SpaceEngine

SpaceEngine

My Ideal Sol System
14 条留言
plutonianempire  [作者] 10 月 12 日 下午 10:02 
Also because my Ideal Solar System takes place in the TPE universe, albeit non-canonically.
plutonianempire  [作者] 10 月 12 日 上午 10:11 
It uses the same assets as the TPE solar system mods.
M.C Callisto 10 月 12 日 上午 3:21 
Why does it require TPE Universe (compat) when it only changes the Solar System?
maciejmarek06 10 月 2 日 上午 9:53 
ok cool what the heck
plutonianempire  [作者] 9 月 24 日 下午 7:20 
No python script needed. The catalogs in the data folder are not not locked, so you can safely go into data>catalogs>catalogs.pak and look for SolarSys.sc and make a copy, and modify it to your heart's desires
Three 9 月 24 日 下午 1:26 
how did u remove all the solar system objects? did u use a python script? i kinda wanna do this with my hotss mods
Spookybones 9 月 19 日 上午 12:28 
How the heck to yall do this stuff
mystic 9 月 8 日 下午 6:44 
Oh ye
plutonianempire  [作者] 9 月 8 日 下午 5:16 
If you load the Sol system in Stellaris with that mod, the mod will give Jupiter a "helioforming candidate" tag to the planet, indicating you can use the substellar compressor to compress it into a mini-star.
plutonianempire  [作者] 9 月 8 日 下午 5:14 
Not at all. It was inspired by the "substellar compressor" mega-structure in the "Gigastructures and more" mod for the game Stellaris.
mystic 9 月 7 日 下午 3:09 
Btw, I just wanna ask: How realistic (in stellar terms) is Jupiter in this mod?
mystic 9 月 5 日 下午 7:43 
Alright
plutonianempire  [作者] 9 月 5 日 下午 5:48 
Only if you change names of a parent object, or replace it with a modified clone (like jupiter). The catalogs in the data folder are not locked, so you can safely copypasta the necessary bodies.
mystic 9 月 5 日 上午 3:15 
Just a question, but when modding the Solar System, do you have to add back every single object including minor bodies?