Stellaris

Stellaris

BPV 重生 - 区域双行模式
177 条留言
Pheonix 11 小时以前 
@sakura could a collection be made for all of these to be listed in one place ? (no rush just wondering)
giimer 10 月 3 日 下午 11:31 
2Gold "The BPVR - Compatibility Patch" didn't fix the issue. The interface has improved slightly, but two of the four (+) options are still unavailable.
giimer 10 月 3 日 下午 5:06 
Thanks, I'll check it out.
Gold 10 月 3 日 下午 4:52 
sry to ask but are you running with bpvr compatibility submod? if ur not u might want to check it out.
giimer 10 月 3 日 下午 3:35 
giimer 10 月 3 日 下午 3:12 
2 Sakura Are you using "Gigastructural Engineering & More"? Aldersen Disc was reinstated a few days ago. The layout of Aldersen Disc's areas is different than usual. Trying to use Zone * Row Mode breaks the interface.
Sakura  [作者] 10 月 3 日 上午 5:52 
@Innoooooovation HI,前辈你好呀,这个MOD应该和你说的MOD不冲突,如果还是有问题,前辈可以说明一下具体的情况吗?谢谢!
Sakura  [作者] 10 月 3 日 上午 5:51 
@Jake Hi, can you share a screenshot for throubleshooting?
Innoooooovation 10 月 2 日 下午 1:04 
大佬 能兼容 UI Overhaul Dynamic - Planet View Performance Mode 这个吗 删除了行星人口的肖像提升性能
Jake 10 月 2 日 下午 12:38 
After the update it seems to have fucked up a lot of UI expansion mods for traditions and ascension perks. They now go off the screen to never be clicked
fisherb1986 10 月 1 日 上午 7:05 
seems not to work well with the other mods such at more building slots, its kinda working but crashes are happing when starting a new a game
FenFenScreeScree 9 月 30 日 下午 7:19 
Is this a standalone mod, aside from the UIO requirement?
Onlyrock 9 月 30 日 下午 7:05 
Hey @Sakura, with the new update today all the submods and mouse wheel scrolling are working perfectly. Thank you for putting so much work into this.
jfr 9 月 29 日 下午 6:43 
I cant get any of these mods to work, what is the file path to the text editable game files
Ekmah [FR] 9 月 29 日 上午 7:54 
I'll concur with Walayimuna, ui is borked when used in conjunction with giga. I noticed it for Alderson disk but I didn't check for other habitables. For alderson it's obvious, giga add 4 zones specializations per district types... for a grand total of 18 separate building zones...(no, not slots, but zones)
Road66 {FCX} 9 月 29 日 上午 2:54 
For Mr. SAKURA, there are two kinds of human beings. Those who are locomotives (pacesetter) and the others are wagon-trains. Thank you, Mr. SAKURA.
marcusdabell 9 月 29 日 上午 2:52 
guys change zone 6 slot mod to 96 in the folder and your city slots will increase to 96 city slot mod seems to not increase it for some reason found this out through trial and error. i am using double zone version not single
Road66 {FCX} 9 月 29 日 上午 2:47 
HELLO, problem solved , i have washed my eyes .
Road66 {FCX} 9 月 29 日 上午 2:33 
BPVR -- City "24" Slot
BPVR -- City "4" Zones
BPVR -- Zone "6" Slots

HELLO , where are this mod.
BPVR CITY 24 SLOTS = BPV CITY 24 SLOTS ????
Walayimuna 9 月 28 日 下午 10:43 
Causes issues with gigastructural engineering on alderson disks
KandaKi373 9 月 28 日 下午 10:10 
佬,城市区划滚轮有bug
just a person ? 9 月 28 日 下午 8:52 
Do you able to scroll city district zone up and down? because I can't but generator, mining and argiculture can?????
Mael 9 月 28 日 下午 4:36 
First of all, huge thanks for this mod. I really appreciate the effort.

