安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
2. I am not on the discord server. If I continue to have issues, I will try to figure out how the hell discord works (because I don't use it) so I can talk to you further, since I'd rather not clog up the comment section.
if that doesn't work, enabling only this mod and cheatgui after it to see if you can find any of the spells (prefixed with "d2d") could be worth a shot.
if that also doesn't work: are you on the Noita discord server? I have a post for this mod under the "mod-releases" channel. might be easier to chat/troubleshoot there :)
For context, I'm using the Spell Lab Shugged and Cheatgui mods, and your mod's spells don't appear in the Spell Lab's spell search tab, nor can I spawn them with the Cheatgui menu, as their names will appear but they spawn as these "blank" spells which do nothing.
The perk keeps you alive even at 1hp because it keeps removing 2(overkill-1) from your max hp. That's a good trade-off on paper but the heart mage trick makes regaining that lost hp trivial, so I think it should be tuned to be more in line with saving grace so it doesn't activate while you're at 1hp.
It would make it overlap with saving grace and having both at the same time would be redundant but there are already many redundancies within the perk pool in vanilla, like with the immunity perks, so it all works out.
technically it's just a glorified +50% max health increase, but in my experience too it feels kinda overpowered. not sure what makes it so and if it needs any tweaking just yet, but I'll keep an eye on it. what do you think?
Forgot to add a trigger to the wand that fires 500 plasma beam crosses, fired it upon myself, fps dropped to 1, entire screen went white for 20 seconds meanwhile the hp bar emptied out (with 2 stainless armors) in a single frame.
What felt like 5 minutes later I was in a screen-wide pool of blood at 1 hp.
Max hp plummeted from 12k to 1k but by god that perk was gonna keep me alive.
Venomous Curse has a similar name so you could stretch the definition and add a "Master of (damage over time)" which boosts player-applied DoT like fire, sludge, poison and the venomous curse effect itself as long as you don't have the immunity (eg. fire immunity means your fire effects aren't boosted).
@Flash, I just discovered I can make a section for my mod on the Noita wiki [noita.wiki.gg]! I probably won't have time to add details for everything soon, but you can check back on it every now and then :)