安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I´ll try to replicate the error...do you know a good place to upload it?
Anyhow, I managed to do pretty well with it in this ship, see them? They fire perfectly.
http://forums.keenswh.com/post/lf2d-7313922?pid=1286341268#post1286341268
I haven't noticed if the missile type was already up or not but looking forward to the other weapon types.
This mod needs definitly an sound update! :(
love the mod, some small issues in survival:
1: Buildstages are missing
2:assembler blueprint for the ammo is off by factor 100 (you order 10 and get 1000)
great work and keep them comming *g*
While I love your work here, there's a mild problem in Multiplayer - the gun fires it's projectiles "too close" to the muzzle, causing a fast ship (as in, a fighter) to shoot itself instead of the intended target due to positional delay between client and server. Can you change your gu so it spawns bullets 5 blocks out from the muzzle? That'd be great.
And awesome gun you made there
As for subscriving, well, i'm gonna wait until you finish your other awesome weapon ideas and release them all toghether in a pack.
Keep up the good work