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Rapporter et oversættelsesproblem






2. IEE
3. 4, 20, 25. It's connecting with some event probably. It's happend for different hung factions
4. yes. All time one error if it fall
5. A lot, but I couldn't find connection yet.
A log example. I couldn't find place of error yet. But gathering ended sucessfuly:
[out] <255.5s> == HNG Gatherings: Gatherings table end ==
[out] <255.5s> == HNG Gatherings: Gatherings forces end ==
[interventions] <255.5s> intervention_manager:event_triggered() called, output_stamp is [429] and event is FactionTurnStart
[interventions] <255.5s> current advice level is 0
[interventions] <255.5s> number of interventions we have listening for this event: 1
[interventions] <255.5s> querying intervention in_end_turn_camera
[interventions] <255.5s> intervention check does not pass
[interventions] <255.5s> none of these are eligible
[interventions] <255.5s>
2. Immortal Empires Expanded
3. 14
4. yes
5. a LOT of faction mods (OvN and Mixu's mods mostly, don't have time to list them all) but also: Stop Retreating, Run em' Down, Cpecific's traits manager, Prison of Athel Tamara + Mist Tweaks, Eternal Dynasties-Medallion of Chaqua, Jadawin's Unnatural Selection, Max level 100, Meaningful Casualties, Military Building Garrison, Higher Reinforcement Range, Repanse quest battle fix, Warband Upgrade Ultimate, Victory Conditions Overhaul, No Cancelled Schemes for Changeling
If you are experiencing crashes, please let me know:
1.) What faction you are playing
2.) What campaign (IE or IEE) you are playing
3.) What campaign turn you are crashing on
4.) Is the crash happening consistently at that point in the campaign & turn order
5.) Are you using any other mods besides Mixer, Audio Mixer, and/or IEE?
Are you using any other mods? I am unable to recreate the crashes?
For the first: re-read the Description.
Second problem: Crashed on turn 2
-I have been ending turn 3 (playing as Nagash's Legion in Ommortal Empires, havn't had time to test if it happens when playing other factions)
- The game goes through its long list of AI turns, gets to one of the turns in between 305 & 308 (factions I have not met yet, but based on Werewolf Hunters comment, it might be the Dreaded Wo?), then the game freezes up for a minute or two, then crashes to desktop with no error popup.
When I looked through my recently added mods, and found all the crash reports in the comments, I tried removing this mod, played through to turn 3, and finally made it to turn 4 with no crash.
Sorry that I don't have time to do the proper testing process, but I thought the information that it happened (in my case) during the AI turn after the players turn 3 might be helpful for tracking down what is happening.
THNX
They appear in diplomacy screen (diplo command via console) with no settlements or armies.
@Khazukan The Hung mod does not alter any vanilla audio -- it only adds an original track to the Hung main menu screen when Audio Mixer is also enabled.
The BEST way for you to report a crash is to include crash logs, which you can submit in the Hung discord (linked above). I obviously would like to remedy this, but I've had no issues playing past 1, 20, and 100 turns in my own games, so as it stands I can't replicate the issue.
French version/Version française disponible ici :
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3614175416
11/10, they're literally the Mongols and the Huns on steroids
anyone else?