Noita
D2D Content Pack
20 条留言
As it turns out, it's still not working for me. I will try to remember to figure out discord later tomorrow because I really am not feeling it right now. Thanks again for responding.
1. let me try to re-sub. I have not tried this yet.

2. I am not on the discord server. If I continue to have issues, I will try to figure out how the hell discord works (because I don't use it) so I can talk to you further, since I'd rather not clog up the comment section.
Dani2D  [作者] 10 小时以前 
have you tried unsubscribing and re-subscribing? it can take some time for steam to push the updates automatically; resubbing will make sure you have the latest changes.

if that doesn't work, enabling only this mod and cheatgui after it to see if you can find any of the spells (prefixed with "d2d") could be worth a shot.

if that also doesn't work: are you on the Noita discord server? I have a post for this mod under the "mod-releases" channel. might be easier to chat/troubleshoot there :)
The issue persists for me. I checked the integrity of the game files and it's still not working for me. Should I try using it as the only mod active? Thank you for responding.
Dani2D  [作者] 10 小时以前 
thanks for letting me know! I just released a new patch that should hopefully fix the issue. let me know if it persists.
The spells don't appear for me. The perks do, but the spells don't. Do you have any suggestions for me to fix this on my end or is something you have to work on?

For context, I'm using the Spell Lab Shugged and Cheatgui mods, and your mod's spells don't appear in the Spell Lab's spell search tab, nor can I spawn them with the Cheatgui menu, as their names will appear but they spawn as these "blank" spells which do nothing.
Dani2D  [作者] 9 月 27 日 下午 5:37 
O_o good catch, I'll look into it sometime soon
brain damage gaming 9 月 27 日 上午 7:29 
Time trial doesn't work in parallel worlds, also taking portal did nothing but removed all my perks and gave me some sort of anti-gravity effect. Amazing, 10/10 noita experience
Dani2D  [作者] 9 月 14 日 上午 11:11 
@Armach wait I'll make a discussion thing
Armach 9 月 13 日 下午 9:36 
Forunately I'm dumb as rocks and vastly underestimated the radius of my homemade neutron star only 12 hours after nearly dying to it. Now I'm at 1/0 HP. https://youtu.be/Rq5i72EEnTc
Armach 9 月 13 日 下午 8:45 
Unfortunately I don't have that enabled because I use shadowplay for all my replay needs (even if I did I wouldn't have remembered to hit f11 amidst the chaos).

The perk keeps you alive even at 1hp because it keeps removing 2(overkill-1) from your max hp. That's a good trade-off on paper but the heart mage trick makes regaining that lost hp trivial, so I think it should be tuned to be more in line with saving grace so it doesn't activate while you're at 1hp.

It would make it overlap with saving grace and having both at the same time would be redundant but there are already many redundancies within the perk pool in vanilla, like with the immunity perks, so it all works out.
Dani2D  [作者] 9 月 13 日 上午 11:14 
@Armach lmao, did you record a gif of that?

technically it's just a glorified +50% max health increase, but in my experience too it feels kinda overpowered. not sure what makes it so and if it needs any tweaking just yet, but I'll keep an eye on it. what do you think?
Armach 9 月 13 日 上午 8:12 
Borrowed time is an absolutely overpowered perk.

Forgot to add a trigger to the wand that fires 500 plasma beam crosses, fired it upon myself, fps dropped to 1, entire screen went white for 20 seconds meanwhile the hp bar emptied out (with 2 stainless armors) in a single frame.

What felt like 5 minutes later I was in a screen-wide pool of blood at 1 hp.

Max hp plummeted from 12k to 1k but by god that perk was gonna keep me alive.
Armach 9 月 4 日 上午 5:23 
DO NOT pick up phasing if you want to use the drain spells worst mistake of my life
Dani2D  [作者] 9 月 4 日 上午 5:00 
@Armach, ooo... very interesting idea! I suppose a weakening curse for fire could be made quite easily, even if only for this purpose. More "Master Of" perks, such as one for toxicity (i.e. sludge/poison) could be a nice future addition to the mod. Thanks for thinking along!
Armach 9 月 4 日 上午 4:09 
The "Master of" perks could be a drop from Master of Masters, only dropping if killed with the appropriate weakening curse(s) active. Although this means you are limited to adding "Master of melee" and "Master of Projectiles" only since no other weakening curses exist.

Venomous Curse has a similar name so you could stretch the definition and add a "Master of (damage over time)" which boosts player-applied DoT like fire, sludge, poison and the venomous curse effect itself as long as you don't have the immunity (eg. fire immunity means your fire effects aren't boosted).
Dani2D  [作者] 9 月 3 日 上午 2:35 
Thanks y'all! It means a lot :D

@Flash, I just discovered I can make a section for my mod on the Noita wiki [noita.wiki.gg]! I probably won't have time to add details for everything soon, but you can check back on it every now and then :)
Flash 9 月 2 日 下午 2:13 
its peak but can you perchance add the ability to see the formula or just the wand stats for the spells that depend on mana and such? And maybe perchance also have the stats from cursed chests or master of lightning and like upgradable wands
ban6631 9 月 1 日 下午 5:46 
awesome mod!
Bruham 9 月 1 日 上午 6:43 
the thumbnail is fire