STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Galaxy in Conflict - Remake 4.0 Ground Overhaul Submod
27 kommentarer
TEEJAY 1. okt. kl. 19:22 
Im not sure if its me but I loaded up a skirmish match and galactic conquest but there wasn't a change in the units. I made the galactic conquest as the empire but after establishing a ground base with a barracks and light factory I had the armored regiment and another regiment that I think was mixed. I really like this idea you are a God send with this mod:steamhappy:
SpartanX92 16. sep. kl. 14:28 
wonder if this will crash ftt and taskforce since those mods are space based
[DoC] GP17  [ophavsmand] 8. sep. kl. 3:15 
@The Colonel If you are running with any more submods that i havent tested for, there is a very high likelyhood of the mod crashing. I would advise only using Remake 4.0 and Clone Wars Holdouts. If that is already the Case, validate your gamefiles and resubscribe to all mods and submods in question.
Cheers
The Colonel 7. sep. kl. 15:20 
I load up the game and after the two producer titles it crashes and sends me back to the desktop, is there a reason for this?
Tired Machinist 7. sep. kl. 7:55 
hell yea, just what I was waiting for.
[DoC] GP17  [ophavsmand] 7. sep. kl. 4:45 
Enjoy the new Update everyone, this one includes complete clone wars holdouts compatability.
Pokey1751 3. sep. kl. 17:58 
are you working with the ones working on the other main submods to make it compatible?
EternalKnight 28. aug. kl. 8:55 
i will watch this mods progress with great interest
[DoC] GP17  [ophavsmand] 26. aug. kl. 2:33 
Thank you Ty, i'll slowly work on this whenever i have some spare time or feel burned out from my other projects ;)
Geara_Doga_Flakes 25. aug. kl. 13:54 
I feel like their ground guy could've struck gold if he just made infantry into just large "teams" in the code rather than having individual squads of three. It would've eliminated the utter chaos of micromanaging every single squad and made it closer to something like Total War. I know he tried to do something like that to vehicles but then he never committed to the idea.

Very interesting work as always GP, looking forward to how you expand on this. :)
[DoC] GP17  [ophavsmand] 24. aug. kl. 22:13 
Patience young ones, all in due time :)
42halomaster42 24. aug. kl. 16:59 
i would love to see some ground heros if possible
Eisen 24. aug. kl. 12:35 
Like ground heroes on Galactic Conquest?
Ismawell 24. aug. kl. 9:24 
PS: Yes, i am using the launch code and everything correctly
Ismawell 24. aug. kl. 9:23 
Regiments keep appearing to me as black sun... my ground troops are regiments not single units...
CompleteTrash 23. aug. kl. 16:29 
will you add more and new units to the mod?
Tai Korczak 23. aug. kl. 14:42 
Bless you sir! Man this will be so much of a load off our backs
phoenix.12341 22. aug. kl. 15:24 
This will go a long way to making ground combat better like it was in the original. Because it is such a pain micro managing 3 regiments at once /=.
JQ 22. aug. kl. 9:20 
Doing the Lord's work out here
[DoC] GP17  [ophavsmand] 22. aug. kl. 7:09 
@Eisen Heroes are innit, yeah
Cheers
[DoC] GP17  [ophavsmand] 22. aug. kl. 7:09 
@Rad-X Yes, i did pull a Thanos indeed.
Eisen 21. aug. kl. 21:56 
Are heroes in it?
Imperator RAD-X 21. aug. kl. 16:31 
GP looking at Remake's ground combat and going: "Fine, I will do it MYSELF."
[DoC] GP17  [ophavsmand] 21. aug. kl. 15:44 
@Ralsei Deltarune Your welcome, i plan to expand it towards all minor factions in the future as well as making sure the AI uses the old system again.
Cheers
[DoC] GP17  [ophavsmand] 21. aug. kl. 15:44 
@general I'll look into heroes, i definitely want to work with Clone Wars Holdouts on this to make sure this mod stays alive.
Cheers
Bagel :3 21. aug. kl. 13:32 
oh man finally a submod that reverts the regiment system thank yooooooooooooooooooou :steamhappy::steamhappy::steamhappy:
general 21. aug. kl. 10:10 
I'll give you two nickles to add heroes.

Two solid nickles.