安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






多张官方地图的缝合作品,没有一点创意,不过现在是alpha版本不做评价
And another thing—the horde alerts. Why do they trigger so often? It’s like I just breathe or walk past and bam, horde alert! Feels like a newborn crying ‘waa waa’ in a hospital every five seconds. Sure, I can understand alerts when you blow up a cannon or press some switch, but in some places I literally just walked past and—boom—alerted the horde.
It's just kind of boring. There's not anything going on creatively except for the first and last chapter which are just okay. Also if you ever die, you re-spawn at the ending saferoom of each map, skipping the entire chapter.
It's playable if you're bored but not good.