Portal 2
Kingfisher
54 条留言
Mattchew  [作者] 10 月 13 日 下午 6:03 
In retrospect Maybe I should've made the goo pit larger, I guess I just wanted it to look compact? unsure But yeah i'm happy with this map, thank you for playing ^_^
Nobody No-One 10 月 13 日 下午 4:48 
Really good sequences — I sort of wished the goo gap was one voxel longer just to make the timing a little more forgiving when you're killing the cube , but otherwise this flowed smoothly and was really nicely put together! Lots of tiny subtleties to be able to get the steps just right.
Mattchew  [作者] 10 月 3 日 下午 8:14 
Haha it happens to best of us, thanke for playing :p
masaltzero 10 月 3 日 下午 8:10 
fun. i somehow forgot why i had the funnel in the button area after working to get the funnel there the whole time and i got very confused as to how anything id done was progress :steamfacepalm:
Mattchew  [作者] 9 月 20 日 下午 4:29 
@Hub :steamthumbsup: :steamthumbsup:!
hub 9 月 20 日 上午 11:31 
:cupup:
Mattchew  [作者] 9 月 17 日 下午 5:32 
Thank you Shaggie the 3rd!
ShaggieIII 9 月 17 日 下午 5:26 
Big :steamthumbsup: Cheers.
Mattchew  [作者] 9 月 15 日 下午 9:33 
Thanks Jandlml!!! :steamhappy:
jandlml 9 月 15 日 下午 7:46 
FUN!!:steamhappy:
Mattchew  [作者] 9 月 11 日 上午 9:50 
@mikatastrophe Haha I appreciate the kind words, thanks!
mikatastrophe 9 月 10 日 上午 10:09 
that was so cool! very nice to see what the long portal strip you showed in mike's server amounted to in the end, i was surprised quite how many of its surfaces i actually ended up genuinely needing for the solution ! i also really liked how many respawns you managed to fit into one single-cube map without any dropper connections , very satisfying. big thumbs up! <3
Mattchew  [作者] 9 月 9 日 下午 2:29 
ĐⱤ₳Ⱡ₳₥i₳₦ & Mark, dánke you two!
mark 9 月 9 日 上午 11:57 
Very satisfying puzzle :steamthumbsup:
ĐⱤ₳Ⱡ₳₥i₳₦ 9 月 9 日 上午 8:00 
Nice puzzle:steamthumbsup: Took me a while to get started but everything else fell together nicely! Blind playthrough https://www.youtube.com/watch?v=TpQJkYl0A5A
Mattchew  [作者] 9 月 7 日 下午 3:51 
Haha thank you for the kind words MECpower! i'm glad you enjoyed :P
MECpower 9 月 7 日 下午 3:43 
This is hands down one of the hardest puzzles I've ever played in all my years of playing this game, great chamber dude! :steamthumbsup:
Mattchew  [作者] 9 月 7 日 上午 11:50 
@Newro Thanks for playing Newro!

@OdiNoKiY KoT Judging by translation I think you are talking about the in-line portal! just stand in -line with the portal and it will work.
OdiNoKiY KoT 9 月 7 日 上午 6:00 
Карта говно. портал не ставится:steamthumbsdown:
Newro 9 月 7 日 上午 5:01 
Very very clever puzzle. Thumbs up! :steamthumbsup:
Mattchew  [作者] 9 月 5 日 下午 4:37 
@Test Chamber Junkie This was a really fun watch, the rewind moment I found really funny. Thanks for recording and playing!

@I never play video games I forgot to add this to my original response, but i'm glad you enjoyed the aesthetic! I really wanted to use the curvy aesthetic for a hot minute.
Test Chamber Junkie 9 月 5 日 下午 4:03 
Mattchew  [作者] 9 月 5 日 下午 1:37 
Oh wow so many comments!

@Didokiller Happy to see you again! Yeah I think the way the map is structured is quite unique! Pretty much 3 mini sequences rather than a consistent flow. Thank you so much for playing. :D

@I never play video games You got his I assure! "Easy" in this context is more that the full solution is short, but it is a tricky one! I'm glad you are liking it so far, I wish you luck when you get back to it :)

@Navith Honestly hearing that warms my heart, thank you <:) This was a nice read, I appreciate hearing how your solve went!
DiDo Killer! 9 月 5 日 下午 1:05 
It's always the portal management that gets me. Deceptively simple looking mini-goals, yet tricky to get there. Good stuff!
Navith 9 月 4 日 下午 10:44 
[continued from previous comment] and lastly needed the solution video to realize to set the cube to be pushed onto the button to reverse polarity, kicking off the sequence to traverse to the fizzler-deactivating button .
So that means I found the sequence from there to the end pretty comfortable (definitely not mindless!) and fun, now that I had gotten a grip on the tough moves before. .

