安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






When you leave the game, I assume it takes the time, and applies it onto your map.
It does work based on what time you play Garry's Mod, I think. So morning if it's morning, dusk if it's late. Dead night, if it's late enough outside.
I'm assuming that all time is the same between all maps, for example, if I load into gm_construct and it's night, it'll also be night on gm_genesis or gm_bigcity
although, I'm not sure when it becomes night, the color of the sun changes, it might just be white during night because CSM didn't update the color of the sun.
I hope this helped and clear up some questions.
9/10 great mod.