Slay the Spire

Slay the Spire

The Diva
57 kommenttia
InkSams 19.11. klo 22.27 
Symphonic cards are impossible to get going without gamling or transform because all of them SUUUUUCK alone to an unhealthy degree.I recommend making them giving 2-3 symphony if you don't have symphony(as the relic does and it's usable with that and just that) so they are less deadweight while not having crazy increase in progression.And that they gain symphony before instead of after just for a slight boost
古明地恋 6.11. klo 9.29 
虽然单卡数值低但是很容易无限
ADMIOS 4.11. klo 7.32 
完成度很高,但是强度和鸡煲坐一桌,属于成型之后的max版鸡煲
eruka 31.10. klo 22.03 
Excellent mod
I have a suggestion to play a corresponding song after a specific card
Then the strength of this mod is just too high.
Dad 27.10. klo 13.19 
Really impressed with this one actually hope to see more like it.
Aryemisyta 26.10. klo 18.12 
遇到个小bug,拿了放大器遗物还是会上缄口,用的是那张2费16群伤获得3层缄口的卡
Khashishi 16.10. klo 20.10 
The base value of symphonic cards looks too low. While some cards are supposed to support other cards and not be useful on their own, it appears that every symphonic card is bad on its own, so there is no "entry point" to a symphonic deck.
Khashishi 16.10. klo 19.34 
I feel like there should be more cards that cost 3 energy. I basically end up using lyric to pass rhythm 3 because I just have no 3 energy cards.

Also, encore and remix are both crazy strong.
Metal_pipe_thwack_.mp3

Honestly, i didnt expect a whole lot from what i assumed was a meme character but... I was wrong. I was SO wrong.
This was fun, it had cleverness throughout the entire build. Things synergized in ways i didnt really expect them to. There was a LOT of hard work put into not just making it, but balancing it and forcing you to work with the mechanics to get the most from it. First time I've ever commented on a workshop mod for StS. It deserves the praise
旡痕 13.10. klo 7.55 
我不知道是不是卡牌描述错误,这个入迷写的敌人也包括玩家吗?
非常好的mod,完成度非常高。
火锅味术术人 29.9. klo 7.00 
卡命改成歌名,使用就唱
S. Vagabond 28.9. klo 21.11 
This character is ridiculously fun, I never would have considered anything like the rhythm mechanic. The art on these cards also goes insanely hard. I can see myself taking Miku all the way to ascension 20
I Love Loot 20.9. klo 18.17 
add Miku Miku Beam
BigGucciSosa 18.9. klo 11.49 
The best character mod featuring an anime character on STS? maybe by a lot?
芙兰朵朵 17.9. klo 6.37 
如果看不见卡绘的,记得在设置里关掉测试玩家绘制画风模式
Skye 13.9. klo 20.15 
She really really needs less of her cards to fully require an upgrade to function though
reynoodle 13.9. klo 16.37 
fun character :) prima form is busted. even if it was 1 strength when gaining rhythm it would be strong
Skye 9.9. klo 9.16 
best character mod out there rn
commucist 8.9. klo 6.33 
Great mod. The only modded character I've played that feels balanced on A20H. Maybe I'm not good enough yet to know that she's broken or something, but right now she only feels around as powerful as Ironclad (certainly not as strong as Watcher) which is a good place to be IMO.
BaconFlake007 6.9. klo 21.03 
Also, the Odds and Ends card makes no sound when played. Btw this is a really cool mod! Just wanted to give some feedback.
BaconFlake007 6.9. klo 20.55 
Hello, I noticed that the chemical X relic doesn't seem to work with the Breakdown card (Deal 7 damage X times). Is this a bug? I'll have to see again if I can recreate it but it doesn't seem to activate 2 extra times.
Dumb Joke  [tekijä] 2.9. klo 23.25 
@Shion_KBC I'd love to include more translations. I've sent you a friend request so we can discuss further.
Shion_KBC  [tekijä] 1.9. klo 3.15 
I was creating this for the unofficial Japanese Slay the Spire wiki, but nothing would make me happier than for it to be included in the mod itself.
If you'd like, would you be willing to use it?

I'm in the final stages of checking it now, but if you contact me, I'd like to send you the finished version.
Shion_KBC  [tekijä] 1.9. klo 2.53 
Thank you for making this.
I played it a lot while translating it into Japanese.
Seriously, thank you. It's really fun.

Some people say that the energy gain from Rhythm is too strong, but in the early game, going from 1 to 2 is easy, while 0 (or 3) to 1 is quite difficult. I think that's good, isn't it?
The damage advantage from going from Rhythm 1 to 2 feels about as strong as Defect's Dualcast.

In the mid-to-late game, the energy supply feels like it breaks the balance, but there's still a risk to having cards that cost 3 or more. Plus, you need special cards to get to Rhythm 1.
Taking a rare card can break the balance, but that's part of the fun of Slay the Spire, right?
Kishoto 30.8. klo 14.16 
I would think that I should be able to gain 1 rhythm if I play a 0 cost card when I have no rhythm. I don't gain any rhythm for doing that though. Is it a bug that that doesn't work or intended?
Bento Baker Praymordis 28.8. klo 11.49 
Me and a friend did a run with this character using the multiplayer mod and we had an absolute blast with the well designed cards and mechanics of the character. Would it be fine if I also list some suggestions to expand/improve this mod in a later comment?
reze arc broke me 27.8. klo 12.49 
I enjoyed it. Rhythm mechanism is absolutely OP.
Rastama 26.8. klo 18.58 
Hatsune Miku!! :mikuDIVA:
AyImZay 25.8. klo 21.14 
playing around with this mod and OH MY GOD I LOVE IT???????? the rhythm mechanic as well as trying to balance your captivation is so layered i love it, mind you i've only done maybe 2 diva runs so far so i dont even know if there are other things like this in her kit. only real "complaint" is that her model doesnt actually move, but who cares tbh
Dumb Joke  [tekijä] 25.8. klo 12.44 
@颜白 I've sent you a friend request so you can send me what you have so far in DMs. I'll try to see if I can get it working.
颜白 25.8. klo 10.24 
And i noticed there are dumbjokedivamod and spirediva. After text i thought dumbjokedivamod is the one make difference. so i only translate this and everything is OK when i translate difence and strike as a text. but after i finish all ,it broke down.Shall i also translate the spirediva too?
颜白 25.8. klo 10.10 
sorry but after translation the mod will report error and close,so i maybe notable to finish this。And i have no idea what cause this . i pretty sure i only change the text in locations-eng。
秋叶 25.8. klo 5.17 
@nagato yuki 把游戏语言改成英文就有空格了
Dragons 24.8. klo 14.08 
i can't see the end of the horizon... HATSUNE MIKU!?
nagato yuki 24.8. klo 3.21 
没有中文版我能接受,但作者能不能把空格打出来?单词黏在一起,看着眼睛累
IcanacceptthatthereisnoChineseversion,butcouldtheauthortypethespace?Thewordsputtogethermakemyeyestired
Yama34 23.8. klo 14.56 
Very fun character, the rythm and symphony concepts work really well, only issue I see is that most cards seems quite underpowered, I was hardly able to play to late game in ascension 6, and even in ascension 1 it's still very challenging, many cards are just too weak in my opinion, I changed to a couple different characters from the main game to make sure I wasn't just bad at playing and inmediately noticed the difference.

Overall really good but that's the main issue, if the balance is tightened up to make the cards slightly more powerful on average, then it will be perfect.
Dumb Joke  [tekijä] 23.8. klo 13.45 
@iSymphonia I have not been able to replicate this. Do you have any other information about your run or what mods you were using that may have caused this?
almil53 23.8. klo 12.05 
All I'd need now is a Hyperdimension Neptunia mod for this game to be epic for me... (Though im not gonna force you to make it or ask... I'm just spitting out ideas is all) But either way, I'm so glad you made this mod!
almil53 23.8. klo 11.56 
YES! It's about time someone made a hatsune miku mod for this game!
iSymphonia 23.8. klo 11.34 
The game soft-locks for me whenever i play Egoist+
Specter 23.8. klo 9.00 
And...will this mod add Chinese?
Specter 23.8. klo 8.56 
Why the Miku's name is Diva
Saki 22.8. klo 21.29 
Apart from those, the mod felt very engaging and well-designed. Keywords were straightforward and easy to utilize, while offering enough values and creating interesting synergies. By tweaking those a little, the mod could be really nice and fun to play even on Ascensions.

Also I am currently translating the strings into Korean, so I want to ask if you can apply it to the mod when it is finished.
Saki 22.8. klo 21.29 
I really enjoyed playing this mod, and I can say it was really fun and well-made.

I do have some feedback, though;

- Her starting Strike/Defend. She doesn't have Snake ring or any draw-oriented starting bonus, so it hinders her starting deck shuffle cycle. It think she should also have 4/4 and total of 10 deck size at the start, just like Defect/Watcher. Especially considering how scarce draws are for her kit.

- Some of her cards have too low base stats(All Symphonic cards, Refactor, Phrase, etc.). I assume this was done due to her high energy-efficiency, but the Diva is very draw-hungry and some cards should have more value than current iteration, I think.

- Cards that apply negative effects to self(Silenced, Captivation, etc.) have too much risk compared to its return. Even though she has some ways of utilizing or negating them, those cards are simply too risky to use compared to Ironclad's self-damaging cards or Status-inducing cards. Especially due to their lackluster values.
Thunder 22.8. klo 19.20 
This mod is actually awesome and fun to play with

hope you eventually swap her from being the bald ass pjsk miku tho lmao
Dumb Joke  [tekijä] 22.8. klo 2.29 
@天空 Should be fixed now
天空 21.8. klo 22.15 
Game crashed when using Chaos Chord+ to play Bass Drop+ in the battle against spire shield and spear
Dumb Joke  [tekijä] 21.8. klo 18.22 
@Dext.R It's definitely something I would like to do at some point, but right now I'm more focused on getting the mod itself to work well with Together in Spire, so it'll be a while before I get around to it. If you'd like to make your own though, feel free to.
Dext.R 21.8. klo 13.36 
Do you have plans for a Together in Spire Booster Pack? I'm happy to take a crack at one if not :3