Thanks for continuing to make puzzles! They're always flawlessly designed and highly satisfying to solve - I wouldn't hesitate to call you my favorite creator right now.
Navith 9 月 4 日 下午 10:42 
Unbelievable how much lies beyond the simple presentation. So good.

I found it *really* challenging at 3 particular moments, with the stuff in between being the right level of difficulty for me. To be specific:
I got stuck (and had to come back twice / on two more days) in the beginning (not having a clue how to kick things off, failing to realize it would be useful to suspend the cube above the faith plate in a funnel ),
then I got stuck again when I didn't see how it was possible for the timing to work if I walked through the fizzler onto the button that deactivates the fizzler and referenced the solution video to see the next step was to go through the other fizzler and respawn it - having enough time to catch it - instead of saving it , [continued in next comment]
Uzi Doorman 9 月 4 日 下午 10:23 
If this is an 'easy' chamber, I'm a little terrified to see what you consider a hard one! I couldn't figure this out tonight, but I had a lot of fun with it - these kinds of "uncomplicated, but difficult" puzzles are my absolute favorites. I'm going to sleep on it, come back, and see if I can best it!

Sidenote, but the chamber is visually fantastic, too! Really really nice atmosphere to walk around in while I tinker with everything! :D
Mattchew  [作者] 9 月 4 日 上午 11:50 
Yup thats the intended solution! if you are describing what I think you are, yup thats intentional to prevent any unwanted moves. Thanks again bullfrog!
bullfrog 9 月 4 日 上午 10:56 
Excellent puzzle, big :steamthumbsup: video 1 - intended solution? First time, I spent a fair amount of time at the beginning, trying to a move that almost worked, but not quite, so gave up on that, because the gap was, just, too far was that intentional? Also, I'm not even sure that, if I had pulled it off, it would have helped lol
Mattchew  [作者] 9 月 4 日 上午 10:21 
There's not really much to do about that
Registered Flex Offender 9 月 3 日 下午 11:28 
whilst cube tossing is not required, it still works perfectly well
Mattchew  [作者] 9 月 3 日 下午 12:04 
Gracias Sloi!
Sloi 9 月 3 日 上午 11:55 
Very nice!
Mattchew  [作者] 9 月 2 日 上午 9:23 
And thank you for playing Dolphiner!
Dolphiner 9 月 2 日 上午 6:53 
Nice! As everyone else said the portal management to get to the faith plate swoop is really well executed Thank you for making :D :steamthumbsup:
Mattchew  [作者] 9 月 2 日 上午 12:38 
Aye cheers Khan!
Khan 9 月 2 日 上午 12:31 
Really liked this one! It's very unique and there's an insane amount of portal management involved.
Mattchew  [作者] 9 月 1 日 下午 8:59 
Much appreciated V!
V 9 月 1 日 下午 8:57 
Very elegant chamber! auto-respawn is very enjoyable! :D
Mattchew  [作者] 9 月 1 日 下午 7:47 
Danke Calimero !
全自动闯祸小咪 9 月 1 日 下午 7:46 
Great map! My most impressive part is the polarity switch with subtle portal management , and I really love numerous ways for auto-respawn , that's really my taste!:steamhappy:
Mattchew  [作者] 9 月 1 日 下午 6:17 
@Oblivious Owl My brain shrimply knows no bounds, it can't be predicted... thanks for playing Owl!
Oblivious Owl 9 月 1 日 下午 6:13 
Nice map! I kept guessing what step I'd need to do next, and every time I was wrong haha.
Dark Rozen 9 月 1 日 下午 3:39 
Mattchew  [作者] 9 月 1 日 上午 11:27 
@Mentallentil Haha yeah that faith-plate move was how the map started :p Also I did suspect the management would be the trickiest part, and I seem to be correct. Thank you!
mentallentil 9 月 1 日 上午 11:08 
The portal management right after getting the cube onto the polarity button really tripped me up, though my favourite part is the clever use of the faith plate that follows. Faved
Mattchew  [作者] 9 月 1 日 上午 10:54 
Thanks Husky :D It's funny cause the long portal-strip felt silly, but it ended up working nicely for this map! [/spoiler[
Husky 9 月 1 日 上午 10:22 
Really cool map, especially enjoyed sequence involving the cube and the polarity button! Also pretty insane how many different spots on that long portal surface are needed. Faved!
Mattchew  [作者] 9 月 1 日 上午 10:17 
Thank you Cheyne!
Cheyne 9 月 1 日 上午 10:15 
nice map