Two things,
1. Can you make it so that the UIOD-Tiny Options mod works with this mod?
2. I'm using this mod and the 3 submods and my Planetary Deficit info is covered by the Build Queue part of the UI so I can only barely see it. Am I doing something wrong or does this need to be fixed?
marcusdabell 9 月 28 日 下午 3:31 
guys change zone 6 slot mod to 96 in the folder and your city slots will increase to 96 just did it myself and it works
Exocomp 9 月 28 日 上午 10:37 
Just wanted to thank you for your hard work on this mod! The game is now playable in my opinion.
Yukikaze·V 9 月 28 日 上午 9:59 
可以确定的是开了bpv的mod兼容之后少掉的区域是第一个区域,不需要升级行星都城的那一个
Yukikaze·V 9 月 28 日 上午 9:45 
很奇怪,在开了双行、更多建筑槽、城市24槽、区域12槽的情况下,不知道为什么原版球的城市还是12槽,mod球城市则还是6槽;打了bpv的mod兼容之后,mod球会变得正常,但是原版球城市还是24槽,并且会少一个区域
@Sakura
elvathelion 9 月 28 日 上午 8:01 
I use the single version but this pattern works for me and displays correctly:

UIOD
BPV Reborn - Zone "Single" Row Mode
BPVR - More Building Slots
BPVR -- City "24" Slot
BPVR -- City "4" Zones
BPVR -- Zone "6" Slots
Brutus 9 月 28 日 上午 3:50 
Hello everyone,I found out for now you must add the BPV sub-mods with your number of preferred slots. They still work as long as you dont use compatability patch mod or it wont work. Have fun.
40 City Slots- https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3484329867&searchtext=bpv
10 District Slots- https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3482695356&searchtext=bpv
Sakura  [作者] 9 月 27 日 下午 9:18 
Hello everyone, to improve maintenance efficiency, I’ve separated the slot settings and interface display functions. From now on, the structure will be as follows:

BPVR Slot Base Mod — independent core providing dynamic slot functionality.
Slot Number Sub-mods — depend on the base mod to work.
Single-row / Double-row Display Mods — handle interface layout only, no slot features.



For now, the BPVR Display Mods will temporarily continue to include slot support,
but this feature will be fully removed in the future.

Please update your subscriptions as soon as possible to ensure compatibility and smooth gameplay.



