Black Mesa

Black Mesa

Improved Tram Decals [DEPRECATED]
15 条留言
AdrianDogmeat  [作者] 9 月 29 日 上午 3:19 
Huh, I don't recall adding in any additional files apart from the required tram texture "inbound_tram_furniture.vtf"
Hes Using Codes 9 月 28 日 下午 8:20 
Well it would appear that this is affecting more than just the decals/posters on the trams. I deleted it and loaded back to areas and it was noticeably different. However, don't change that! it adds to the immersion!
AdrianDogmeat  [作者] 9 月 28 日 上午 4:32 
Currently only changes the tram decals seen in BM and BS, keep in mind that blue shift also had made improvements to the signs across the game

Speaking of, I'll soft-deprecate this addon since it'll be part of a more expansive signs remake mod
Hes Using Codes 9 月 27 日 下午 7:42 
Also, i notice this in Black Mesa, Blue Shift, and Military. All chapters.
Hes Using Codes 9 月 27 日 下午 7:13 
Does this affect decals/posters/notes around the whole facility? i have notices an improvement in them after installing this.
AdrianDogmeat  [作者] 9 月 9 日 下午 5:41 
Done
Dr.F999 9 月 9 日 下午 5:38 
You should put a disclaimer stating to subscribe to this addon first before subscribing to Hazard Course in order for it to fully work there.
AdrianDogmeat  [作者] 9 月 4 日 下午 12:16 
Yeah that's a gripe I had with most texture mods
I'm even working on revamping various in-game signs *by hand* w/o falling back to any AI upscaling tools
AnomNom 9 月 4 日 上午 11:43 
mad respect for actually doing the texture upscaling yourself instead of falling back on ai to do the work for you
a_guy_called andrew 9 月 2 日 上午 6:53 
huh alright then
AdrianDogmeat  [作者] 9 月 2 日 上午 5:22 
I did include them?
a_guy_called andrew 9 月 2 日 上午 5:13 
I know the tram ride in the Hazard Course is literally like 10 seconds but why not Hazard Course ones?
AdrianDogmeat  [作者] 8 月 31 日 下午 4:52 
Still in pre-prod
classic gamer 8 月 31 日 下午 4:48 
Can you do the other signage decals please?
Sai 8 月 31 日 下午 3:48 
Finally, some legible text for once