but after that, there were no more errors and the issue of allies no longer moving did not occur either.
Here is the log: https://gist.github.com/HugsLibRecordKeeper/d4e6691c0868d55528a1b9ccb299995f
plaerjilion_RUS 9 月 23 日 上午 12:11 
Hello @Meme Goddess, i found error with compatibility. I wrote about it in discussion
ghost27m 9 月 17 日 下午 6:27 
no I it was an ID 10 T error. you mod is great!
Meme Goddess  [作者] 9 月 17 日 下午 5:48 
@ghost27m ~ Sounds like a mod conflict, will need a mod list via RimSort (rentry.co) ^.^
Meme Goddess  [作者] 9 月 17 日 下午 5:38 
@`r0'it^-Alio ~ Can you export your mod list via RimSort (rentry.co)? And if the issue only happens sometimes, can I have a save just before it happens?