Thank you for your understanding and sorry for any inconvenience this change may cause!
Sakura  [作者] 9 月 27 日 下午 7:04 
@Doge Rone Hi, thank your for your feedback. Currently I'm working on optimization for BPVR and its submods, compatibility issue with other mods may be handled later, please feel free to leave comments at any time since I may forget about them.
Sakura  [作者] 9 月 27 日 下午 7:00 
@逆流风云 HI,前辈你好,请问前辈可否提供一下你目前所使用的所有 BPVR 相关的模组呢,这样我可以通过自己这边确定是这些模组的问题还是可能受到了其他模组的影响。
[EoC] Chaos/Alsora 9 月 27 日 下午 5:53 
It seems to be the compatibility patch.
[EoC] Chaos/Alsora 9 月 27 日 下午 4:57 
Even just running the mod by itself with its addons and requirements I cannot get the city's build slots to be greater than 12. Completely reinstalled stellaris, completely reinstalled mods, and cleared the mod cache and it still didn't fix it.
ism1994 9 月 27 日 下午 4:06 
A usage method I discovered by chance:
This mod + '~ BPV - More Building Slots - 100 City Slots' = 100 City Slots
Doge Rone 9 月 27 日 上午 10:16 
@Sakura
Part (or should I say all) of the problems with City Zones and Zone Slots are because of mods such APSR: Anomalies, Planetary and Space Resources . After APSR updated its' mod a few hours ago, some planets have all the right zones and slots, but not all.
And again, thank you for these magnificient mods. :cozytf2mug:
逆流风云 9 月 27 日 上午 9:54 
@Sakura ,我也不确定是哪个mod不兼容,其他槽位都有正确增加,只有城市区划的区域特化没有增加,星球是原本的陆地行星。
Doge Rone 9 月 27 日 上午 4:08 
I don't know if the problem is with your mod or UIOD, but building queue overflows from the planet view window. I tested with only UIOD and your mods.
Mr_BLACKJAK 9 月 27 日 上午 3:44 
Hi,
I first checked the mod files and noticed that the number of construction slots in the base version of your mod matched the vanilla game. That explained why I wasn’t seeing any changes.
Afterwards, I looked on Steam and realized that you provide additional sub-mods to adjust the number of slots depending on the user’s preference. I tested them, and indeed everything is now working correctly.
Thank you very much for your time and for the great work you’ve put into this mod.
Mr_BLACKJAK 9 月 27 日 上午 2:45 
@Sakura
Thank you for your quick reply.
I disabled all of my other mods and kept only yours (“BPV Reborn – Double-Row Version”) along with the one you recommend, which I had already installed (“UI Overhaul Dynamic”).
I ran two tests by changing the load order, but I still get the same result: only the default slots appear, plus empty spaces where your new construction slots are supposed to be.
I’m on PC, running Windows, with both the game and the two mentioned mods fully up to date.
I can also provide a screenshot if needed.
https://imgur.com/a/iE85ryP
https://imgur.com/a/Svjqhvf
shiras207 9 月 27 日 上午 2:17 
佬,求求制作兼容补丁,美味女仆的区划无法正常显示只会显示三格,用原来BPV兼容补丁会导致城市特化少一个。
Doge Rone 9 月 27 日 上午 2:03 
@Sakura
Yes, it is because of other mods. If used only with UIOD, everything works fine (with the exception of bugs you informed).
I noticed these problems with atleast Gigastructural Engineering & More. I have 80+ mods, so it's time consuming to test all the combinations.
Sakura  [作者] 9 月 27 日 上午 1:53 
@逆流风云 HI,前辈你好呀,可以说明一下详细情况吗?如果前辈使用了第三方MOD,而第三方MOD的城市没有正确产生新区划的话,这可能是因为目前尚不兼容导致的。
Sakura  [作者] 9 月 27 日 上午 1:52 
@Doge Ron @Mr_BLACKJAK Hi, thank you for your feedback. I've tried uses 60 city slot, 6 zones, 12 zone slots and it seems working well. Here is the screenshot:
https://imgur.com/a/L0BexrA

Could you please try to remove all other mods and try again? Maybe there's some confliction beteween mods.
逆流风云 9 月 27 日 上午 1:26 
大佬,城市区划的区域特化增加好像没有作用
Mr_BLACKJAK 9 月 27 日 上午 12:56 
I also tried changing the load order of the mods, but it didn’t make any difference
Mr_BLACKJAK 9 月 27 日 上午 12:55 
Hi!
First of all, thank you for your work.
Unfortunately, when I start a new game I don’t get the additional slots in my planet’s interface.
I’m having the same issue with your other mod “BPV Reborn - Zone Single Row Mode.”
草泥麻花藤 9 月 27 日 上午 12:25 
味大,无需多盐
Doge Rone 9 月 27 日 上午 12:25 
Quite interesting. I also use Giga and a boat load of other mods. (UIOD, NSC3, Guilli's, WP's, Hydrs's etc etc etc....)
I took this Double Row Mode, BPVR City 60 Slots, BPVR City 6 Zones, BPVR Zone 12 Slots and the result is getting City 60 Slots, City 5 Zones and Zone 6 Slots. But, only with BPV Compatability mods.
Without that BPV Combatability mod, I get City 60 Slots, City 2 Zones and Zone 6 Slots. Hmm....
But otherwise, thank you Sakura for this life saving, absolutely must have collection of mods! :cozyrealmroyale: