Portal 2
Hard hat
27 条留言
Hikari 10 月 13 日 下午 9:16 
Nice puzzle! :steamthumbsup:
vallibus 10 月 11 日 下午 1:43 
Very nice.
joe98 10 月 7 日 下午 10:19 
Excellent map thank you with a classic Portal solution!
可砸 10 月 6 日 下午 7:35 
Hmm...ok,nice one.
SHOOD 9 月 30 日 上午 4:11 
Blind Play Made me look stupid.
AlgaeGarza 9 月 13 日 下午 6:52 
Really cool level!
Andy T 9 月 8 日 上午 11:56 
Nice solid mid-casual, the raised plank is a hint, but otherwise quite easy to solve.
hub 9 月 4 日 上午 7:37 
vincaduchess 8 月 30 日 下午 2:47 
Loved it. Made me think and explore. Thanks
Test Chamber Junkie 8 月 29 日 下午 4:33 
:p2blue:RTX is On:p2orange: Fun puzzle to solve, I definitely overthought it. :p2cube::p2chell:
metadavid 8 月 29 日 上午 3:35 
Great puzzle - looks like it's fresh off the press!! Very nice to solve. I love this level of difficulty, ie I can solve some of them! I tried some of Narkodes but they were in a different dimension of difficulty - ie impossible for me. They did look very nice tho :-)
ShaggieIII 8 月 28 日 下午 2:11 
Fun little test. My solution is a bit different than @bullfrog's. Nothing puzzle breaking tho. :steamthumbsup:
y-yeah 8 月 28 日 下午 12:09 
very satisfying to solve
quatrus 8 月 26 日 上午 6:20 
All worked well - fun map to solve - well done thanks for creating
Fuku Yamama 8 月 25 日 下午 6:39 
fun fun fun
raigon17 8 月 25 日 下午 12:21 
tricky little map made with basic tools, the best kind. all the hammer whizzies and BEEmod pretties look great, still doesn't beat a clever map, thanks
. 8 月 22 日 下午 2:38 
Fun map. :steamthumbsup:
Ology  [作者] 8 月 20 日 下午 11:40 
Yes that is intended
bullfrog 8 月 20 日 下午 11:20 
That works :steamthumbsup: video 4 - intended solution?
Dark Rozen 8 月 20 日 上午 11:22 
fun map
bullfrog 8 月 20 日 上午 10:29 
cool, I'll replay later, or tomorrow :)
Ology  [作者] 8 月 20 日 上午 6:11 
Funny you should say that since i updated it before you put your comment, but no yeah, its updated to hopefully fix the issues
bullfrog 8 月 20 日 上午 6:03 
You are welcome and yep, that happens. Please comment here when you update, so that I am notified, then I'll replay - cheers.
Ology  [作者] 8 月 20 日 上午 4:14 
Thanks for pointing those out to me, the first one I’m surprised I never noticed with how blatantly obvious it is lmao
bullfrog 8 月 19 日 下午 11:15 
Thanks and understood. I've also found that I didn't need to fling the cube onto the trigger button, as I can just fling myself then portal back to collect it: video 3 - unintended, or alternative method? Also, I’m sure you’ll want to prevent this: video 2 - unintended solution. I think that the map looks interesting and has the potential to be a good puzzle.
Ology  [作者] 8 月 19 日 下午 2:11 
Yes that is indended, howevever you dont need to balance both cubes
bullfrog 8 月 19 日 下午 12:54 
Before "Feedback would be appreciated" I obviously need to know: video 1 - intended solution?